Houndmaster

From Darkest Dungeon Wiki
Jump to: navigation, search
Hound Master
Hound Master.png
Base Stats
Resolve 1 2 3 4 5
MAX HP 21 25 29 33 37
DODGE 10 15 20 25 30
PROT 0% 0% 0% 0% 0%
SPD 6 6 7 7 8
ACC MOD +0 +0 +0 +0 +0
CRIT 5% 5.5% 6% 6.5% 7%
DMG 4-7 5-8 6-10 6-11 7-13
Resistances
Poptext stun.png Stun 40% Poptext move.png Move 40%
Poptext poison.png Blight 40% Poptext bleed.png Bleed 40%
Poptext disease.png Disease 30% Poptext debuff.png Debuff 30%
Deathsdoor.png Death Blow 67% Tray trap disarm.png Trap 40%
Other information
Movement 2 forwards, 2 backwards.
Religious No
Provisions 2 Dog Treats


A lawman and his faithful beast. A bond forged by battle and bloodshed.

The Hound Master is one of the playable Character Classes in Darkest Dungeon. It was released in the Corpse and Hound Update on July 15th.

Description[edit | edit source]

A tough and uncommonly compassionate ex-lawman, the Houndmaster and his faithful Wolfhound work in tandem to bring down their enemies and protect the innocent. Together they stalk the back ranks, bursting forth in a flurry of harrying bleeds, gnashing teeth, and stunning blows. Should the tide of battle turn, the pair can support an ailing party by protecting the weak, and rallying the stressed.
~ The Guild

Combat Skills[edit | edit source]

Hound's Rush
Hound's Rush.png Range Rank Target Damage Accuracy Crit mod Effect Self
Ranged
Yellow dot.pngYellow dot.pngYellow dot.pngGrey dot.png
Red dot.pngRed dot.pngRed dot.pngRed dot.png
+0% 85 2% Bleed (100% base)
1 pts/rd for 3 rds
+15% DMG vs Beast,
+60% DMG vs Marked
Further levels
Level 2 +0% 90 3% Bleed (110% base)
1 pts/rd for 3 rds
+20% DMG vs Beast,
+70% DMG vs Marked
Level 3 +0% 95 4% Bleed (120% base)
1 pts/rd for 3 rds
+25% DMG vs Beast,
+80% DMG vs Marked
Level 4 +0% 100 4% Bleed (130% base)
2 pts/rd for 3 rds
+30% DMG vs Beast,
+90% DMG vs Marked
Level 5 +0% 105 4% Bleed (140% base)
2 pts/rd for 3 rds
+35% DMG vs Beast,
+100% DMG vs Marked


Hound's Harry
Hound's Harry.png Range Rank Target Damage Accuracy Crit mod Effect Self
Ranged
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Red dotr.pngRed dotlr.pngRed dotlr.pngRed dotl.png
-90% 85 0% Bleed (100% base)
1 pts/rd for 3 rds
Further levels
Level 2 -90% 90 0% Bleed (110% base)
1 pts/rd for 3 rds
Level 3 -90% 95 1% Bleed (120% base)
1 pts/rd for 3 rds
Level 4 -90% 100 2% Bleed (130% base)
2 pts/rd for 3 rds
Level 5 -90% 105 2% Bleed (140% base)
2 pts/rd for 3 rds


Target Whistle
Whistle.png Range Rank Target Damage Accuracy Crit mod Effect Self
Ranged
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Red dot.pngRed dot.pngRed dot.pngRed dot.png
-100% 100 No Mark Target,
-20% PROT (130% base)
Further levels
Level 2 -100% 105 No Mark Target,
-22% PROT (140% base)
Level 3 -100% 110 No Mark Target,
-25% PROT (150% base)
Level 4 -100% 115 No Mark Target,
-27% PROT (160% base)
Level 5 -100% 120 No Mark Target,
-30% PROT (170% base)


