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Camping Skills can be used during [[Camp|camping]] in the room of a dungeon, only once per camp. Any buffs given last for 4 battles. New Camping Skills can be learned in the [[Survivalist]] building in the [[Hamlet|Hamlet.]] Each hero can have 4 active camping skills at a time, but start with only 3. Camping Skills cannot be upgraded. Although a hero can have only 4 camping skills equipped at once, they can be swapped in and out at any time - even during an expedition. The following is a list of all camping skills available: * When the target is One Companion, the skill cannot be used on the hero activating the skill. If a skill targets All Companions, it will affect all other heroes and not the one using the skill. When the target is Self/One Companion, the skill needs to be used on another hero to work, so if the player has only one hero left, such a skill cannot be used. {| class="wikitable" style="text-align: center;" |- ! Skill !! Character !! Time Cost !! Target !! Effect |- | align="center" |ENCOURAGE <br>[[File:encourage.png]] || All || 2 || One Companion || align="center" | -15 Stress |- | align="center" |WOUND CARE <br>[[File:camp_skill_first_aid.png]]|| All (except Flagellant) || 2 || One Companion || align="center" | Heal 15% HP Remove Blight/Bleed |- | PEP TALK<br>[[File:camp_skill_pep_talk.png]] || All (except Flagellant) || 2 || One Companion || -15% Stress (4 Battles) |- | ANGER MANAGEMENT<br>[[File:camp_skill_anger_management.png]] || [[File:abomination_portrait_roster.png]] || 3 || All Companions /<br>Self Only || Self: +20 Stress <br>All Companions: -10 Stress |- | PSYCH UP<br>[[File:camp_skill_psych_up.png]] || [[File:abomination_portrait_roster.png]] || 4 || Self Only || +25% DMG (4 Battles) All companions: If not religious: +10 Stress<br>If religious: +20 Stress |- |THE QUICKENING<br>[[File:camp_skill_the_quickening.png]] || [[File:abomination_portrait_roster.png]] || 3 || Self Only||+4 SPD (4 Battles) |- |ELDRITCH BLOOD<br>[[File:camp_skill_eldritch_blood.png]] || [[File:abomination_portrait_roster.png]] || 3 || Self Only || +40% Blight resist (4 Battles)<br>+40% Bleed resist (4 Battles)<br>+40% Disease resist (4 Battles)<br>+20% Stress (4 Battles) |- | RESTRING CROSSBOW<br>[[File:camp_skill_restring_crossbow.png]]<br>CLEAN MUSKET<br>[[File:Clean Musket.png]] || [[File:arbalest_portrait_roster.png]][[File:Musketeer portrait.png]] || 3 || Self Only || +10 ACC Ranged Skills (4 Battles)<br> +20% DMG Ranged Skills (4 Battles)<br> +8% CRT Ranged Skills (4 Battles) <br>-2 SPD (4 Battles) |- | FIELD DRESSING<br>[[File:camp_skill_field_dressing.png]] || [[File:arbalest_portrait_roster.png]][[File:Musketeer portrait.png]] || 2 || One Companion || Heal +35% HP (50% chance)<br> Heal +50% (50% chance)<br> Remove Bleed |- | MARCHING PLAN<br>[[File:camp_skill_marching_plan.png]] || [[File:arbalest_portrait_roster.png]][[File:Musketeer portrait.png]] || 3 || All Companions || +2 SPD (4 Battles) |- | TRIAGE<br>[[File:camp_skill_triage.png]] || [[File:arbalest_portrait_roster.png]][[File:Musketeer portrait.png]] || 3 || All Companions || Heal 20% HP |- | THIS IS HOW WE DO IT<br>[[File:camp_skill_how_its_done.png]] || [[File:bounty_hunter_portrait_roster.png]] || 2 || Self Only || +10 ACC (4 Battles)<br> +8% CRT (4 Battles) |- | TRACKING<br>[[File:camp_skill_tracking.png]] || [[File:bounty_hunter_portrait_roster.png]] || 2 || Self Only || -15% chance Party Surprised (4 Battles)<br>+10% chance Monsters Surprised (4 Battles) |- | PLANNED TAKEDOWN<br>[[File:camp_skill_planned_takedown.png]] || [[File:bounty_hunter_portrait_roster.png]] || 4 || Self Only || +25% DMG against size 2 enemies (4 Battles) <br>+15 ACC against size 2 enemies (4 Battles) |- | SCOUT AHEAD<br>[[File:camp_skill_scout_ahead.png]] || [[File:bounty_hunter_portrait_roster.png]] || 3 || Self Only || +25% Scouting chance (4 Battles) |- | UNSHAKEABLE LEADER<br>[[File:camp_skill_unshakeable_leader.png]] || [[File:crusader_portrait_roster.png]] || 2 || Self Only || -25% Stress (4 Battles) |- | STAND TALL<br>[[File:camp_skill_stand_tall.png]] || [[File:crusader_portrait_roster.png]] ||3 || One Companion || -15 Stress <br>Remove Mortality debuffs |- | ZEALOUS SPEECH<br>[[File:camp_skill_zealous_speech.png]] || [[File:crusader_portrait_roster.png]] || 5 || All Companions /<br>Self Only || Party: -15 Stress All Companions: -15% Stress (4 Battles) |- | ZEALOUS VIGIL<br>[[File:camp_skill_zealous_vigil.png]] || [[File:crusader_portrait_roster.png]] || 4 || Self Only || -25 stress -15 stress if afflicted<br>Prevents a nighttime ambush |- | SNUFF BOX<br>[[file:Ability_Forage.png β]] || [[File:grave_robber_portrait_roster.png]] || 3 || One Companion /<Br>Self Only || Self: Remove Disease<br>One Companion: Remove Disease |- | GALLOWS HUMOR<br>[[File:camp_skill_gallows_humor.png]] || [[File:grave_robber_portrait_roster.png]][[File:highwayman_portrait_roster.png]] || 4 || All Companions /<br>Self Only || Self: -25 Stress <br>All Companions: <br>-20 Stress (75% chance)<br> +10 Stress (25% chance) |- | NIGHT MOVES<br>[[File:camp_skill_night_steps.png]] || [[File:grave_robber_portrait_roster.png]] || 2 || Self Only || +20% Scouting chance (4 Battles) |- | PILFER<br>[[File:camp_skill_pilfer.png]] || [[File:grave_robber_portrait_roster.png]] || 1 || Self Only || Produces a supply item. |- | BATTLE TRANCE <br>[[File:camp_skill_battle_trance.png]] || [[File:hellion_portrait_roster.png]] || 3 || Self Only || +25% DMG if in position 1 (4 Battles)<br>-25% DMG if not in position 1 (4 Battles) |- | REJECT THE GODS<br>[[File:camp_skill_reject_the_gods.png]] || [[File:hellion_portrait_roster.png]] || 2 || All Companions /<br>Self Only || <br> Self: -30 Stress<br> All Companions: <br>+7 Stress if not religious<br> +15 Stress if religious |- | SHARPEN SPEAR<br>[[File:camp_skill_sharpen_spear.png]] || [[File:hellion_portrait_roster.png]] || 3 || Self Only || +10% CRT (4 Battles) |- | REVEL<br>[[File:camp_skill_revel.png]] || [[File:hellion_portrait_roster.png]] || 3 || All Companions /<br>Self Only || Party: <br> -20 Stress<br> -5 ACC (4 Battles)<br> -2 SPD (4 Battles)<br> -10% Stress (4 Battles) |- | UNPARALLELED FINESSE<br>[[File:camp_skill_uncatchable.png]] || [[File:highwayman_portrait_roster.png]] || 