Houndmaster

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Hound Master
Hound Master.png
Base Stats
Resolve 1 2 3 4 5
MAX HP 21 28 35 42 49
DODGE 10 15 20 25 30
PROT 0% 0% 0% 0% 0%
SPD 6 6 7 7 8
ACC MOD +0 +0 +0 +0 +0
CRIT 5% 5.5% 6% 6.5% 7%
DMG 4-7 5-8 6-10 6-11 7-13
Resistances
Poptext stun.png Stun 40% Poptext move.png Move 40%
Poptext poison.png Blight 40% Poptext bleed.png Bleed 40%
Poptext disease.png Disease 30% Poptext debuff.png Debuff 30%
Deathsdoor.png Death Blow 67% Tray trap disarm.png Trap 40%
Other information
Movement 2 forwards, 2 backwards.
Religious No
Provisions 2 Dog Treats


A lawman and his faithful beast. A bond forged by battle and bloodshed.

The Hound Master is one of the playable Character Classes in Darkest Dungeon. It was released in the Corpse and Hound Update on July 15th.

Description[edit | edit source]

A tough and uncommonly compassionate ex-lawman, the Houndmaster and his faithful Wolfhound work in tandem to bring down their enemies and protect the innocent. Together they stalk the back ranks, bursting forth in a flurry of harrying bleeds, gnashing teeth, and stunning blows. Should the tide of battle turn, the pair can support an ailing party by protecting the weak, and rallying the stressed.
~ The Guild

Combat Skills[edit | edit source]

Hound's Rush
Hound's Rush.png Range Rank Target Damage Accuracy Crit mod Effect Self
Ranged
Yellow dot.pngYellow dot.pngYellow dot.pngGrey dot.png
Red dot.pngRed dot.pngRed dot.pngRed dot.png
+0% 85 2% Target: Bleed (100% base) 1 pts/rd for 3 rds +15% DMG vs Beast
+60% DMG vs Marked+
Further levels
Level 2 +0% 90 3% Target: Bleed (110% base) 1 pts/rd for 3 rds +20% DMG vs Beast
+70% DMG vs Marked+
Level 3 +0% 95 4% Target: Bleed (120% base) 2 pts/rd for 3 rds +25% DMG vs Beast
+80% DMG vs Marked+
Level 4 +0% 100 4% Target: Bleed (130% base) 2 pts/rd for 3 rds +30% DMG vs Beast
+90% DMG vs Marked+
Level 5 +0% 105 4% Target: Bleed (140% base) 3 pts/rd for 3 rds +35% DMG vs Beast
+100% DMG vs Marked+


Hound's Harry
Hound's Harry.png Range Rank Target Damage Accuracy Crit mod Effect Self
Ranged
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Red dotr.pngRed dotlr.pngRed dotlr.pngRed dotl.png
-80% 85 0% Target: Bleed (100% base) 1 pts/rd for 3 rds
Further levels
Level 2 -80% 90 0% Target: Bleed (110% base) 1 pts/rd for 3 rds
Level 3 -80% 95 1% Target: Bleed (120% base) 2 pts/rd for 3 rds
Level 4 -80% 100 2% Target: Bleed (130% base) 2 pts/rd for 3 rds
Level 5 -80% 105 2% Target: Bleed (140% base) 3 pts/rd for 3 rds


Whistle
Whistle.png Range Rank Target Damage Accuracy Crit mod Effect Self
Ranged
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Red dot.pngRed dot.pngRed dot.pngRed dot.png
-100% 100 No Target: Mark Target
-20% PROT (130% base)
Further levels
Level 2 -100% 105 No Target: Mark Target
-22% PROT (140% base)
Level 3 -100% 110 No Target: Mark Target
-25% PROT (150% base)
Level 4 -100% 115 No Target: Mark Target
-27% PROT (160% base)
Level 5 -100% 120 No Target: Mark Target
-30% PROT (170% base)


Cry Havoc
Cry Havoc.png Rank Target Effect Self
Yellow dot.pngYellow dot.pngGrey dot.pngGrey dot.png
Yellow dotr.pngYellow dotlr.pngYellow dotlr.pngYellow dotl.png
Party: Stress Heal +3 (65% chance)
Further levels
Level 2 Stress heal +4 (65% chance)
Level 3 Stress heal +5 (66% chance)
Level 4 Stress heal +6 (66% chance)
Level 5 Stress heal +7 (66% chance)


Guard Dog
Guard Dog.png Rank Target Effect Self
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Target: Guard Ally (1 round) +15 DODGE
Further levels
Level 2 Target: Guard Ally +18 DODGE
Level 3 Target: Guard Ally +20 DODGE
Level 4 Target: Guard Ally +22 DODGE
Level 5 Target: Guard Ally +25 DODGE


Lick Wounds
Lick Wounds.png Rank Target Heal Crit mod Effect Self
Yellow dot.pngYellow dot.pngYellow dot.pngGrey dot.png
Self
5
Further levels
Level 2 6
Level 3 7
Level 4 8
Level 5 10


Blackjack
Blackjack.png Range Rank Target Damage Accuracy Crit mod Effect Self
Melee
Grey dot.pngGrey dot.pngYellow dot.pngYellow dot.png
Red dot.pngRed dot.pngRed dot.pngGrey dot.png
-60% 95 1% Target: Stun (125% base)
Further levels
Level 2 -60% 100 2% Target: Stun (135% base)
Level 3 -60% 105 2% Target: Stun (145% base)
Level 4 -60% 110 2% Target: Stun (155% base)
Level 5 -60% 115 3% Target: Stun (165% base)


Camping Skills[edit | edit source]

