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Butcher's Circus
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=== Specific Changes === '''[[Highwayman (Butcher's Circus)|Highwayman]]''' * ''Wicked Slice'' ** Added a +20% chance to Death Blow * ''Pistol Shot'' ** Damage vs. Marked increased from 50% to 70% * ''Point Blank Shot'' ** Added a +30% chance to Death blow * ''Grapeshot Blast'' ** Removed Crits Received Debuff ** Inflicts +15 stress * ''Tracking Shot'' (''Renamed to'' ''Vendetta'') ** Self buff changed increased to 30% DMG from 20% ** Inflicts -30 Dodge debuff (130% chance) * ''Open Vein'' ** Removed Bleed Resistance Debuff '''[[Hellion (Butcher's Circus)|Hellion]]''' * ''Wicked Hack'' ** Added +30% chance to Death Blow * ''Iron Swan'' ** Lowered crit mod from 9% to 7% ** Added +40% chance to Death Blow * ''Barbaric YAWP! (''Renamed to ''Terrifying YAWP!)'' ** Removed Stun and self-debuff ** Inflicts +20 Stress ** Inflicts -15 ACC debuff * ''Breakthrough'' ** Causes Daze to self for 1 round * ''Adrenaline Rush'' ** Cures Debuffs along with Blight/Bleed. * ''Bleed Out'' ** Can now target Rank 2 ** Reduces Death Blow resist by -20% ** Causes Daze to self for 1 round '''[[Grave Robber (Butcher's Circus)|Grave Robber]]''' * ''Pick to the Face'' ** Removed DMG Mod * ''Lunge'' ** Removed bonus damage against blighted enemies ** Added +20% chance to Death Blow * ''Flashing Daggers'' ** DMG Mod raised from -33% to -20% * ''Shadow Fade'' ** Buffs stress dealt by 50% for 1 round ** Buffs chance to Death Blow by 20% * ''Thrown Dagger'' ** Removed DMG Mod ** Removed bonus damage against blighted enemies * ''Poison Dart (''Renamed to ''Panic Darts)'' ** Removed Blight Resist Debuff ** Inflicts +30 stress * ''Toxin Trickery'' ** Cures Debuffs ** Dodge buff increased to +15 '''[[Vestal (Butcher's Circus)|Vestal]]''' * ''Mace Bash'' ** Inflicts Daze for 1 round * ''Dazzling Light'' ** Inflicts +8 stress * ''Divine Grace'' ** Heal increased from 8-9 to 11-14 ** Clears Horror * ''Illumination'' ** Inflicts +15 stress * ''Hand of Light'' ** DMG Mod increased from -50% to -30% ** Buffs chance to Death blow by 15% '''[[Shieldbreaker (Butcher's Circus)|Shieldbreaker]]''' * ''Adder’s Kiss'' ** DMG mod added for -20% ** Blight lasts for 5rds instead of 3 * ''Impale'' ** DMG mod lowered from -60% to -70% * ''Expose'' ** Crits received debuff increased from +10% to +20% ** Inflicts +20 stress * ''Captivate'' ** DMG mod lowered from -25% to -30% ** Blight lowered from 5pts/rd to 4pts/rd; duration increased to 4 rds ** No longer has bonus damage vs. marked ** Inflicts Daze for 1 round * ''Serpent Sway'' ** Buffs DODGE by +15 '''[[Plague Doctor (Butcher's Circus)|Plague Doctor]]''' * ''Noxious Blast'' ** Blight reduced from 7pts/rd to 6pts/rd ** No longer inflicts debuff ** Inflicts +20 stress * ''Plague Grenade'' ** Blight reduced from 6pts/rd to 5pts/rd ** Inflicts +8 stress * ''Blinding Gas'' ** No longer stuns ** Debuffs -20 ACC ** Inflicts +25 Stress * ''Invigorating Vapors'' ** Buff ACC +10 * ''Disorienting Blast'' ** Inflicts Daze instead of Stun for 1 round ** Inflicts +30 stress '''[[Man-at-Arms (Butcher's Circus)|Man-at-Arms]]''' * Gets 10% base PROT * ''Crush'' ** Now inflicts Debuff -10% PROT * ''Rampart'' ** Inflicts Daze instead of Stun for 1 round * ''Bellow'' ** Debuff changed to -20% DMG ** Inflicts +12 stress * ''Defender'' ** Buffs guarded ally for +30% PROT, +50% Bleed and Blight resist while guarded * ''Retribution'' ** Riposte DMG mod increased from -40% to -20%, also add +4% CRT * ''Command'' ** Buff