4 || Self Only || +10 DODGE (4 Battles)<br> +2 SPD (4 Battles)<br> +20% DMG Melee Skills (4 Battles)<br> +10 ACC Melee Skills (4 Battles) |- | CLEAN GUNS<br>[[File:camp_skill_clean_guns.png]] || [[File:highwayman_portrait_roster.png]] || 4 || Self Only || +10 ACC Ranged Skills (4 Battles)<br> +20% DMG Ranged Skills (4 Battles)<br> +8% CRT Ranged Skills (4 Battles) |- | BANDIT'S SENSE <br>[[File:camp_skill_bandits_sense.png]] || [[File:highwayman_portrait_roster.png]] || 4 || Self Only ||-20% chance Party Surprised (4 Battles)<br> +20% chance Monsters Surprised (4 Battles)<br> Prevents a nighttime ambush |- | HOUND'S WATCH <br>[[File:camp_skill_hounds_watch.png]] || [[File:houndmaster_portrait_roster.png]] || 4 || Self Only ||-20% chance Party Surprised (4 Battles) +20% chance Monsters Surprised (4 Battles) <br>Prevents a nighttime ambush |- | THERAPY DOG <br>[[File:camp_skill_therapy_dog.png]] || [[File:houndmaster_portrait_roster.png]] || 3 ||All Companions ||-10 Stress -10% Stress (4 Battles) |- | MAN'S BEST FRIEND <br>[[File:camp_skill_pet_the_hound.png]] || [[File:houndmaster_portrait_roster.png]] || 2 ||Self Only ||-20 Stress |- | RELEASE THE HOUND <br>[[File:camp_skill_release_the_hound.png]] || [[File:houndmaster_portrait_roster.png]] || 4 ||Self Only ||+30% Scouting chance (4 Battles) |- | TURN BACK TIME<br>[[File:camp_skill_turn_back_time.png]] || [[File:jester_portrait_roster.png]] || 3 || One Companion || -30 Stress <br> Extra -15 Stress if afflicted |- | EVERY ROSE HAS ITS THORN<br>[[File:camp_skill_every_rose.png]] || [[File:jester_portrait_roster.png]] || 3 || All Companions || -15 Stress <br> -15% Stress (4 Battles) |- | TIGER'S EYE<br>[[File:camp_skill_tigers_eye.png]] || [[File:jester_portrait_roster.png]] || 3 || One Companion || +10 ACC (4 Battles)<br> +8% CRIT (4 Battles) |- | MOCKERY<br>[[File:camp_skill_mockery.png]] || [[File:jester_portrait_roster.png]] || 2 || All Companions /<br>One Companion || All Companions: -20 Stress <br> One Companion: +20 stress |- | LET THE MASK DOWN<br>[[File:camp_skill_let_the_mask_down.png]] || [[File:leper_portrait_roster.png]] || 1 || All Companions /<br>Self Only || Self: -25 Stress <br> All Companions: +5 Stress |- | BLOODY SHROUD <br>[[File:camp_skill_bloody_shroud.png]]|| [[File:leper_portrait_roster.png]] || 2 || Self Only || +25% Bleed resist (4 Battles) <br>+25% Blight resist (4 Battles)<br> +25% Move resist (4 Battles)<br> +25% Debuff resist (4 Battles) |- | REFLECTION<br>[[File:camp_skill_reflection.png]] || [[File:leper_portrait_roster.png]] || 3 || Self Only || -20 Stress <br>+10 ACC (4 Battles)<br> +8% CRIT (4 Battles) |- | QUARANTINE<br>[[File:camp_skill_quarantine.png]] || [[File:leper_portrait_roster.png]] || 3 || All Companions /<br>Self Only || Self: +20% HP damage<br> All Companions: <br>-20 Stress (50% chance)<br> -15 Stress (50% chance)<br> |- | MAINTAIN EQUIPMENT<br>[[File:camp_skill_maintain_equipment.png]] || [[File:man_at_arms_portrait_roster.png]] || 4 || Self Only || +15% PROT (4 Battles)<br> +15% DMG (4 