A clever lawman knows the value of preparedness and information. To this end, the Houndmaster can send his Wolfhound to scout ahead, or put him on watch to ensure a good night's rest. If spirit's are low, the dog's affectionate companionship can soften the heart, and ease the mind.
~ Survivalist

Shared Skills[edit source]

Encourage
Encourage.png
Time Cost Target Description
2 One
Companion
Reduce stress by 15
Wound Care
Wound Care.png
Time Cost Target Description
2 One
Companion
Heal 15%
Removes target bleeding
Removes target blight
Pep Talk
Pep Talk.png
Time Cost Target Description
2 One
Companion
+15% Stress Resist (4 combats)

Unique Skills[edit source]

Hound's Watch
Hound's Watch.png
Time Cost Target Description
4 Self -20% chance for the party to be surprised (4 combats)

+20% chance for the enemies to be surprised (4 combats)
Prevents a nighttime ambush

Therapy Dog
Therapy Dog.png
Time Cost Target Description
3 All Companions -10 stress on other party members

-10% Stress DMG on other party members (4 combats)

Man's Best Friend
Man's Best Friend.png
Time Cost Target Description
2 Self -20 stress on self
Release the Hound
Release the Hound.png
Time Cost Target Description
4 Self +50% scouting chance (4 combats)


Equipment[edit | edit source]

Still clad in his worn Gendarme's uniform, the Houndmaster's focus is on evasion over mitigation. His cudgel is an effective stunning tool, but it is the Hound who delivers the pair's most crippling blows, especially when he's been fed an invigorating snack!
~ Blacksmith
Cudgel & Collar
Level 1 Level 2 Level 3 Level 4 Level 5
Eqp weapon 0hm.png Crude Cudgel, Frayed Collar Eqp weapon 1hm.png Sturdy Cudgel, Rope Collar Eqp weapon 2hm.png Fine Cudgel, Leather Collar Eqp weapon 3hm.png Studded Cudgel & Collar Eqp weapon 4hm.png Lawbringer
DMG base: 4-7 DMG base: 5-8 DMG base: 6-10 DMG base: 6-11 DMG base: 7-13
CRT base: 5.0% CRT base: 5.5% CRT base: 6.0% CRT base: 6.5% CRT base: 7.0%
SPD base: 6 SPD base: 6 SPD base: 7 SPD base: 7 SPD base: 8
Leather Vest
Level 1 Level 2 Level 3 Level 4 Level 5
Eqp armour 0hm.png Ragged Leather Vest Eqp armour 1hm.png Stitched Leather Vest Eqp armour 2hm.png Resilient Leather Vest Eqp armour 3hm.png Splinted Leather Vest Eqp armour 4hm.png Gendarme's Pride
DODGE base: 10 DODGE base: 15 DODGE base: 20 DODGE base: 25 DODGE base: 30
HP base: 21 HP base: 28 HP base: 35 HP base: 42 HP base: 49


Customisation[edit | edit source]

As for every hero, the Hound Master has four different colour palettes to choose from: green, white, black and red.

Barks[edit | edit source]

For justice!
~ Hound Master on landing a critical hit.
Mercy is for the courts!
~ Hound Master on landing a critical hit.
The hound has the trail. We are certain to succeed.
~ Houndmaster on using encouraging his teammate Pep Talk.
I must rest now, girl. Your nose must guard us tonight.
~ Houndmaster on using the protection skill Hound's Watch.
An affectionate nuzzle should put your hearts right.
~ Houndmaster on using the party wide Therapy Dog.
Whatever tomorrow brings, six legs are better than two!
~ Houndmaster on using the self only Man's Best Friend.
Off with you, girl! See what miscreants await us ahead!
~ Houndmaster on using the self only Release The Hound.
Quiet! I can smell their thoughts!
~ Houndmaster when irrational.
This simple beast fears death as i do.
~ Houndmaster when fearful.
Separator.png

This article or section may contain spoilers about the final boss. You might want to avoid reading further if you don't want to spoil the surprise for yourself!

Raid failure banner.png
Steady, girl. If we're called, we answer.
~ Houndmaster when confronting the Heart of Darkness death call.
Separator.png

This article or section may contain spoilers about the final boss. You might want to avoid reading further if you don't want to spoil the surprise for yourself!

Raid failure banner.png

Trivia[edit | edit source]

  • The Dog Treats are a reference to the Scooby Snacks from Scooby Doo.
    • Further reinforced by the fact that the predetermined name for the Houndmaster is none other than Shag and Scoob.
  • The meaning of Gendarme in the Houndmaster's last armor upgrade, Gendarme's Pride, is a French word referring to "a soldier who is employed on police duties". This makes sense as the Houndmaster was previously a lawman and it may also hint that he is French in origin.
  • The Hound Master's damage animation shows him shielding his dog.
  • In the Houndmaster's artwork, he is shown with a bloodhound, but in the game, he has an Irish Wolfhound.

Navigation

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Heroes MiniScrollpip.png Abomination MiniScrollpip.png Antiquarian MiniScrollpip.png Arbalest MiniScrollpip.png Bounty Hunter MiniScrollpip.png Crusader MiniScrollpip.png Grave Robber MiniScrollpip.png Hellion MiniScrollpip.png Highwayman MiniScrollpip.png
MiniScrollpip.png Houndmaster MiniScrollpip.png Jester MiniScrollpip.png Leper MiniScrollpip.png Man-at-Arms MiniScrollpip.png Occultist MiniScrollpip.png Plague Doctor MiniScrollpip.png Vestal
Variants MiniScrollpip.png Musketeer MiniScrollpip.png