adjusted to +20 ACC and +4% CRT * ''Bolster'' ** Reduces Stress taken buff from -20% to -15% '''[[Occultist (Butcher's Circus)|Occultist]]''' * ''Sacrificial Stab'' ** Added +40% Death Blow chance towards Afflicted enemies * ''Abyssal Artillery'' ** Inflicts +8 stress ** Causes Horror 8pts/rd for 3 rounds * ''Weakening Curse'' ** Inflicts +30 stress * ''Wyrd Reconstruction'' ** Heal increased from 0-22 to 0-24 ** Chance to Bleed reduced from 85% to 50% * ''Vulnerability Hex'' ** Inflicts +30 stress * ''Hands from the Abyss'' ** Completely Removed and replaced with ''Stygian Embrace'' * ''Stygian Embrace'' ** Heal 1-2 ** Stealth’s target ** Buff target for +50% stress dealt while Stealthed ** Cannot target self with this * ''Daemon’s Pull'' ** Cause Horror 10pts/rd for 3 rounds '''[[Leper (Butcher's Circus)|Leper]]''' * Gets +10% base PROT * ''Hew'' ** DMG mod increased from -50% to -40% * ''Purge'' ** Self ACC buff increased from +5 to +10 * ''Revenge'' ** Damage taken Debuff reduced from +25% to +15% * ''Withstand'' ** No longer buffs Move resistance * ''Solemnity'' ** Healing buffed from 12 to 22 ** Stress healed buffed from -7 to -15 ** Can only be used 2 times per battle * ''Intimidate'' ** Inflicts +25 stress '''[[Crusader (Butcher's Circus)|Crusader]]''' * Gets +15% base PROT * ''Smite'' ** CRT mod increased from 4% to 8% * ''Zealous Accusation'' ** DMG mod increased from -40% to -30% ** Inflicts +20 stress * ''Bullwark of Faith (Renamed to Bullwark of Light)'' ** PROT buff reduced from +30% to +20% ** Now affects entire party * ''Battle Heal (Renamed Rally to the Flame)'' ** Heal range adjusted from 5-6 to 4-6; can only target another ally ** Cures Debuffs ** Heals the Crusader for 4HP and cures Debuffs for him * ''Inspiring Cry'' ** No longer heals HP ** Stress heal increased from -8 to -25 ** Buffs Virtue chance by 15% '''[[Flagellant (Butcher's Circus)|Flagellant]]''' * The Flagellant's party-wide stun effect on death is not present. * ''Punish'' ** No longer debuffs Bleed resistance ** Inflicts +12 stress * ''Rain of Sorrows'' ** No longer debuffs Bleed resistance ** Bleed reduced from 5pts/rd to 4pts/rd ** Inflicts +12 stress * ''Exanguinate'' ** Self-debuff changed to -50% healing skills. ** Causes Daze for 1 rd to self * ''Reclaim'' ** Restoration increased from 4pts/rd to 6pts/rd * ''Redeem'' ** Self-debuff changed to -50% healing skills. ** Causes Daze for 1 rd to self * ''Endure'' ** Stress heal increased from -14 to -30 ** Self-stress increased from +6 to +20 * ''Suffer'' ** Stress taken buff increased from -20% to -40% taken ** Death blow resistance buff increased from 6% to 10% '''[[Arbalest (Butcher's Circus)|Arbalest]]''' * Gets +5% base PROT * ''Sniper Shot'' ** DMG vs. Marked reduced from 100% to 50% ** DMG mod increased from +0% to +25% ** Added +30% chance to Death Blow against Marked enemies * ''Suppressing Fire'' ** Inflicts +12 stress ** Debuff changed to +25% stress taken and -25% stress dealt * ''Bola'' ** Now can only be used from position 1-3 ** Moves Arbalest backwards one space * ''Blindfire'' ** Can now bypass stealth * ''Battlefield Bandage'' ** Cures bleed ** Does not buff healing received ** Healing increased from 4-5 to 7-9 * ''Rallying Flare (Renamed to Illuminating Flare)'' ** Now clears debuffs as well as Stun/Daze and Marks ** No longer has chance to heal stress '''[[Bounty Hunter (Butcher's Circus)|Bounty Hunter]]''' * ''Mark for Death'' ** Debuffs Death Blow resistance by -30% instead of PROT * ''Uppercut'' ** Inflicts Daze instead of Stun * ''Flashbang'' ** No longer