Brigand Pounder

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Brigand Pounder
Brigand Pounder SP.png
Enemy Type Ironwork
Size Average
Actions per round None Uses "Reinforcements!" at the start of every round unless enemy party is full.At the end of the round he forces the Brigand Matchman to use "Light Fuse" if he hasn't been killed that round.
Stats
Variation Brigand 8
Pounder
Brigand 12
Pounder
Brigand 16
Pounder
HP 76 114 156
HP (Stygian/Bloodmoon) 92 137 188
Dodge 0% 8.75% 22.5%
Protection 20% 20% 25%
Speed 0 1 2
Tray stealth.png Stealth None None None
Resistances
Poptext stun.png Stun 200% 220% 245%
Poptext poison.png Blight 200% 220% 245%
Poptext bleed.png Bleed 200% 220% 245%
Poptext debuff.png Debuff 200% 220% 245%
Poptext move.png Move 100% 120% 145%


The Brigand 8-Pounder, 12-Pounder and 16-Pounders are bosses which appear in the Weald.

Ancestor's Memoirs: The Brigand Pounder[edit | edit source]

Simple folk are by their nature loquacious, and the denizens of the hamlet were no exception. It was not long before rumors of my morbid genius and secretive excavations began to fill local legend. In the face of my increasingly egregious flaunting of public taboos, awe turned to ire, and demonstrations were held in the town square.

The wild whispers of heresy roused the rabble to violent action. Such was the general air of rebellion that even my generous offer of gold to the local constabulary was rebuffed. To reassert my rule, I sought out unscrupulous men skilled in the application of force. Tight-lipped and terrifying, these mercenaries brought with them a war machine of terrible implication.

Eager to end the tiresome domestic distraction, I instructed my newly formed militia of hardened bandits, brigands and killers to go forth and do their work. Compliance and order were restored, and the noisome population of the Hamlet was culled to more manageable numbers.

~ The Ancestor

Behaviour[edit | edit source]

The Brigand Pounder spawns on the second rank with an assortment of Brigands to support it in the other three ranks. The most important of these support units is a special Brigand called the Matchman. While the Pounder has no turns of its own, the Matchman's "Fire in the Hole!" gives the Pounder a turn, allowing it to attack the entire party for colossal damage.

As it has no turns, the Pounder cannot perform any abilities other than its Auto-Action "Reinforcements!", which summons additional Brigand units. It will use this ability immediately at the start of every turn unless all other ranks are filled. This attack will ALWAYS summon a Matchman if one is not present.

If the Matchman is allowed to act, the Pounder will use one of two attacks. The first is "BOOOOOOOM!", a ranged attack that hits the entire party for catastrophic damage and inflicts heavy stress. The second, "MISFIRE!", does nothing but gives the party a sizable stress heal.

As stated above, the likelihood of the Pounder scoring its devastating attack will INCREASE for veteran and champion dungeons.

Trophy[edit | edit source]

After completing the Brigand Pounder's champion quest, a Matchman will drop his matchstick as a Trophy.

Fuseman's Matchstick
Cannon Trinket.png
  • +2 SPD
  • +10% DMG to ranged skills
  • +6% CRT to ranged skills

Abilities[edit | edit source]

Apprentice Level
Skill Name Range Rank Target Accuracy Crit
Chance
Damage Effect
(Target)
Effect
(Self)
Reinforcements!* Support 1, 2, 3, 4. 1, 2, 3, 4 (allies). New game plus save icon.png Summon 1 Brigand Matchman
New game plus save icon.png 55% Summon 1 Brigand**
No Effect
BOOOOOOOM!*** Ranged 1, 2, 3, 4. 1+2+3+4. 82.5% 0% 9-27 Tray afflicted.png Stress +15 No Effect
MISFIRE!*** Ranged 1, 2, 3, 4. 1+2+3+4. 0% 0% 0 Tray virtued.png Stress -10 No Effect

Veteran Level
Skill Name Range Rank Target Accuracy Crit
Chance
Damage Effect
(Target)
Effect
(Self)
Reinforcements!* Support 1, 2, 3, 4. 1, 2, 3, 4 (allies). New game plus save icon.png Summon 1 Brigand Fuseman
New game plus save icon.png 60% Summon 1 Brigand**
No Effect
BOOOOOOOM!*** Ranged 1, 2, 3, 4. 1+2+3+4. 88.75% 0% 12-37 Tray afflicted.png Stress +15 No Effect
MISFIRE!*** Ranged 1, 2, 3, 4. 1+2+3+4. 0% 0% 0 Tray virtued.png Stress -10 No Effect

Champion Level
Skill Name Range Rank Target Accuracy Crit
Chance
Damage Effect
(Target)
Effect
(Self)
Reinforcements!* Support 1, 2, 3, 4. 1, 2, 3, 4 (allies). New game plus save icon.png Summon 1 Brigand Pyro
New game plus save icon.png 67% Summon 1 Brigand**
No Effect
BOOOOOOOM!*** Ranged 1, 2, 3, 4. 1+2+3+4. 102.5% 0% 17-50 Tray afflicted.png Stress +15 No Effect
MISFIRE!*** Ranged 1, 2, 3, 4. 1+2+3+4. 0% 0% 0 Tray virtued.png Stress -10 No Effect

*"Reinforcements!" is an Auto-Action the Brigand Pounder will ALWAYS use at the start of every round unless no brigands are downed.