Cry Havoc
Cry Havoc.png Rank Target Effect Self
Yellow dot.pngYellow dot.pngGrey dot.pngGrey dot.png
Yellow dotr.pngYellow dotlr.pngYellow dotlr.pngYellow dotl.png
Stress Heal +3 (66% base)
Further levels
Level 2 Stress heal +4 (66% base)
Level 3 Stress heal +5 (66% base)
Level 4 Stress heal +6 (66% base)
Level 5 Stress heal +7 (66% base)


Guard Dog
Guard Dog.png Rank Target Effect Self
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Guard Ally +15 DODGE
Further levels
Level 2 Guard Ally +18 DODGE
Level 3 Guard Ally +20 DODGE
Level 4 Guard Ally +22 DODGE
Level 5 Guard Ally +25 DODGE


Lick Wounds
Lick Wounds.png Rank Target Heal Crit mod Effect Self
Yellow dot.pngYellow dot.pngYellow dot.pngGrey dot.png
Self
5
Further levels
Level 2 6
Level 3 7
Level 4 8
Level 5 10


Blackjack
Blackjack.png Range Rank Target Damage Accuracy Crit mod Effect Self
Melee
Grey dot.pngGrey dot.pngYellow dot.pngYellow dot.png
Red dot.pngRed dot.pngRed dot.pngGrey dot.png
-60% 95 1% Target: Stun (125% base)
Further levels
Level 2 -60% 100 2% Target: Stun (135% base)
Level 3 -60% 105 2% Target: Stun (144% base)
Level 4 -60% 110 2% Target: Stun (154% base)
Level 5 -60% 115 3% Target: Stun (164% base)


Camping Skills[edit | edit source]

A clever lawman knows the value of preparedness and information. To this end, the Houndmaster can send his Wolfhound to scout ahead, or put him on watch to ensure a good night's rest. If spirits are low, the dog's affectionate companionship can soften the heart, and ease the mind.
~ Survivalist

Camping skills are special skills heroes can use while they are camping. They take a certain number of "respite" points to use, and can only be used once per camp (unless the skill says otherwise). Most heroes have three shared camping skills and all heroes have 4 unique camping skills (With the Flagellant being the exception having only unique camping skills). Only 4 of these can be equipped at one time. Any Buffs or lasting effects given from a camping skill lasts for 4 battles.

The Houndmaster focuses on using the hound to keep the party safe and their minds at peace. His hound can scout ahead or keep watch during the night. Or his hound can simple be nuzzled with to relieve stress.

Hound's Watch
Hound's Watch.png
Time Cost Target Description
4 Self -20% chance for the party to be surprised (4 combats)

+20% chance for the enemies to be surprised (4 combats)
Prevents a nighttime ambush

Bark "I must rest now, girl. Your nose must guard us tonight."
Therapy Dog
Therapy Dog.png
Time Cost Target Description
3 All
Companions
-10 stress

-10% Stress (4 combats)

Bark "An affectionate nuzzle should put your hearts right."
Man's Best Friend
Man's Best Friend.png
Time Cost Target Description
2 Self -20 stress on self
Bark "Whatever tomorrow brings, six legs are better than two!"
Release the Hound
Release the Hound.png
Time Cost Target Description
4 Self +50% scouting chance (4 combats)
Bark "Off with you, girl! See what miscreants await us ahead!"

Encourage
Encourage.png
Time Cost Target Description
2 One
Companion
Reduce stress by 15
Bark "Keep your minds clear and watch each other's back. We're partners, after all."
"Give her a pet - always brightens the spirit."
"We are the hunters, and the law is on our side."
Wound Care
Wound Care.png
Time Cost Target Description
2 One
Companion
Heal 15%
Removes target bleeding
Removes target blight
Bark "The hound's tongue will clean your wounds."
"Have a nip of this, always worked for me if some lout cut me on patrol."
"Standard constabulatory issue for that sort of ailment."
Pep Talk
Pep Talk.png
Time Cost Target Description
2 One
Companion
-15% Stress (4 combats)
Bark "The hound has the trail. We are certain to succeed."
"Every brigand, every miscreant is terrified of those who serve law and order."
"We work together, stay focused. We'll get out of this mess."


