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Darkest Dungeon Wiki
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6 June 2015 patch
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6 June 2015 patch
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== Build Update #9007 (PC and Mac) == === Gameplay === *Grave Robber: Shadow Blood will now proc reliably *Plague Doctor: Battlefield Medicine will now proc reliably *Fix to turn order bug: sometimes first turn was being skipped if previous turn's first actor was killed *Trinkets: previous "Ancestral" trinkets that weren't actually part of the Ancestor's Set are now renamed as "Very Rare" trinkets with corresponding color. *Crone's "Embrace the Dark" 0 damage skill will no longer crit *Ghoul's "Howl" 0 damage skill will no longer crit *SPEED stat can now be negative. No more free lunches on 0 speed heroes with speed penalty trinkets equipped! *Tweaks to Seer Stone and Sniper's Ring trinkets *Fix to Vestal Illumination skill not applying torch effects when killing target. *Removed ability to re-select Camping Skill loadout while camping... *Disabled torch snuffing during combat to prevent admirable but sneaky torch snuffing at combat end to receive bonus loot === UI and Misc === *Replaced text UI elements of Hunger, Loot windows and related with graphic buttons/icons *Standardized all pop-ups so the Positive / Interact option is on the left, and the cancel/quit are on the right. Beware of Loot dialogs--TAKE ALL is now on the left!!! *Total heal value will now be shown when healing a hero that is nearly full HP. E.g. If a healer places a 6 HP heal on a hero with 29/30 HP, it will still show +6 so you know the skill worked properly *Heals of 0 will show up again, to reinforce that the roll was low (e.g. Occultist) *Fixes and improvements to pop-up text and some related FX *Fix to Sound Options so they restore properly if changes are discarded *Bug fix to silent disease resist applying during Raid Results screen. Now raid results diseases are not resistable. {{patchnotes}}
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