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Abomination (Butcher's Circus)

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Disambig.png This article is about the Butcher's Circus version of the Abomination. For the regular character, see Abomination.
Disambig.png This article is about the Abomination in the Butcher's Circus. For the DLC, see The Butcher's Circus.
Abomination
Abominationportrait butcher.png
Base Stats & Resistences
MAX HP 37 Poptext stun.png Stun 25%
DODGE 5 Poptext move.png Move 25%
PROT 0% Poptext poison.png Blight 60%
ACC MOD +0 Poptext bleed.png Bleed 15%
CRIT 6.0% Poptext debuff.png Debuff 10%
DMG 9-17 Deathsdoor.png Death Blow 75%
Other information
Movement 1 forwards, 2 backwards.
Crit Buff Bonus +20% DMG
Religious No


Combat Skills[edit | edit source]

The Abomination has two different sets of abilities, which changes whenever he switches form using Transform. Transforming into Beast form does not count as an action, allowing the Abomination to use Transform and another skill on the same turn. Additionally, he will return to Human form if he suffers an Affliction while in Beast form.

The Abomination will suffer 12 Stress for every turn he is in Beast form, not counting the turn he transforms.

(All buffs and debuffs last for 3 rounds unless otherwise specified.)

Human form[edit | edit source]

Transform
Transform.png Rank Target Effect Self
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Self
All Enemies:
Horror Horror 8
Change to mode: Beast

+40% Move Resist (4 rds)
+25% DMG

Further levels
Level 2 None None
Level 3 None None
Level 4 None None
Level 5 None None
Sound
None
Limit: 2 Uses per Battle*
Manacles
Manacles.png Range Rank Target Damage Accuracy Crit mod Effect Self
Ranged
Grey dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Red dot.pngRed dot.pngRed dot.pngGrey dot.png
-60% 110 5% Stun (100% base)
Further levels
Level 2 Base 100 0 None None
Level 3 Base 100 0 None None
Level 4 Base 100 0 None None
Level 5 Base 100 0 None None
Sound
None
Beast's Bile
Beast's Bile.png Range Rank Target Damage Accuracy Crit mod Effect Self
Ranged
Grey dot.pngYellow dot.pngYellow dot.pngGrey dot.png
Grey dot.pngRed dotr.pngRed dotl.pngGrey dot.png
-90% 95 6% Blight (100% base) 3 pts/rd for 3 rds
Stress Stress +12
Activates Riposte (2 rds)
Riposte: -80% DMG
Riposte: Blight (100% base) 2 pts/rd for 3 rds
Further levels
Level 2 Base 100 0 None None
Level 3 Base 100 0 None None
Level 4 Base 100 0 None None
Level 5 Base 100 0 None None
Sound
None
Absolution
Absolution.png Rank Target Heal Effect Self
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Self
13 Stress -25
Further levels
Level 2 0 None None
Level 3 0 None None
Level 4 0 None None
Level 5 0 None None
Sound
None
Limit: 2 Uses per Battle

Beast form[edit | edit source]

Transform
Transform.png Rank Target Effect Self
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Self
Change to mode: Human
Daze (1 rds)
Further levels
Level 2 None None
Level 3 None None
Level 4 None None
Level 5 None None
Sound
None
Limit: 2 Uses per Battle*
Rake
Rake.png Range Rank Target Damage Accuracy Crit mod Effect Self
Melee
Grey dot.pngGrey dot.pngYellow dot.pngYellow dot.png
Red dotr.pngRed dotl.pngGrey dot.pngGrey dot.png
-50% 100 1% Rake: +25% DMG (4 rds)
Further levels
Level 2 Base 100 0 None None
Level 3 Base 100 0 None None
Level 4 Base 100 0 None None
Level 5 Base 100 0 None None
Sound
None
Rage
Rage.png Range Rank Target Damage Accuracy Crit mod Effect Self
Melee
Grey dot.pngGrey dot.pngYellow dot.pngYellow dot.png
Red dot.pngRed dot.pngRed dot.pngGrey dot.png
+0% 90 11.5%
Further levels
Level 2 Base 100 0 None None
Level 3 Base 100 0 None None
Level 4 Base 100 0 None None
Level 5 Base 100 0 None None
Sound
None
Slam
Slam.png Range Rank Target Damage Accuracy Crit mod Effect Self
Melee
Grey dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Red dot.pngRed dot.pngGrey dot.pngGrey dot.png
-25% 100 5% Bypass Guard / Break Guard
Can't be Guarded (500% base, 2 rds)
Knockback 2 (100% base)
Forward 1
Further levels
Level 2 Base 100 0 None None
Level 3 Base 100 0 None None
Level 4 Base 100 0 None None
Level 5 Base 100 0 None None
Sound
None

* Transform can be used four times in total, twice to transform into Beast form and twice to transform back to the Human form.