Equipment[edit | edit source]

Still clad in his worn Gendarme's uniform, the Houndmaster's focus is on evasion over mitigation. His cudgel is an effective stunning tool, but it is the Hound who delivers the pair's most crippling blows, especially when he's been fed an invigorating snack!
~ Blacksmith

Unlike other games, equipment upgrades in Darkest Dungeon are linear, all bought at the Blacksmith.

Cudgel & Collar
Level 1 Level 2 Level 3 Level 4 Level 5
Eqp weapon 0hm.png Crude Cudgel, Frayed Collar Eqp weapon 1hm.png Sturdy Cudgel, Rope Collar Eqp weapon 2hm.png Fine Cudgel, Leather Collar Eqp weapon 3hm.png Studded Cudgel & Collar Eqp weapon 4hm.png Lawbringer
DMG base: 4-7 DMG base: 5-8 DMG base: 6-10 DMG base: 6-11 DMG base: 7-13
CRT base: 5.0% CRT base: 5.5% CRT base: 6.0% CRT base: 6.5% CRT base: 7.0%
SPD base: 6 SPD base: 6 SPD base: 7 SPD base: 7 SPD base: 8
Leather Vest
Level 1 Level 2 Level 3 Level 4 Level 5
Eqp armour 0hm.png Ragged Leather Vest Eqp armour 1hm.png Stitched Leather Vest Eqp armour 2hm.png Resilient Leather Vest Eqp armour 3hm.png Splinted Leather Vest Eqp armour 4hm.png Gendarme's Pride
DODGE base: 10 DODGE base: 15 DODGE base: 20 DODGE base: 25 DODGE base: 30
HP base: 21 HP base: 25 HP base: 29 HP base: 33 HP base: 37


Each Hero has trinkets unique to them that only they can equip. The Houndmaster has seven; 2 common, 2 Crimson Court and 1 uncommon, rare and very rare. In the base game, his common trinkets are whistles, his uncommon trinket is a weight for his club and his high level trinkets are dog collars. The Crimson Court DLC adds incriminating evidence and his old badge from when he was a lawman.

Trinket Image Trinket Name Rarity Class Restriction Origin Dungeon Effect Additional Notes
Inv trinket-agility whistle.png
Agility Whistle Common Houndmaster
  • +4 DODGE
  • +1 SPD
  • -20% Debuff Resist


Inv trinket scouting whistle.png
Scouting Whistle Common Houndmaster
  • +30% Scouting Chance if Torch below 51
  • +20% Trap Disarm
In Radiant Light the Scouting bonus is 15%, and below 51 has no bonus. Thus the scouting bonus is +15% in below 51 light.


Caudgel weight.png
Caudgel Weight Uncommon Houndmaster
  • +20% Stun Skill Chance
  • -1 SPD


Protective Collar.png
Protective Collar Rare Houndmaster
  • +12 DODGE
  • -15% DMG


Collar.png
Spiked Collar Very Rare Houndmaster Warrens
  • +15% DMG
  • +30% Bleed Skill Chance
  • -50% Healing Received



The Crimson Court DLC added special Trinket Sets, two for each hero. They confer powerful bonuses to the hero equipped with them and having both equipped at once yields an additional bonus, which is shown greyed out at the bottom. The origin dungeon for all Trinket Sets is the Courtyard and they all have the rarity Crimson Court.

Trinket Image Trinket Name Class Restriction Effect Set Effect Quote Additional Notes
Inv trinket-cc set hm damning evidence.png Evidence of Corruption Houndmaster
  • +25% Scouting Chance
  • -15% Chance Party Suprised
  • +10% Stress
  • +25% DMG vs Bleeding
  • +3% CRT vs Bleeding
"Even the Chief was in on it."
Inv trinket-cc set hm lawmans badge.png Battered Lawman's Badge
  • +15 ACC Ranged Skills
  • +50% Stress Healed while Camping
  • +25% Healing Skills
  • -20% Stun Resist
  • -20% Debuff Resist

District Bonus[edit | edit source]

The Crimson Court DLC adds Districts to the Hamlet, some of which confer passive benefits to heroes.

The gold cost of most Districts in Radiant Mode is significantly reduced. The price in Radiant mode is shown in parentheses.

