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Drowned Anchorman

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Drowned Anchorman
Drowned Anchorman.png
Enemy Type Unholy
Size Small
Actions per round Turnticker.png
Stats
Variation Drowned
Puller
Drowned
Ropeman
Drowned
Anchorman
HP 14 21 29
HP (Stygian/Bloodmoon) 17 26 35
Dodge 0% 8.75% 22.5%
Protection 0% 0% 0%
Speed 0 1 2
Tray stealth.png Stealth None None None
Resistances
Poptext stun.png Stun 25% 45% 70%
Poptext poison.png Blight 20% 40% 65%
Poptext bleed.png Bleed 60% 80% 105%
Poptext debuff.png Debuff 20% 40% 65%
Poptext move.png Move 200% 220% 245%


Behaviour[edit | edit source]

When summoned by the Drowned Crew it will have a buff that grants +50% to PROT, Bleed Resist and Blight Resist; and +25% Stun Resist. After it uses "Heave to!", it will lock a hero in place. The hero will still be able to take their turn normally, but they will be unable to move and will take stress damage during every action. Additionally the Anchorman will transfer its buff to the Drowned Crew, and they will heal every turn as well. The hero will remain immobilized until it hits either 100 or 200 stress, or the Drowned Anchorman is slain. When the Anchorman is defeated, the Crew will lose its buff.

While it has a hero pinned, the Anchorman will not take any turns (much like the Hag's Cauldron or Prophet's Defensive Pews) - as such, it is effectively immune to blight and bleed (since it never takes actions, damage-over-time effects will never proc). Blight and bleed can still finish the Anchorman off if they are applied before it has a chance to use its "Heave to!" ability.

Be aware that if the Anchorman manages to use "Heave to!", it will restore all of its health - while killing the Anchorman before it can move is a viable strategy at lower levels, at Champion level, the Anchorman's PROT buff makes it harder to pull off.

Virtuous heroes will refuse to be anchored by "Heave to!".

Abilities[edit | edit source]

Apprentice Level
Skill Name Range Rank Target Accuracy Crit
Chance
Damage Effect
(Target)
Effect
(Self)
Heave to! Melee 1 1 102.5% 0% 0 Immobilize targeted Hero
Transfer Buff: +50% PROT, +25% Stun Resist, +50% Blight Resist, +50% Bleed Resist to Drowned Crew
Heal All Health

Veteran Level
Skill Name Range Rank Target Accuracy Crit
Chance
Damage Effect
(Target)
Effect
(Self)
Heave to! Melee 1 1 108.75% 0% 0 Immobilize targeted Hero
Transfer Buff: +50% PROT, +25% Stun Resist, +50% Blight Resist, +50% Bleed Resist to Drowned Crew
Heal All Health

Champion Level
Skill Name Range Rank Target Accuracy Crit
Chance
Damage Effect
(Target)
Effect
(Self)
Heave to! Melee 1 1 122.5% 0% 0 Immobilize targeted Hero
Transfer Buff: +50% PROT, +25% Stun Resist, +50% Blight Resist, +50% Bleed Resist to Drowned Crew
Heal All Health

Related Enemies[edit | edit source]

Cove: The Pelagics

Bosses

Cove: The Drowned

Bosses