Tactical Analysis[edit | edit source]

Using an Abomination[edit | edit source]

The Transformation is not as risky as before, as the Abomination no longer inflicts Stress on the party. Instead, he becomes a source of Horror on the entire enemy party, and this lets him be a flexible unit in a Stress team. Transform can now be used two times in battle, letting both forms of the Abomination see more use in battle.

In his human form, the Abomination is used mostly for controlling the enemy's actions. Manacles backed up with his Spiked Chain trinket give him a long-reaching Stun that can smack around opponents and deny opening plays. Beast's Bile spreads Blight and inflicts Stress, on top of enabling a short-lived Riposte on him that threatens a Blight and Stress retaliation should the opponent attempt an area attack. Absolution contributes to his longevity, combining good numbers of healing and Stress relief to let him withstand attacks on both body and mind.

His beast form is built on raw damage and can help burst down squishy targets with Rake and Rage. Slam sees a lot more use here as it lets him force his way out of position 3, knocks away melee combatants, and its newfound Guard-breaking ability can counter enemy Men-at-Arms and Houndmasters. Bear in mind that the Abomination still takes 12 Stress for each turn he spends while Transformed, so you can opt to revert if he's at risk of becoming Afflicted.

Choosing when to Transform is up to your discretion. If you notice the enemy has stun-vulnerable units and you're going first, it might be more valuable to delay Transformation in order to deny one action with Manacles. Otherwise, a common opening move is to Transform rightaway and optionally Slam away any vulnerable frontliners. Many players then choose to revert to human form either when he's getting very Stressed or as the enemy's Horror is about to expire, so that they can optimally Transform again for maximum Horror duration.

Since the Abomination has vulnerability to Stun and Move, consider the Exotic Snuff to prevent him from being counter-Stunned or shuffled to position 4. Players who are focused on his beast mode can find value in the Nepenthe which reduces his innate Stress over time, or the Numbing Incense which also provides a boost to Stun resistance. Combining the Wretch's Cloak with Clasp of the Beast allows a transformed Abomination to gleefully spread Stress on enemy lines; the Shattered Padlock also lets him inflict DoTs and power through high-defense teams.

Fighting an Abomination[edit | edit source]

For all his utility, the Abomination has his fair share of weaknesses. He's got relatively low Stun and Move resists, so you can Stun him yourself to prevent him from locking down your units. If you're acting before he does and he's in position 2, you can knock him all the way to the back of the formation where he's forced to spend turns getting back into position. The Abomination gains a +40% Move resist buff on Transformation so you have to knock him back before he gets a chance to act; if he is a little too far behind in the party you can pull the other units forward to force him into position 4.

If the enemy Abomination has just transformed and has a reasonable amount of Stress accumulated, you can focus your Stress attacks on him to turn him Afflicted. His innate Stress over time while transformed will accelerate this process. If he does go Afflicted, he is forced to revert to his human form and gets Dazed on top of that. You then have the luxury of focusing him down before he can recover.

DLC Exclusive Trinkets[edit | edit source]

Trinket Image Trinket Name Rarity Class
Restriction
Prestige Level Unlocked Effect Additional Notes
Inv trinket shattered padlock.png
Shattered Padlock Ringmaster Abomination Prestige Level 29
  • +15% DMG Melee Skills
  • +15% Move Skill Chance
  • +3% CRIT
  • On Melee Attack Hit: Bleed (120% Base) 1 pts/rd for 2 rds


Inv trinket spiked chain.png
Spiked Chain Ringmaster Abomination Prestige Level 34
  • +20% DMG Ranged Skills
  • +15% Stun/Daze Skill Chance
  • +20% Blight Skill Chance


Inv trinket wretch cloak.png
Wretch's Cloak Ringmaster Abomination Prestige Level 42
  • +20% Stress Dealt
  • +10 ACC
  • +33% Horror Duration


Inv trinket taste of grandeur.png
Taste of Grandeur Ringmaster Abomination Prestige Level 62
  • +10% DMG
  • +4 ACC
  • +25% Virtue Chance
  • On Miss Attack: Self: +8 Stress


Inv trinket clasp of the beast.png
Clasp of the Beast Ringmaster Abomination Prestige Level 66
  • +10% PROT
  • +10% MAX HP
  • On Melee Attack Hit: Inflict Stress +5



view
Info Butcher's Circus
Heroes Abomination MiniScrollpip.png Antiquarian MiniScrollpip.png Arbalest MiniScrollpip.png Bounty Hunter MiniScrollpip.png Crusader MiniScrollpip.png FlagellantThe Crimson Court DLC MiniScrollpip.png Grave Robber MiniScrollpip.png Hellion MiniScrollpip.png Highwayman MiniScrollpip.png Houndmaster MiniScrollpip.png Jester MiniScrollpip.png Leper MiniScrollpip.png Man-at-Arms MiniScrollpip.png Musketeer Exclusive to The Musketeer DLC MiniScrollpip.png Occultist MiniScrollpip.png Plague Doctor MiniScrollpip.png ShieldbreakerExclusive to The Shieldbreaker DLC MiniScrollpip.png Vestal