stuns ** Inflicts -25 DODGE debuff * ''Finish Him'' ** Inflicts +30% damage to Dazed targets ** Has +50% chance to Death Blow * ''Caltrops'' ** Can only be used once per battle ** Attacks all ranks ** Has 150% chance to bleed for 2pts/rd for 25 rounds. ** Has 150% chance to inflict Debuff for +5% stress taken for 25 rounds '''[[Abomination (Butcher's Circus)|Abomination]]''' * ''Transform'' ** No longer stresses out teammates ** No longer heals self ** On transformation to Beast form, inflicts Horror to entire enemy team, 8pts/rd for 3 rounds. ** Transformation buffs Move Resistance +40% ** On transformation back to Human, Daze for 1 round ** Can be used four times in battle instead of twice * ''Manacles'' ** Can be used from Rank 1 * ''Beast’s Bile'' ** Inflicts +12 stress ** Activates Riposte; -80% DMG, inflicts Blight * ''Absolution'' ** Healing increased from 5 to 13 ** Stress heal increased from -10 to -25 ** Can only be used twice in a battle * ''Slam'' ** Can now bypass and break guard ** Causes target to not be able to be guarded for 2 rounds ** No longer debuffs target '''[[Antiquarian (Butcher's Circus)|Antiquarian]]''' * ''Festering Vapors'' ** Attacks all four ranks ** DMG mod reduced from -75% to -80% ** No longer debuffs Blight Resistance ** Blight reduced from 4pts/rd to 2pts/rd ** Inflicts +8 Stress * ''Get Down! (Renamed to Take Cover)'' ** Stealths self for 2 rounds ** Buff changed to +20% Death Blow resistance ** Can only be used three times per battle * ''Flashpowder'' ** Inflicts +20 stress * ''Fortifying Vapors (Renamed to Rejuvenating Vapors)'' ** Now gives Restoration to entire party (3pts/rd for 3 rounds) * ''Protect Me'' ** Ally buff increased from +8 DODGE to +10 DODGE '''[[Musketeer (Butcher's Circus)|Musketeer]]''' * ''Aimed Shot'' ** DMG vs. Marked enemies reduced from +100% to +50% ** Has bonus +30% chance to Death Blow against Marked Enemies ** Damage modifier increased from +0% to +25% * ''Buckshot'' ** Now can only be used from position 1-3 ** Moves the Musketeer backwards by 1 * ''Sidearm (Renamed to Quickdraw)'' ** Has +30% DMG when acting First * ''Patch Up'' ** Healing increased from 4-5 to 7-9 ** Healing received buff reduced from +38% to 25% * ''Skeet Shot (Renamed to Ranging Shot)'' ** No longer clears Marks or stuns ** Stress heal buffed from -3 (67% chance) to -12 (85% chance) ** Buffs party for +10 ACC and -10% Stress Taken '''[[Jester (Butcher's Circus)|Jester]]''' * All Finale DMG buffs changed +40% for all moves * ''Dirk Stab'' ** Has +10% chance to Death Blow * ''Finale'' ** Can Bypass Death’s Door *** This means that if the damage takes the target below 0HP, they instantly die without going to Death’s Door ** Causes Daze for 3 rounds * ''Solo'' ** Inflicts +12 stress ** Can be used 4 times per battle instead of 2 * ''Slice Off (Renamed to Mortal Wound)'' ** No longer bleeds the target ** Debuffs Death Blow resistance by -20% * ''Battle Ballad'' ** Buff changed to +20 ACC ** Can only be used once per battle * ''Inspiring Tune'' ** Heals -30 Stress instead of -12 '''[[Houndmaster (Butcher's Circus)|Houndmaster]]''' * ''Hound’s Harry'' ** DMG mod reduced from -75% to -80% ** Bleed reduced from 3pts/rd to 2pts/rd ** Inflicts +12 stress * ''Cry Havoc'' ** Stress healed increased from -6 (74% chance) to -15 (88% chance) * ''Guard Dog'' ** Buffs targeted ally for -70% Stress taken while guarded and +50% Debuff resist while guarded * ''Lick Wounds'' ** Heal reduced from 8 to 5 ** Gives Restoration 4pts/rd for 3 rounds
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