Bone Defender

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Bone Defender
Skeleton defender.sprite.defend.png
Enemy Type Unholy
Size Average
Actions per round Turnticker.png
Stats
Variation Bone
Defender
Bone
Bulwark
Bone
Shieldwall
HP 15 22 31
HP (Stygian/Bloodmoon) 18 27 38
Dodge 0% 8.75% 22.5%
Protection 25% 45% 45%
Speed 0 1 2
Tray stealth.png Stealth None None None
Resistances
Poptext stun.png Stun 25% 45% 70%
Poptext poison.png Blight 10% 30% 55%
Poptext bleed.png Bleed 200% 220% 245%
Poptext debuff.png Debuff 15% 35% 60%
Poptext move.png Move 50% 70% 95%


Once a proud shieldbearer, the Bone Defenders were honorable and loyal soldiers that served our family in ages long since passed. Holding the line on the battlefield with shield and trusty axe, those who were slain on the field of battle were given a place within the crypts of the Ruins among those who fought and died on the battlefield for our family’s name and glory. However, when their bodies died, so too did their loyalties…

When the Necromancer and his Apprentices desecrated his grave they brought this poor soldier back as a dark creature to protect his fellow undead within the Ruins. Like an undead mockery of the Man-at-Arms, it protects its unholy allies with his own body, holding the line with his sturdy shield and armor while those that hide behind him attack with impunity. Fortunately, these skeletal remains are lumberly with their heavy amour and it won't be difficult to get around his defenses.

Behavior[edit | edit source]

The Defender is a Unholy enemy that always appears at the front and aims to frustrate your heroes with his hefty PROT and stun/move ability Dead Weight, whilst chipping away at their health with his axe. If pushed to the back he will move forwards with his near useless Clumsy Axeblade attack. Generally speaking, despite the potential annoyance of Dead Weight, unless you have a Blight attack spare, you should leave him alone at the start of battle and concentrate on the more vulnerable troops he is protecting, which is relatively simple as he has no ability that would allow him to take fire for an ally.

As of the Radiant Update, the Veteran and Champion Defenders have a new skill: Foul Warding. It is a guard skill much like the Pelagic Guardian's Barnacle Barrier, guarding allies and conferring a PROT bonus to the Defender.

Abilities[edit | edit source]

Apprentice Level
Skill Name Range Rank Target Accuracy Crit
Chance
Damage Effect
(Target)
Effect
(Self)
Axeblade Melee 1, 2. 1, 2. 72.5% 6% 3-5 No Effect No Effect
Dead Weight Melee 1, 2. 1, 2. 82.5% 6% 2-4 Poptext stun.png 100% Stun
Poptext move.png 100% Knockback 1
No Effect
Clumsy Axeblade Melee 3, 4. 1, 2. 42.5% 0% 2-4 No Effect Poptext move.png Forward 1

Veteran Level
Skill Name Range Rank Target Accuracy Crit
Chance
Damage Effect
(Target)
Effect
(Self)
Axeblade Melee 1, 2. 1, 2. 78.75% 11% 3-7 Poptext debuff.png 120% Debuff: -20% Stun/Move Resist No Effect
Dead Weight Melee 1, 2. 1, 2. 88.75% 11% 3-5 Poptext stun.png 120% Stun
Poptext move.png 120% Knockback 1
No Effect
Clumsy Axeblade Melee 3, 4. 1, 2. 48.75% 0% 3-5 No Effect Poptext move.png Forward 1
Foul Warding Support 1, 2, 3, 4. 1, 2, 3, 4 (allies). Poptext guard.png Guard Ally Poptext buff.png Buff: 25% PROT

Champion Level
Skill Name Range Rank Target Accuracy Crit
Chance
Damage Effect
(Target)
Effect
(Self)
Axeblade Melee 1, 2. 1, 2. 92.5% 12% 5-11 Poptext debuff.png 140% Debuff: -30% Stun/Move Resist No Effect
Dead Weight Melee 1, 2. 1, 2. 102.5% 12% 4-8 Poptext stun.png 140% Stun
Poptext move.png 140% Knockback 1
No Effect
Clumsy Axeblade Melee 3, 4. 1, 2. 62.5% 0% 4-8 No Effect Poptext move.png Forward 1
Foul Warding Support 1, 2, 3, 4. 1, 2, 3, 4 (allies). Poptext guard.png Guard Ally Poptext buff.png Buff: 25% PROT

Related Enemies[edit | edit source]

All Areas[edit | edit source]

Ruins[edit | edit source]

Boss[edit | edit source]