**"Reinforcement!" performs 2 summons, the first will summon a Brigand Matchman. The second is to summon either a Brigand Cutthroat or Brigand Fusilier (and Brigand Bloodletter on Veteran and Champion difficulties). The limit of each Brigand type during the fight is 1. This means that there will be no duplication of Brigands at any given time during the boss fight.

***The Brigand Pounder will only use BOOOOOOOM! and MISFIRE! after the Brigand Matchman uses Fire In The Hole, and regardless of any status effect (if any). BOOOOOOOM! and MISFIRE! are mutually exclusive. This means only one of them can be performed by the Brigand Pounder after the Brigand Matchman uses Fire In The Hole.

NOTE: BOOOOOOOM! will have an increasingly greater chance of being used by the pounder as the dungeon level goes up. Conversely, it will be less probable that the shot misfires. Here are the exact values, from easiest to hardest dungeon;

Apprentice Veteran Champion
BOOOOOOOM! 65% 70% 75%
MISFIRE! 35% 30% 25%

Strategy[edit | edit source]

The Brigand Pounder only takes up 1 slot, isn't stationary, only has 1 action per round, and is immune to just about everything under the darkest sun except mark. On its own, it does nothing but summon brigands every round. 1 brigand will always be a matchman (assuming there isn't one active already), and his turn will always be to fire the cannon. If it is ever allowed to fire, there's a high chance everyone will die. There's a small chance of a harmless misfire, but this should never be relied upon to occur.

Obviously, you never want to allow the matchman to act! The Brigand Pounder's cannon is absolutely devastating, and can put your entire party on death's door in a single blast. Combined with the brigand attacks, your party can be wiped quickly. Since the matchman usually ends up in the back, bringing heroes that can hit him anywhere is important. Fortunately, he has a low speed so he will always act last. He can also be stunned, making him lose a turn. A stun will double the amount of time you have to kill a particular matchman, but the stun resist buff prevents it from being spammed. Ideally, you'd cycle between stun and kill, every other round. If you want to stun, the Bounty Hunter has the highest success chance. He also has damage bonuses vs human/mark/stun, meaning he was born for this fight.

The Brigand Pounder itself has high health with prot, so bringing heroes that can pierce is useful. The Grave Robber and Shieldbreaker can pierce prot for more damage, along with the Shieldbreaker having a camping skill to give others piercing of their own. These will greatly increase the speed at which you can destroy the Brigand Pounder. They can also strike anywhere to deal with the matchman. Since the Brigand Pounder is immune to just about everything, there's not much else you can do except mark. Mark can used to boost damage on heroes that use it. Having only 1 action per round, mark will persist for a while.

To deal with the regular brigands, consider bringing multiple target skills, which will often hit the boss too, or the Man At Arms. His guard/prot combo excels at soaking up incoming attacks so you can focus on the boss and matchman. Just remember to never allow a matchman to get a turn.

Video[edit | edit source]

The Brigand 8 Pounder boss fight

Trivia[edit | edit source]

  • It's possible to surprise the Brigands upon entering the battle, but not the Matchman and Pounder.
  • The Brigand Pounder gets its name (and the names of its variants) from the weights of the cannonballs it fires. The Pounder gets more difficult because each time it is a larger cannon that fires heavier (and therefore bigger) cannonballs.
  • The shields on the side of the Brigand Pounder are from the Town Militia; they include a shield from a Man-at-Arms and a Crusader.
  • The Brigand Pounder features prominently in the Man-at-Arms' story comic; he was the only survivor of a doomed unit that attempted to fight one of the emplacements.
  • Brigand Pounder is the only monster in the game that is of the ironwork enemy type.
  • Brigand Pounder is the only monster in the game that has an auto-action to initiate the attack of another monster.
  • When the Brigand Pounder is destroyed all other brigands are immediately slain.

Related Enemies[edit | edit source]

All Areas[edit | edit source]

Bosses[edit | edit source]


view
Regional Necromancer MiniScrollpip.png Prophet MiniScrollpip.png Hag MiniScrollpip.png Brigand Pounder MiniScrollpip.png Swine Prince MiniScrollpip.png Flesh MiniScrollpip.png Siren MiniScrollpip.png Drowned Crew
Roaming / Event Shambler MiniScrollpip.png Collector MiniScrollpip.png FanaticExclusive to the Crimson Court DLC MiniScrollpip.png Thing from the StarsExclusive to the Color of Madness DLC MiniScrollpip.png Shrieker MiniScrollpip.png Brigand Vvulf
Boss Minions Cauldron MiniScrollpip.png Brigand Matchman MiniScrollpip.png Shambler MiniScrollpip.png Wilbur MiniScrollpip.png Drowned Anchorman MiniScrollpip.png Shrieker's Nest MiniScrollpip.png Barrel O' Bombs
CourtyardExclusive to the Crimson Court DLC Baron MiniScrollpip.png Viscount MiniScrollpip.png Countess MiniScrollpip.png Crocodilian MiniScrollpip.png Garden Guardian
FarmsteadExclusive to the Color of Madness DLC Miller MiniScrollpip.png Fracture MiniScrollpip.png Sleeper
Darkest DungeonContains spoilers for the Darkest Dungeon
Spoilers
Shuffling Horror MiniScrollpip.png Templar Impaler MiniScrollpip.png Templar Warlord MiniScrollpip.png Mammoth Cyst MiniScrollpip.png Ancestor MiniScrollpip.png Heart of Darkness