15 July 2015 patch
The following patch was deployed on 15 July 2015, named Corpse and Hound.
Build Update #9706 (PC and Mac, Hotfix)[edit | edit source]
- added option for Debug Output viewing: toggle it on via the OPTIONS screen
- added more CONTROLS screen text
- Man-at-Arms/Retribution NERF to initial attack damage, scaling riposte dmg bonus, riposte crit bonus
- fungal artillery acc+
- L3/L5 monsters dmg and crit+
- fixed missing Medical Ward strings
- fixed missing Houndmaster "Pep Talk" camping skill
- adjusted suprise percentages
- increased dark stress some
- fixed a few bugs and draw errors
Build Update #9706 (PC and Mac)[edit | edit source]
- Houndmaster Hero!
- Steam Cloud Save
- In-Game Glossary: access it by clicking the BOOK icon in town
- Sanitarium reworked: lock positive quirks, treat diseases
- Diseases and Quirks now separate
- Replaced enemy tooltip with full enemy panel!
- Corpses in combat
- Medicinal Herbs and Holy Water now consumable
- Class adjustments and skill changes
- Lots of general balancing and tuning
- Audio enhancements
- …and more!