Flesh

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Flesh (Head)
Flesh Head.png
Enemy Type Eldritch
Size Average
Actions per round Turnticker.png
Base Stats
Variation Inchoate
Flesh
Unstable
Flesh
Formless
Flesh
HP 100 152 204
HP (Stygian mode) 120 184 248
Dodge 0% 8.75% 22.5%
Protection 50% 60% 70%
Speed 5 6 7
Tray stealth.png Stealth No No No
Resistances
Poptext stun.png Stun 50% 70% 95%
Poptext poison.png Blight 20% 40% 65%
Poptext bleed.png Bleed 40% 60% 85%
Poptext debuff.png Debuff 20% 40% 65%
Poptext move.png Move 200% 220% 245%

Flesh (Bone)
Flesh Bone.png
Enemy Type Eldritch
Size Average
Actions per round Turnticker.png
Base Stats
Variation Inchoate
Flesh
Unstable
Flesh
Formless
Flesh
HP 100 152 204
HP (Stygian mode) 120 184 248
Dodge 0% 8.75% 22.5%
Protection 70% 80% 90%
Speed 1 2 3
Tray stealth.png Stealth No No No
Resistances
Poptext stun.png Stun 50% 70% 95%
Poptext poison.png Blight 20% 40% 65%
Poptext bleed.png Bleed 40% 60% 85%
Poptext debuff.png Debuff 20% 40% 65%
Poptext move.png Move 200% 220% 245%

Flesh (Heart)
Flesh Heart.png
Enemy Type Eldritch
Size Average
Actions per round Turnticker.png
Base Stats
Variation Inchoate
Flesh
Unstable
Flesh
Formless
Flesh
HP 100 152 204
HP (Stygian mode) 120 184 248
Dodge 0% 8.75% 22.5%
Protection 0% 0% 0%
Speed 10 11 12
Tray stealth.png Stealth No No No
Resistances
Poptext stun.png Stun 10% 30% 55%
Poptext poison.png Blight 0% 20% 45%
Poptext bleed.png Bleed 0% 20% 45%
Poptext debuff.png Debuff 0% 20% 45%
Poptext move.png Move 200% 220% 245%

Flesh (Butt)
Flesh Butt.png
Enemy Type Eldritch
Size Average
Actions per round Turnticker.png
Base Stats
Variation Inchoate
Flesh
Unstable
Flesh
Formless
Flesh
HP 100 152 204
HP (Stygian mode) 120 184 248
Dodge 0% 8.75% 22.5%
Protection 30% 40% 50%
Speed 8 9 10
Tray stealth.png Stealth No No No
Resistances
Poptext stun.png Stun 25% 45% 70%
Poptext poison.png Blight 40% 60% 85%
Poptext bleed.png Bleed 20% 40% 65%
Poptext debuff.png Debuff 20% 40% 65%
Poptext move.png Move 200% 220% 245%

The flesh is a boss which appears in the Warrens, after the Swine Prince. Like other bosses, it has three variations (Inchoate, Unstable and Formless) and features 4 different parts that change each round, each of which has its own specific set of abilities and stats. Each part only has one action per round no matter what form it takes. Lastly, they all share the same Health Bar, thus, killing one part will end the fight.

Ancestor's Memoirs: The Flesh[edit | edit source]

My zeal for blood rituals and summoning rites had begun to ebb, as each attempt invariably brought only failure and disappointment. Progress was halting, and the rapidly accumulating surplus of wasted flesh had become burdensome.

I could not store such a prodigious amount of offal, nor could I rid myself of it easily, possessed as it was by unnameable things from outer spheres. When excavations beneath the manor broke through into an ancient network of aqueducts and tunnels, I knew I had found a solution to the problem of disposal.

The spasmodically squirming, braying, and snorting half-corpses were heaped each upon the other, until at least I was rid of them. The warrens had become a landfill of snout and hoof, gristle and bone - a mountainous, twitching mass of misshapen flesh, fusing itself together in the darkness.

~ The Ancestor.

History[edit | edit source]

After countless failures, the Ancestor eventually got tired of his attempts at demonic summoning, with his most successful creation being the uselessly stupid and ravenous Swine King. He was left with the problem of a massive amount of demon-possessed pig flesh that could not be easily disposed of. The Ancestor found the solution to this problem once his excavations broke into a vast, ancient system of tunnels and aqueducts. He poured the nightmarish, shape-shifting flesh into the Warrens, and promptly forgot about it.

Over the years the twisted half-corpses of shifting flesh merged together into one mountainous mass of snout, hoof, gristle and bone with countless mouths, teeth and eyes. Slowly, it began crawling deeper into the sewer labyrinth, searching for food, devouring anything that is unfortunate to come within its path. The Swinefolk that made the Warrens their home both fear and worship this abomination of formless flesh, bringing it daily offerings and human sacrifices to keep it appeased, so that it does not decide to eat them.

By the time the Heir arrives at the Hamlet, there have been a great many battles between this abomination of formless flesh and the Swine King. Both monstrous beasts afflicted grievous injuries upon each other; the mountain of flesh had crippled the Swine King leaving him incapable of using his own legs. After years of relentless struggle, the conflict finally reached its climax when a peculiar piglet stormed out from the darkness. Acrobating through the countless limbs of the monstrosity, the squealing piglet disoriented the heap and gave the Swine King an edge. The Swine King ripped and teared entire parts and huge chunks from the mountainous mass of flesh. These smaller pieces fled deeper into darkest parts of the Warrens. Although he was victorious, the Swine King did not succeed in killing every ounce of this abomination.