Districts
Name Image Effect Cost
Training Ring
District Training Ring.png
Arbalest, Houndmaster, Man-at-Arms and Shieldbreaker receive:
  • +4 ACC
  • +10% MAX HP
Currency.gold.large icon.png
5000 (1000)
Currency.crest.icon.png
300
Currency.blueprint.icon.png
1

Customisation[edit | edit source]

As for every hero, the Hound Master has four different colour palettes to choose from: green, white, black and red.

Barks[edit | edit source]

Landing a Critical Hit[edit | edit source]

  • Praise the steadfast hound!
  • For Justice!
  • The quarry falters!
  • Mercy is for the courts!
  • No quarter given!
  • Hah!
  • Let us finish the hunt!

Becoming Fearful[edit | edit source]

  • Terror overwhelms duty!
  • The pursuit of Justice leads only to agony and death!
  • This simple beast fears death as I do.
  • Let it be swift and painless!
  • Each step leads deeper into this waking nightmare!

Stressing Party[edit | edit source]

  • Even my brave hound cowers!
  • These fiends are beyond any of the evils I have thwarted!
  • This is something from my darkest nightmares!

Switching Position to the Back[edit | edit source]

  • Ayee!
  • Too close!
  • Back girl - watch out!

Passing Turn[edit | edit source]

  • If the dog doesn't want to, I don't want to.
  • We're doomed either way!
  • The trail reeks of doom, why follow it?

Camping Stress[edit | edit source]

  • We're exposed, surrounded.
  • We don't like the scent of this place.
  • She growls. Stay alert, there's something nearby.

Getting Hit by Enemy[edit | edit source]

  • This is what they want isn't it?!
  • Now will they leave me alone?!

Enemy Missed Self[edit | edit source]

  • Why have we not fled?!
  • That should have been the end of us!

Party Member Attack Misses[edit | edit source]

  • The beginning of the end..!
  • Terror shakes us all.

Enemy Hit Party Member[edit | edit source]

  • That would have certainly sealed my demise.
  • How much more blood does this place demand?!

Enemy Missed Party Member[edit | edit source]

  • We are exposed!
  • Your lack of focus dooms us all!

Refuses to Move[edit | edit source]

  • Prickling fur, low growl...No, we stay.
  • What is it, girl? Danger..?

Refuses to Perform Camping Skill[edit | edit source]

  • We need to save our strength in this horrible place!
  • N-no, I must stay close to her.
  • Every act brings us closer to our terrible fates!

Becoming Paranoid[edit | edit source]

  • Corruption seethes around us!
  • Stick close, girl! lawless miscreants lurk at every turn...
  • It's a sting! We're surrounded!
  • They're out to get me - can feel it in my gut.
  • What is it, girl? Have they turned on us?

Stressing Party[edit | edit source]

  • One of our own has misled us!
  • Someone... or some THING has corrupted our cohorts!
  • What is it, girl? You smell something foul in our midst...

Switching Position to the Back[edit | edit source]

  • Betrayers! Turncoats!
  • hm. I don't like it.
  • We're not falling for that!

Passing Turn[edit | edit source]

  • We smell corruption and we won't fall prey to its schemes.
  • I won't be betrayed again!
  • No more lies! No more ruses!

Random Action[edit | edit source]

  • Our methods must remain secret if we are to catch the conspirators!
  • Corruption is ripe here in these ranks! We will find you!
  • Flush them our, girl! Get'em!

Camping Stress[edit | edit source]

  • Any of you try anything and the hound will tear you to pieces.
  • One of you is on the take - we can smell it!
  • Someone - or some thing in the darkness means to do us harm.
  • At least one of you has the aspect of villainy.

Attacking Party Member[edit | edit source]

  • Let's see you try something now!
  • The hound can sense your deceit!
  • You! Conspirator!

Refuses to Retreat[edit | edit source]

  • No! We stay to fight for the law - for order!
  • Gnash your teeth! Growl your defiance!

Getting Hit by Enemy[edit | edit source]

  • Show yourselves, transgressors!
  • This what you wanted, isn't it my cohorts?!

Enemy Missed Self[edit | edit source]

  • And my cohorts conveniently slink away!
  • Who is in league with whom?!