Battles) |- | TACTICS<br>[[File:camp_skill_tactics.png]] || [[File:man_at_arms_portrait_roster.png]] || 4 || All Companions/<br>Self Only || +10 DODGE (4 Battles)<br> +5% CRIT (4 Battles) |- | INSTRUCTION<br>[[File:camp_skill_instruction.png]] || [[File:man_at_arms_portrait_roster.png]] || 3 || One Companinon || +10 ACC (4 Battles) +3 SPD (4 Battles) |- | WEAPONS PRACTICE<br>[[File:camp_skill_weapons_practice.png]] || [[File:man_at_arms_portrait_roster.png]] || 4 || All Companions || +10% DMG (4 Battles) 75% chance of +8% CRT (4 Battles) |- | ABANDON HOPE<br>[[File:camp_skill_abandon_hope.png]] || [[File:occultist_portrait_roster.png]] || 1 || All Companions /<br>Self Only || Self: -25 Stress<br> All Companions: <br>+10 Stress (50% chance)<br> +5 Stress (50% chance) |- | DARK RITUAL<br>[[File:camp_skill_dark_ritual.png]] || [[File:occultist_portrait_roster.png]] || 4 || Self Only /<br>One Companion || Reduce Torchlight by 100<br> Self: +15 Stress<br> One Companion: Heal +50% HP<br> Remove Mortality debuffs |- | DARK STRENGTH<br>[[File:camp_skill_dark_strength.png]] || [[File:occultist_portrait_roster.png]] || 2 || Self Only /<br>One Companion || Self: +15 Stress<br> One Companion: +20% DMG (4 Battles) |- | UNSPEAKABLE COMMUNE<br>[[File:camp_skill_unspeakable_commune.png]] || [[File:occultist_portrait_roster.png]] || 3 || All Companions || All Companions: +7 Stress<br> Prevents a nighttime ambush |- | EXPERIMENTAL VAPOURS<br>[[File:camp_skill_experimental_vapours.png]] || [[File:plague_doctor_portrait_roster.png]] || 4 || One Companion || Heal +50% HP<br> +33% Healing received (4 Battles) |- | LEECHES<br>[[File:camp_skill_leeches.png]] || [[File:plague_doctor_portrait_roster.png]] || 3 || One Companion || Heal +15% HP<br> Remove Blight<br> Remove Disease |- | THE CURE<br>[[File:The_Cure.png]] || [[File:plague_doctor_portrait_roster.png]] || 1 || Self Only || Remove Disease <br> +20% Disease resist (4 Battles) |- | SELF-MEDICATE<br>[[File:Self-Medicate.png]] || [[File:plague_doctor_portrait_roster.png]] || 3 || Self Only || -10 Stress <br> Heal +20% HP <br> Remove Blight <br> Remove Bleed <br> +10 ACC (4 Battles) |- | BLESS <br>[[File:camp_skill_bless.png]]|| [[File:vestal_portrait_roster.png]] || 3 || One Companion || +10 ACC (4 Battles)<br> +10 DODGE (4 Battles) |- | CHANT<br>[[File:camp_skill_chant.png]] || [[File:vestal_portrait_roster.png]] || 3 || One Companion || -20% Stress if [[religious]] (4 Battles)<br> -10% Stress if not religious (4 Battles)<br> -15 Stress if religious<br> -5 Stress if not religious |- | PRAY<br>[[File:camp_skill_pray.png]] || [[File:vestal_portrait_roster.png]] || 3 || All Companions || -15 Stress if religious <br> -5 Stress if not religious +15% PROT if religious (4 Battles) +5% PROT if not religious (4 Battles) |- | SANCTUARY<br>[[File:camp_skill_sanctuary.png]] || [[File:vestal_portrait_roster.png]] || 4 || Self Only/<br>All Companions || All Companions: <br> If Mortality debuffs: Heal +50% HP<br> If Mortality debuffs: -25 Stress<br> Prevents a nighttime ambush |- |RESUPPLY [[File:Resupply.png]] |[[File:Antiquarian_portrait_roster.png|85px|link=http://darkestdungeon.gamepedia.com/File:Antiquarian_portrait_roster.png]] |1 |Self Only |Produces a random supply item (3 uses) |- |TRINKET SCROUNGE<br>[[File:Trinket_Scrounge.png]] |[[File:Antiquarian_portrait_roster.png|85px|link=http://darkestdungeon.gamepedia.com/File:Antiquarian_portrait_roster.png]] |2 |Self Only |Produces a random trinket |- |STRANGE POWDERS<br>[[File:Strange_Powders.png]] |[[File:Antiquarian_portrait_roster.png|85px|link=http://darkestdungeon.gamepedia.com/File:Antiquarian_portrait_roster.png]] |2 |One Companion | +20% Bleed resist (4 Battles) +20% Blight resist (4 Battles) +20% Move resist (4 Battles) +20% Debuff resist (4 Battles) +20% Disease resist (4 Battles) |- |CURIOUS INCANTATION<br>[[File:Curious_Incantation.png]] |[[File:Antiquarian_portrait_roster.png|85px|link=http://darkestdungeon.gamepedia.com/File:Antiquarian_portrait_roster.png]] |1 |Self Only | -50% Stress (4 Battles) |- |LASH'S ANGER<br>[[File:camp skill lash anger.png]] |[[File:Flagellant_portrait_roster.png|85px|link=http://darkestdungeon.gamepedia.com/File:Flagellant_portrait_roster.png]] |1 |Self Only | +40 Stress |- |LASH'S SOLACE<br>[[File:camp skill lash solace.png]] |[[File:Flagellant_portrait_roster.png|85px|link=http://darkestdungeon.gamepedia.com/File:Flagellant_portrait_roster.png]] |3 |Self Only | -50 Stress |- |LASH'S KISS<br>[[File:camp skill lash kiss.png]] |[[File:Flagellant_portrait_roster.png|85px|link=http://darkestdungeon.gamepedia.com/File:Flagellant_portrait_roster.png]] |3 |Self Only | Heal 33% HP Remove Bleed/Blight +3 SPD (4 Battles) |- |LASH'S CURE<br>[[File:camp skill lash cure.png]] |[[File:Flagellant_portrait_roster.png|85px|link=http://darkestdungeon.gamepedia.com/File:Flagellant_portrait_roster.png]] |2 |Self Only | Remove Disease |- |SNAKE EYES<br>[[File:Camp_skill_way of serpent.png]] |[[File:Shieldbreaker_portrait_roster.png|85px|link=http://darkestdungeon.gamepedia.com/File:Shieldbreaker_portrait_roster.png]] |3 |All Companions | Armor Piercing: +15% (4 Battles) |- |SNAKE SKIN<br>[[File:Camp_skill_way of scales.png]] |[[File:Shieldbreaker_portrait_roster.png|85px|link=http://darkestdungeon.gamepedia.com/File:Shieldbreaker_portrait_roster.png]] |3 |Self Only | +15% PROT (4 Battles) +15% MAX HP (4 Battles) |- |SANDSTORM<br>[[File:Camp_skill_way of sway.png]] |[[File:Shieldbreaker_portrait_roster.png|85px|link=http://darkestdungeon.gamepedia.com/File:Shieldbreaker_portrait_roster.png]] |3 |One Companion | Can't Be Marked (4 Battles) |- |ADDER'S EMBRACE<br>[[File:Camp_skill_way of adder.png]] |[[File:Shieldbreaker_portrait_roster.png|85px|link=http://darkestdungeon.gamepedia.com/File:Shieldbreaker_portrait_roster.png]] |2 |Self Only | +20% Blight Skill Chance (4 Battles) +20% Blight Resist (4 Battles) |-} When the target is One Companion, the skill cannot be used on the hero activating the skill. All Companions affects all other heroes, not the one using the skill. When the target is Self/One Companion, the skill needs to be used on another hero to work, so if the player has only one hero left, a skill like that cannot be used. [[Category:Gameplay]] |}
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