Those pieces of the Formless Flesh are still alive in there, crawling through labyrinthic sewer tunnels of the Warrens, feeding and getting stronger with each passing day. Should one or more of these piles of twisted flesh find another of its kind, no words can describe the rebirth of the mountainous mass of terror.

We must find these piles of flesh and destroy them before they can merge back together and devour everything in their path.

Behavior[edit | edit source]

The Flesh has 4 different parts in every rank with a shared health bar. Each part has a unique attack and stats. At the start of every turn, it will morph, randomly transforming parts. It is possible to have multiple copies of the same part. All parts, except the Heart, have a high PROT and will inflict different status effect. The Heart is healing flesh's part located in rank 1.

Trophy[edit | edit source]

After completing the Flesh's champion quest, he will drop a heart as a Trophy.

Flesh's Heart
Flesh Trinket.png
  • +50% to bleed resistance
  • +15% max HP

Abilities[edit | edit source]

The flesh has four different forms, and each one uses a different unique attack. In table below will show which form uses which attack.

Apprentice Level
Ability Name Attack Type Rank Requirement Targetable Rank Accuracy Crit Chance Damage Effect on Target Effect on Self
Maws of Life
(Head)
Melee 1, 2. 1, 2. 92.5% 2% 6-12 Poptext bleed.png 100% Bleed 2 No Effect
Bone Zephyr
(Bone)
Melee 1, 2, 3. 1, 2, 3, 4. 82.5% 1% 2-4 Poptext stun.png 100% Stun No Effect
Sanguine Stroke
(Heart)
Support 1, 2, 3, 4. 1, 2, 3, 4 (allies). 0% 0% 0 Skill attribute heal.png Heal 4-8 No Effect
Undulating Invasion
(Butt)
Melee 3, 4. 3, 4. 92.5% 6% 5-9 Poptext poison.png 100% Blight 2 No Effect



Veteran Level
Ability Name Attack Type Rank Requirement Targetable Rank Accuracy Crit Chance Damage Effect on Target Effect on Self
Maws of Life
(Head)
Melee 1, 2. 1, 2, 10% +1 Target. 98.75% 6% 8-15 Poptext bleed.png 120% Bleed 3 No Effect
Bone Zephyr
(Bone)
Melee 1, 2, 3. 1, 2, 3, 4. 88.75% 1% 3-5 Poptext stun.png 110% Stun No Effect
Sanguine Stroke
(Heart)
Support 1, 2, 3, 4. 1, 2, 3, 4 (allies). 0% 0% 0 Skill attribute heal.png Heal 5-10 No Effect
Undulating Invasion
(Butt)
Melee 3, 4. 3, 4, 10% +1 Target. 98.75% 11% 6-12 Poptext poison.png 120% Blight 3 No Effect



Champion Level
Ability Name Attack Type Rank Requirement Targetable Rank Accuracy Crit Chance Damage Effect on Target Effect on Self
Maws of Life
(Head)
Melee 1, 2. 1, 2, 20% +1 Target. 112.5% 7% 12-24 Poptext bleed.png 140% Bleed 4 No Effect
Bone Zephyr
(Bone)
Melee 1, 2, 3. 1, 2, 3, 4. 102.5% 1% 4-8 Poptext stun.png 120% Stun No Effect
Sanguine Stroke
(Heart)
Support 1, 2, 3, 4. 1, 2, 3, 4 (allies). 0% 0% 0 Skill attribute heal.png Heal 6-12 No Effect
Undulating Invasion
(Butt)
Melee 3, 4. 3, 4, 20% +1 Target. 112.5% 12% 9-19 Poptext poison.png 140% Blight 4 No Effect



Strategy[edit | edit source]

Damage over time is king in this fight: since all four ranks share a single health bar (and typically have high PROT), DOT attacks that hit multiple ranks are even more effective. As such, you should focus on a party that can lay down a lot of blight and bleed. The Hound Master's Hound's Harry ability is particularly effective: since it hits all four ranks, it effectively does quadruple the normal bleed damage. Use of Hound's Harry can trivialize the fight, taking down the health of the boss extremely quickly. Similarly useful is the Plague Doctor's Plague Grenade as a multi-target blight, as well as the Jester's Harvest, possibly helped by the Grave Robber's Flashing Daggers to reduce bleed resistance. The Flesh is also an Eldritch creature, making the Occultist's Abyssal Artillery work reasonably well.

If the Heart appears, target it if you can: it has no PROT and will take full damage. Taking characters that can hit multiple ranks, such as the Hellion, is strongly recommended: the front two ranks may well have PROT high enough to mostly shrug off direct attacks.

In terms of defense, you should have high blight, bleed, and stun resist, since the Flesh will use them a lot. You should also have a tough front row, since the Maws of Life ability hits hard. Note that the heads can one shot your wounded squishy heroes like Flagellant DLC with critical attack and bleed at higher difficulties. Marking, stunning and debuffing are less effective than normal, since the pieces you hit may change between turns - this said, they aren't useless, especially if you can mark the heart for your Houndmaster. Having a Plague Doctor can really help here: along with using her Plague Grenades to great effect, she can cure the damage over time on your heroes before it has a chance to drain their HP.

One viable party composition for Stygian Formless Flesh is:

Plague Doctor / Vestal (with both healing trinkets) / Houndmaster (with both dodge trinkets) / Man-at-Arms. The front liners applying holy water should guard your squishy heroes in the back as they will frequently face bleed, blight and stun.The boss should die of blight after about 10 turns.

Video[edit | edit source]

The Inchoate Flesh boss fight

Trivia[edit | edit source]

  • The Flesh takes heavy inspiration from the 1982 film "The Thing."

Related Enemies[edit | edit source]

Swinefolk[edit | edit source]

Bosses[edit | edit source]

Promotional Content