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Foreman

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ForemanExclusive to the Color of Madness DLC
Foreman Whip.png
Enemy Type Husk/Human
Size Average (1)
Actions per round Turnticker.png"Stir the Rabble" is used at the beginning of every round if there is at least 1 Farmhand and none of them have Riposte active
Stats
Variation Foreman Foreman Foreman
HP 26 36 47
HP (Stygian/Bloodmoon) 32 44 57
Dodge 0 8.75 20
Protection 15 15 15
Speed 3 4 5
Tray stealth.png Stealth None None None
Resistances
Poptext stun.png Stun 20% 40% 60%
Poptext poison.png Blight 50% 70% 90%
Poptext bleed.png Bleed 20% 40% 60%
Poptext debuff.png Debuff 20% 40% 60%
Poptext move.png Move 20% 40% 60%

Foremen are Husk/Human type enemies found only in the Farmstead. They will typically appear alongside Farmhands, and have unique buffs that are only used when a Farmhand is present.

Behavior[edit | edit source]

Foremen have three skills, two of which are buffs. Stir The Rabble will be automatically used on a Farmhand if any are present; this will not take up the Foreman's turn, and will give the targeted Farmhand a low damage Riposte and a buff to its blight ability Sow the Seeds. Many Hands can be used on any ally (except the Foreman itself), and will give a PROT and SPD buff.

The Foreman's only offensive attack is No Trespassers, which is a high-damage ability with a powerful bleed and minor stress debuff. It will additionally mark heroes, which will likely cause Farmhands to target them with Ceaseless Labor. It is twice as likely to use No Trespassers over Many Hands on any given turn.

Both No Trespassers and Many Hands have a cooldown of 2 turns, meaning it will be forced to alternate between the two.

Strategy[edit | edit source]

Foremen are fairly tanky, with a good amount of HP and PROT for a size 1 enemy. While their buffs are not that significant aside from the blight buffs on Stir The Rabble, No Trespassers inflicts high damage and bleed to any member of the party; since other enemies are likely to just be weak Farmhands or stealthed Scarecrows, this makes Foremen easy choices as a priority target. They will typically either spawn or be pushed to the back rows, so use any backline damage from heroes like the Arbalest, Hellion, or Crusader to clear them out.

Another note is that the Foreman's resistances are very low, particularly for bleed; this makes it particularly vulnerable to characters that damage primarily through DoTs like Plague Doctors.

Abilities[edit | edit source]

Apprentice Level
Skill Name Range Rank Target Accuracy Crit
Chance
Damage Effect
(Target)
Effect
(Self)
Stir The Rabble* Support 1,2,3,4 1,2,3,4
(allies)
Buff Buff: +10% Blight Skill Chance, +50% Blight Duration, +3 SPD (2 rds)

Riposte Activates Riposte: -40% DMG (2 rds)
No Trespassers Melee 1,2,3,4 1,2,3,4 82.5% 2% 5-9
Debuff 85% Debuff: +20% Stress

Bleed 100% Bleed 2

Mark Mark Target (3 rds)
Many Hands Support 1,2,3,4 1,2,3,4
(allies)
Buff Buff: +1 SPD, +20% PROT

Veteran Level
Skill Name Range Rank Target Accuracy Crit
Chance
Damage Effect
(Target)
Effect
(Self)
Stir The Rabble* Support 1,2,3,4 1,2,3,4
(allies)
Buff Buff: +10% Blight Skill Chance, +50% Blight Duration, +3 SPD (2 rds)

Riposte Activates Riposte: -40% DMG (2 rds)
No Trespassers Melee 1,2,3,4 1,2,3,4 88.75% 6% 7-12
Debuff 105% Debuff: +20% Stress

Bleed 120% Bleed 3

Mark Mark Target (3 rds)
Many Hands Support 1,2,3,4 1,2,3,4
(allies)
Buff Buff: +2 SPD, +22% PROT

Darkest Level
Skill Name Range Rank Target Accuracy Crit
Chance
Damage Effect
(Target)
Effect
(Self)
Stir The Rabble* Support 1,2,3,4 1,2,3,4
(allies)
Buff Buff: +15% Blight Skill Chance, +50% Blight Duration, +3 SPD (2 rds)

Riposte Activates Riposte: -40% DMG (2 rds)
No Trespassers Melee 1,2,3,4 1,2,3,4 100% 9% 9-16
Debuff 125% Debuff: +20% Stress

Bleed 140% Bleed 4

Mark Mark Target (3 rds)
Many Hands Support 1,2,3,4 1,2,3,4
(allies)
Buff Buff: +2 SPD, +22% PROT

* Can only target a Farmhand.

Gallery[edit | edit source]


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