Party Member Attack Misses[edit | edit source]

  • Duplicity!
  • What disgusting miming!

Enemy Hit Party Member[edit | edit source]

  • We are mired in wicked plots.
  • That blow was proof of corruption in our ranks!

Enemy Missed Party Member[edit | edit source]

  • Are you throwing the fight?
  • Why would you do that?! Why indeed...

Refuses to Move[edit | edit source]

  • Back, girl. Let us sit and watch for signs of conspiracy.
  • A fixed position forces corruption to expose itself.

Refuses to Use Item[edit | edit source]

  • The hound smells venom!
  • Too freely offered!

Refuses to Get Healed[edit | edit source]

  • We don't like the smell of it.
  • She growls - best your back away.
  • (growls)

Refuses to Get Buffed[edit | edit source]

  • There are always strings attached.
  • I don't take bribes. Never have.
  • We know where you stand in this, craven.

Refuses to Perform Camping Skill[edit | edit source]

  • Are you mad? They could be attacking any second now!
  • Feign injury to bait the trap eh?
  • Never try anything with the hound watching.

Refuses to be Target of Camping Skill[edit | edit source]

  • That might play tricks with our instincts. Which we assume was your ploy.
  • Aha - the criminal element exposes itself...

Refuses to Eat when Camping[edit | edit source]

  • Who packed the food? I don't trust it.
  • Fah! We once hung a man who killed by crushing glass into meals.

Becoming Masochistic[edit | edit source]

  • Blood makes the hunt more thrilling!
  • I can take a beating - come on!
  • Pain sharpens our senses, doesn't it, girl?
  • Crime made poignant through flayed flesh and mortified bruises!
  • law is held fast by the blood of lawmen!

Stressing Party[edit | edit source]

  • Blood fuels all Justice!
  • Give it to me. I can take it.
  • Pain! Better us than the innocent!

Switching Position to the Front[edit | edit source]

  • Duty made sweeter with delicious sacrifice!
  • Give me another one! Right in the jaw!
  • Wounds heat up the chase!

Random Action[edit | edit source]

  • I've been beaten up before, this is nothing!
  • More - give me your best shot!
  • What's one more wound to lick?

Camping Stress[edit | edit source]

  • Hand me that poker. I need a lashing.
  • We bask in the raw glow of a stitched wound.
  • Dull sleep or the raw thrill of senses pushed beyond their limits?

Marking Self[edit | edit source]

  • Time to prove ourselves!
  • Deliver the pain - if you can!

Damaging Self[edit | edit source]

  • I need more...!
  • Agony sharpens our wits and our senses!
  • I'll show you how to do it!

Refuses to Retreat[edit | edit source]

  • Victory or defeat, if it ends in pain then we are richer for it!
  • But these wounds are so...disappointing.

Getting Hit by Enemy[edit | edit source]

  • Barely satisfying, harder next time!
  • Ah that was worth the wait!

Enemy Missed Self[edit | edit source]

  • Oh you want me to beg for it!
  • Not even a taste of sublime violent bliss?

Enemy Hit Party Member[edit | edit source]

  • Unfair, we have been yearning...
  • Save one of those for me!

Refuses to Move[edit | edit source]

  • This feels like the spot of greatest danger and excitement!
  • We dare not move lest we miss out...

Refuses to Use Item[edit | edit source]

  • You ignore the virtue of suffering.
  • There is no better balm than searing wounds!

Refuses to Get Healed[edit | edit source]

  • Are you blind to my enjoyment of this sting?
  • We prefer our wounds unlicked.
  • Only salt for my wounds, thanks.

Refuses to Get Buffed[edit | edit source]

  • Agony sharpens our senses!
  • You can't understand the ecstasy we experience.
  • Now is the time for bleeding, stitches can come later.

Refuses to Perform Camping Skill[edit | edit source]

  • You rub it in our faces, you with your delightful cuts and bruises.
  • Suffering drives away corruption!
  • Is it too much pleasure to suffer so?

Refuses to be Target of Camping Skill[edit | edit source]

  • Every wound is an ensorceling kiss from Lady Justice herself!
  • Our suffering is ecstatic!

