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Food is part of the Provision which can be bought before entering a Dungeon. It costs 75 [[Gold]]. It also can be looted through [[Dungeon Interactions]].
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Food is a crucial [[Provisions|Provision]] which can be bought before entering a Dungeon. It costs 75 [[Gold]]. It also can be looted through [[Dungeon Interactions]].
   
 
Food is used for:
 
Food is used for:

Revision as of 05:47, 14 February 2016

Food
Provisions Animation
Cost 75 Stack 12
Effect
Small Heal
Description
Eat to restore health and
stave off Hunger.


Food is a crucial Provision which can be bought before entering a Dungeon. It costs 75 Gold. It also can be looted through Dungeon Interactions.

Food is used for:

  • Camping
  • to eat when your party gets hungry.
  • healing (which is not recommended, unless your hero is at Death's Door, because it is very inefficient)

It is recommended to take at least 8 Food on a short mission and at very least 12 on an medium or long mission.

Food and Hunger

Darkest food pop up

The Hunger event popup.

On the occasion, the player will receive a popup message alerting them to the party's hunger. The exact mechanics of when the alert might pop up are left unclear.

The Eat option will heal your party members by 5% of their HP, while Starve will have your party members suffer 20% of their maximum health in damage, and 20 Stress damage.

The party usually requires 4 Food per meal, 1 for each hero. A variety of Quirks, Diseases and Trinkets modify this value, namely:

  • Quirkicon negThe Stress Eater Quirk(+100% Food consumed; A single hero cannot have Stress Eater and Stress Faster at once)
  • Quirkicon negThe Stress Faster Quirk(-100% Food consumed; A single hero cannot have Stress Eater and Stress Faster at once)
  • Poptext diseaseTapeworm infection(+100% Food consumed)
  • Inv trinket-bloodthirst ringBloodthirst Rings(Common. -100% Food consumed)
  • Inv trinket-fasting sealFasting Seals(Rare. -100% Food consumed, no damage from starvation)
  • Inv trinket-hunters talonHunter's Talons(Rare, Bounty Hunter only. +100% Food consumed)
  • Inv trinket-raiders talismanRaider's Talismans(Very Rare, Grave Robber only. +100% Food consumed)

You cannot have two identical trinkets equipped on the same hero, but you may wear two different ones to counteract a Tapeworm or Stress eater Quirk you cannot spare the time or money to remove. Equipping a character who has neither with two -100% Food consumption trinkets provides no cumulative benefit.

Do note, If you do not have at least enough Food for the entire party to be fed, the entire party is forced to starve, and no Food will be eaten, regardless of any Food you may have below the threshold. Remember to set Food aside for everyone who needs it.

Trivia

  • The Ruins have the lowest chance out of all dungeons to provide Food through Curios.