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6 July 2017 Patch

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Build #20340[edit | edit source]

Darkest Dungeon

  • Fix to being unable to enter a door immediately after unlocking
  • Updated idle animations for Plague Doctor
  • Shrieker Steal Trinkets event now properly set to post-week 42. Other
  • Shrieker event now restored to previous settings as desired.
  • fix to masochistic camping meal balk (string name errors)
  • added a max currency of 2 billion (2000000000) so as to stop roll over problems
  • replaced missing strings
  • Death's door debuffs should no longer disappear after restarting game in a battle
  • Double checks that districts have been unlocked in the case where saving failed (actual case of this happening)
  • Fix to controller not having campaign selected by default.
  • Fix to missing sfx on warning confirms.
  • Fixing tray display overlay problem
  • if hero receives 0 dmg, no longer checks death's door and treats it as if no damage was taken at all. Still displays 0 in game
  • localization string update, adding the '+' symbol to positive dmg and crit mods
  • making sure subtitles play when the narration system isn't initialized.
  • Remove flavor text description in sanitarium and activity log when explicit buff description is active.

The Crimson Court

Note: Some of the few remaining Crimson Court text strings are currently being translated--in particular, some of the subtitles. We expect to post those new translations in a few days.

  • New ‘Gather the Blood’ quest: the Courtyard will now regularly proc a quest that does not require an invitation. You can reliably loot bottles of The Blood in crates here, and get some practice against the Courtyard enemies.
  • Reduced blood drops some due to new blood farming quest. Will continue to monitor blood supply metrics.
  • Crimson Curse proc rates from monsters reduced somewhat.
  • Curse Contagion chances increased in buildings - make sure to properly quarantine!
  • It's now possible to have two Rat Carcass trinkets in your Estate at once - delicious!
  • Fanatic now drops “The Cure”, a consumable which can remove the Crimson Curse from an affected hero. The fanatic’s loot table was also punched up up with a bunch of cheddar (crests).
  • Courtyard bosses no longer give the curse since they're going to wipe it anyway if/when you beat them.
  • Implemented a first pass at reducing party stoppages when transitioning Curse states. This should smooth out the gameplay significantly. We’ll continue to monitor.
  • Refined Curse act-outs and stat changes to create more identity at each stage.
edit
Latest 27 May 2020
Post-release 6 Dec 2018
15 Aug 2018 | 17 Jul 2018 | 16 Jul 2018
25 Jun 2018 | 21 Jun 2018 | 20 Jun 2018 | 19 Jun 2018 (The Color of Madness)
7 May 2018
2 Nov 2017
26 Oct 2017 (The Shieldbreaker)
27 Sep 2017 | 22 Sep 2017 | 21 Sep 2017 | 20 Sep 2017 | 18 Sep 2017
11 Jul 2017 | 6 Jul 2017
29 Jun 2017 | 27 Jun 2017 | 23 Jun 2017 | 22 Jun 2017 | 21 Jun 2017 | 20 Jun 2017 (Crimson Court Base Game Update)
14 Mar 2017
9 Feb 2017 Patch (Radiant)
17 May 2016 (Everything Burns)
21 Mar 2016 | 11 Mar 2016 | 8 Mar 2016 (The Antiquarian Update, beta)
12 Feb 2016 | 11 Feb 2016 | 5 Feb 2016 | 2 Feb 2016
29 Jan 2016 | 25 Jan 2016 | 22 Jan 2016 | 21 Jan 2016 | 20 Jan 2016
Release 19 Jan 2016
Pre-release 21 Dec 2015 (Holiday Cheer Update) | 15 Dec 2015 | 14 Dec 2015 | 8 Dec 2015 | 3 Dec 2015 | 1 Dec 2015
30 Nov 2015 (Inhuman Bondage)
13 Oct 2015 | 9 Oct 2015 | 6 Oct 2015 | 5 Oct 2015 | 1 Oct 2015
29 Sep 2015 (Those from Below)
22 Aug 2015 | 20 Aug 2015 | 18 Aug 2015 | 12 Aug 2015 | 5 Aug 2015
28 Jul 2015 | 21 Jul 2015 | 18 Jul 2015 | 16 Jul 2015 | 15 Jul 2015 (Corpse and Hound)
22 Jun 2015 | 17 Jun 2015 | 15 Jun 2015 | 6 Jun 2015 | 3 Jun 2015
29 May 2015 | 28 May 2015 (Fiends & Frenzy)
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