Refuses to Eat when Camping[edit | edit source]

  • It is violence and blood that feeds us.
  • Starvation is a fine pain to savour slowly.

Becoming Abusive[edit | edit source]

  • Rats! Snitches!
  • You all make for a sordid lineup, indeed!
  • Time for a shakedown, you louts!
  • Have non of you dogs been trained?
  • Lawless brutes - all of you!

Stressing Party[edit | edit source]

  • If I require counsel I will confer with my dog.
  • Lawbreakers - all of you!
  • Brace up, you damnable fools!

Random Action[edit | edit source]

  • I wouldn't expect any of you to understand our veteran methods!
  • The hound has a better instinct than any of you lot!
  • Hamper not our investigation!

Camping Stress[edit | edit source]

  • Swine! You will make room for my dog at the fire!
  • Go on - ask the her to return your 'share' of the stew...heh
  • Yes, she bites. Buffoon.

Attacking Party Member[edit | edit source]

  • I told you not touch her!
  • That's what you get for fouling the trail!
  • Smarten up! Your incompetence will get us all killed!

Party Member Attack Hits[edit | edit source]

  • I am the judge, the jury, and the gallows!
  • My faithful hound - my sweet princess! Tear at their flesh, that you may be adorned in bloody finery!

Party Member Attack Misses[edit | edit source]

  • The hound should get your share!
  • Untrained buffoons, all of you!

Enemy Hit Party Member[edit | edit source]

  • You belong in cells
  • Oaf! You foul the trail!

Refuses to Move[edit | edit source]

  • And I suggest you take it up with my dog!
  • Do not try that again or I will see that she feeds on your hand.

Refuses to Perform Camping Skill[edit | edit source]

  • Hahahah! No.
  • (growls)
  • I'll save that for those I consider my equals.

Refuses to be Target of Camping Skill[edit | edit source]

  • Maybe if you seemed more competent?
  • We're fine without your pity!

Becoming Selfish[edit | edit source]

  • The hound comes first. Then me. Then you...
  • Pay me my retainer - I've long since quit the force.
  • Our loyalty deserves a larger share.
  • I have double the expenses, I want double the pay.
  • The two of us are worth more than twelve of you!

Stressing Party[edit | edit source]

  • This hound deserves more praise than any of you.
  • We uncovered the trail, you merely followed along.
  • We've spent our lives keeping the order - we want what's ours!

Switching Position to the Front[edit | edit source]

  • Step aside! We alone can bring these fiends to justice!
  • I deserve the reward for apprehending these miscreants!
  • Thank you for your work, we'll take it from here.

Switching Position to the Back[edit | edit source]

  • The hound's health comes before any of you.
  • Not all glory requires sacrifice. At least, not my sacrifice.
  • What? Risk our lives in pointless melee?

Passing Turn[edit | edit source]

  • We don't take orders from anyone. Not anymore.
  • I have my own methods, back off.
  • East, girl, best to sit this one out.

Random Action[edit | edit source]

  • I do what's best for me and my girl.
  • We follow our instincts!
  • Our senses are attuned to the ways of disorder!

Camping Stress[edit | edit source]

  • Of course we're out of meat. Have you seen the size of my dog?
  • Put out that pipe! You'll foul the hound's nose for the trail!
  • I have no control over where the dog does its business!

Getting Hit by Enemy[edit | edit source]

  • And why did no one move to stop that?
  • This would have felled a lesser being!

Party Member Attack Hits[edit | edit source]

  • The reward will still be mine to claim!
  • Respect our right to the quarry!

Party Member Attack Misses[edit | edit source]

  • We could have landed that!
  • Feel free to sit this one out.

Refuses to Perform Camping Skill[edit | edit source]

  • We are busy de-lousing.
  • Too busy trying to sleep!
  • We're fine here by the fire.

Becoming Hopeless[edit | edit source]

  • Her tails hang low, the trail is lost.
  • Law and order - they are delusions.
  • Bah, the trail's gone cold.
  • What can one man do in the face of such rampant corruption?
  • The law is a cheap perfume - masking the stench of malfeasance

Stressing Party[edit | edit source]

  • Where does one start to fight that which rots everyone and everything?
  • I've led you astray, girl. Wasted our lives.
  • Feh - going to turn in my badge.

Switching Position to the Front[edit | edit source]

  • This is a death march, thus onwards to finish it.
  • Come quickly, Death. You've found us at last.
  • Each step heavier than the last...

Switching Position to the Back[edit | edit source]

  • This hopeless pursuit puts my girl at risk - I won't have it!
  • Back, girl. it's hopeless, but maybe you can save yourself...
  • Slink back, suffer not another blow.

Passing Turn[edit | edit source]

  • Mired in corruption!
  • Never commit yourself to Justice, it demands too much.
  • Good a place as any - let us fall here.

Random Action[edit | edit source]

  • I feel nothing - do my instincts still serve me?
  • We have fallen for a red herring and now we flounder.
  • Nothing makes sense, the scent is lost.

Camping Stress[edit | edit source]

  • I wonder if lawlessness is simply the natural way of things.
  • Not hungry.
  • There was a time when such a ribald tune would have us clapping and howling...

Marking Self[edit | edit source]

  • I will be the bait, it's all I have left to give.
  • On me, villains. Claim your due.

Damaging Self[edit | edit source]

  • Even the pain is dulled by this lacklustre existence.
  • Ah! The old familiar sting.

Refuses to Retreat[edit | edit source]

  • Trail leads here. Here's where we stay.
  • Time to face the music.

Refuses to Use Item[edit | edit source]

  • Every dog knows when its time draws near.
  • Surely a waster.

Refuses to Get Healed[edit | edit source]

  • And what would this pathetic wretch do with that?
  • Just go away.
  • There is no cure for corruption of the spirit.

Refuses to Get Buffed[edit | edit source]

  • (whimpers)
  • There is nothing left inside to remedy.
  • We would go quietly.

Refuses to Perform Camping Skill[edit | edit source]

  • We are of no benefit to the party.
  • Ask one of our cohorts with something to offer this retinue.

Refuses to be Target of Camping Skill[edit | edit source]

  • It still wouldn't help us any.
  • We are long past any aid.

Refuses to Eat when Camping[edit | edit source]

  • I won't eat if the hound has no will to eat.
  • We have no will for it.

Becoming Irrational[edit | edit source]

  • This is no mere dog, this is the first being to orbit our terrestrial sphere!
  • Gah! This snake has usurped the leash!
  • Havoc! Havoc! uh...I forget the rest...
  • It seems my stitches conspire to knot together and hang me!
  • Help! I am leashed to dozens of these hellhounds!

Stressing Party[edit | edit source]

  • By all that is holy, this buzzing is merciless!
  • Be careful, everything is covered in blood!
  • Of course the hound talks, it's the one that told you it could!

Switching Position to the Front[edit | edit source]

  • The evidence is irrefutable!
  • Suit yourself but I won't tolerate another chamber pot dumped on our heads!
  • Aha! The final clue!

Switching Position to the Back[edit | edit source]

  • AAARRROOOOO!
  • A cascade of knives! Everyone get back!
  • I smell delicious bones 'neath this spot!

Passing Turn[edit | edit source]

  • Lady Justice?! B-but I thought you were blind?
  • Hush! I can smell their thoughts!
  • Unbelievable - they let him walk? Who paid off the judge?!

Random Action[edit | edit source]

  • Rule number one! Always follow a primrose scent!
  • Tonight, she will have the steak, while I eat from the floor!
  • We may have our disagreements, but the hound and I both agree that blue is best.

Camping Stress[edit | edit source]

  • How strange none of you have laughed at my hound's brilliant jest?
  • No Captain, I won't shake him down - I won't!
  • ...but poor Saunders saw fir to prosecute anyway, and well, you can imagine how that played out.

Marking Self[edit | edit source]

  • I'll bring the whole brigade down upon you!
  • The thread has frayed here, take a look!

Attacking Party Member[edit | edit source]

  • A nip on your heels! Ha ha!
  • Where was the Opium going? Answer me! