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Disambig This article is about the Butcher's Circus version of the Flagellant. For the regular character, see Flagellant.
Disambig This article is about a hero in the Butcher's Circus. For the DLC, see The Butcher's Circus.
Flagellant
Flagellantportrait butcher
Base Stats & Resistences
MAX HP 36 Poptext stun Stun 55%
DODGE 0 Poptext move Move 40%
PROT 0% Poptext poison Blight 15%
ACC MOD +0 Poptext bleed Bleed 5%
CRIT 6.0% Poptext debuff Debuff 25%
DMG 4-9 Deathsdoor Death Blow 80%
Other information
Movement 3 forwards, 1 backwards.
Crit Buff Bonus +20% Bleed Skill Chance
Religious Yes


Unique Attributes[ | ]

  • The only Affliction the Flagellant can receive is Rapturous, which gives +25% DMG and -20 DODGE. While Rapturous, the Flagellant will often randomly attack enemies, other party members, or even himself, among other effects. He can never obtain a Virtue, and will always become Rapturous upon reaching 100 stress.
  • When the Flagellant falls below 40% HP, he receives a buff for +20% DMG and +7% CRIT.
  • When the Flagellant reaches Death's Door, every other member of the party is healed for 10% of their max HP, and the Flagellant obtains a buff for +5 ACC, +20% DMG, and +20% Stun, Bleed, Blight, and Debuff Resist. Additionally, he will never gain Recovery debuffs. (He will, however, still obtain debuffs from heart attacks.)
  • Should the Flagellant die, he will heal the remaining party members for 10 HP.

Combat Skills[ | ]

"Exhaustion" debuffs (From Exsanguinate and Redeem) cannot be cleared by "Clear Debuffs" skills.

(All buffs and debuffs last for 3 rounds unless otherwise specified.)

Punish
Flagellant.ability.one Range Rank Target Damage Accuracy Crit mod Effect Self
Melee
Grey dotGrey dotYellow dotYellow dot
Red dotRed dotGrey dotGrey dot
0% 100 9% Bleed (100% base) 6 pts/rd for 3 rds
Stress Stress +12
Further levels
Level 2 Base 100 0 None None
Level 3 Base 100 0 None None
Level 4 Base 100 0 None None
Level 5 Base 100 0 None None
Sound
None
Rain of Sorrows
Flagellant.ability.two Range Rank Target Damage Accuracy Crit mod Effect Self
Melee
Grey dotGrey dotYellow dotYellow dot
Grey dotGrey dotRed dotrRed dotl
-67% 95 6% Bleed (100% base) 4 pts/rd for 3 rds
Stress Stress +12
Further levels
Level 2 Base 100 0 None None
Level 3 Base 100 0 None None
Level 4 Base 100 0 None None
Level 5 Base 100 0 None None
Sound
None
Exsanguinate
Flagellant.ability.three Range Rank Target Damage Accuracy Crit mod Effect Self
Melee
Grey dotGrey dotYellow dotYellow dot
Red dotRed dotGrey dotGrey dot
0% 85 7% Bleed (100% base)
9 pts/rd for 3 rds
Heal 50% max HP
-50% Healing Skills
Daze (1 rds)
Further levels
Level 2 Base 100 0 None None
Level 3 Base 100 0 None None
Level 4 Base 100 0 None None
Level 5 Base 100 0 None None
Sound
None
Limit: 3 Uses per Battle
Only usable below 40% HP
Reclaim
Flagellant.ability.four Rank Target Heal Effect Self
Yellow dotYellow dotYellow dotYellow dot
Yellow dotYellow dotYellow dotYellow dot
6 pts/rd for 3 rds Bleed (120% base)
5 pts/rd for 3 rds
Further levels
Level 2 0 None None
Level 3 0 None None
Level 4 0 None None
Level 5 0 None None
Sound
None
Redeem
Flagellant.ability.five Rank Target Heal Effect Self
Yellow dotYellow dotYellow dotYellow dot
Yellow dotYellow dotYellow dotYellow dot
43%
max HP
Heal 50% max HP
-50% Healing Skills
Daze (1 rds)
Further levels
Level 2 0 None None
Level 3 0 None None
Level 4 0 None None
Level 5 0 None None
Sound
None
Limit: 2 Uses per Battle
Only usable below 40% HP
Endure
Flagellant.ability.six Rank Target Effect Self
Yellow dotYellow dotYellow dotYellow dot
Yellow dotYellow dotYellow dotYellow dot
-30 Stress +20 Stress
Further levels
Level 2 None None
Level 3 None None
Level 4 None None
Level 5 None None
Sound
None
Suffer
Flagellant.ability.seven Rank Target Effect Self
Yellow dotYellow dotYellow dotYellow dot
Yellow dotYellow dotYellow dotYellow dot
Clear Marked Target
Transfer Blight/Bleed
Mark Self (2 rds)
Receive Blight/Bleed
-40% Stress (4 rds)
+10% Death Blow Resist (4 rds)
Further levels
Level 2 None None
Level 3 None None
Level 4 None None
Level 5 None None
Sound
None

Tactical Analysis[ | ]

Using a Flagellant[ | ]

The Flagellant is notably less useful in the Butcher's Circus than in the single player campaign. The main difference is that in single player is the fact that the enemy AI will frequently attack him, even though it benefits him. But when playing against other human players, they will typically ignore the Flagellant entirely until he is the last hero remaining, significantly narrowing his usability.

If you make the choice of using a Flagellant, know that the opponent is less likely to attack the Flagellant themselves. Although you will have more free reign with him, you will need to damage him yourself to enable the use of his low-health skills. Punish and Rain of Sorrows remain as combat staples, but Reclaim is also a lot more useful here since you can heal your party and deliberately lower the Flagellant's health. You can also pair him with the Antiquarian, using her Protect Me! skill to have the Flagellant intercept attacks aimed at her. The final skill slot is at your own discretion - Redeem can bring another hero out of the brink of death, while Exsanguinate is a great last-ditch skill, especially if the Flagellant is the last man standing.

Trinkets to use on a Flagellant are usually those designed to work well with his Bleed skill set. The Crimson Hook, especially, can raise the Stress he doles out on Bleeding targets to put more pressure on the ones being attacked by Punish or Rain of Sorrows. The Exotic Snuff makes him very difficult to Stun or knock back so he is less likely to waste turns.

His personal Trinkets can encourage a potentially risky playing style - the Crown of Thorns lets him bleed himself out without needing Claim and the Madman Collar encourages the player to turn him Afflicted. The other three are relatively safer - the Confessor Gauntlet is great if you have a Bleed-focused team for a Flagellant to torture the opposition, the Gauntlet of Absolution makes him a very hardy unit against opposing Stress teams, and the Last Breath Collar can keep a Flagellant in the game and even bring himself all the way back to full health with a single Exsanguinate or Redeem.

Fighting a Flagellant[ | ]

Because of the unique attributes of the Flagellant while he's at low health it's usually best to either focus him down first, or take him out last. This ensures that his healing at low health or on death is wasted on a dead or healthy party. Be aware that he can abruptly heal himself out of harm's way with a use of Redeem or Exsanguinate, so you have to prepare to burst him down and secure the Deathblow before he acts.

If you leave him for last, he essentially gets free reign on your party, spreading Bleeds and Stress with his two main attacks. However, he cannot use those attacks if pushed to the back. Knock him out of the frontlines and the opponent will have to spend a turn bringing him back to the front, and this renders the Flagellant a sitting duck if you can constantly knock him out of position.

For Stress compositions, his unique Rapturous Affliction can turn him into a wild card. While he has the usual erratic behavior that comes with any other Affliction, the buffs he gets can accidentally turn the tides on your party. Try and break everyone else surrounding him before you start experiencing a berserk Flagellant first-hand.

DLC Exclusive Trinkets[ | ]

Trinket Image Trinket Name Rarity Class
Restriction
Prestige Level Unlocked Effect Additional Notes
Inv trinket confessor gauntlet
Confessor Gauntlet Ringmaster Flagellant Prestige Level 20
  • +15% DMG vs Bleeding
  • +5% CRIT vs Bleeding
  • +6 ACC


Inv trinket crown of thorns
Crown of Thorns Ringmaster Flagellant Prestige Level 40
  • +15 ACC
  • +15% DMG while Bleeding
  • +15% DMG Taken while Bleeding
  • On Melee Attack: Self: Bleed (50% Base) 2 pts/rd for 3 rds


Inv trinket madman collar
Madman Collar Ringmaster Flagellant Prestige Level 48
  • +10% Healing Received
  • +30% Bleed Skill Chance if Afflicted
  • +25% DMG if Afflicted
  • +20% Stress
  • +100% Heart Attack Stress Heal
When surviving a heart attack, Stress falls to 140 instead of 170.


Inv trinket gauntlet of absolution
Gauntlet of Absolution Ringmaster Flagellant Prestige Level 63
  • +33% Healing Skills
  • +10% PROT
  • On Being Hit: Self: -10 Stress
Stress heal also triggers if hit by non-damaging skills.


Inv trinket last breath collar
Last Breath Collar Ringmaster Flagellant Prestige Level 66
  • +12% Death Blow Resist
  • +20 DODGE at Death's Door
  • +30% Healing Received if HP below 20%




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Info Butcher's Circus
Heroes Abomination MiniScrollpip Antiquarian MiniScrollpip Arbalest MiniScrollpip Bounty Hunter MiniScrollpip Crusader MiniScrollpip FlagellantThe Crimson Court DLC MiniScrollpip Grave Robber MiniScrollpip Hellion MiniScrollpip Highwayman MiniScrollpip Houndmaster MiniScrollpip Jester MiniScrollpip Leper MiniScrollpip Man-at-Arms MiniScrollpip Musketeer Exclusive to The Musketeer DLC MiniScrollpip Occultist MiniScrollpip Plague Doctor MiniScrollpip ShieldbreakerExclusive to The Shieldbreaker DLC MiniScrollpip Vestal
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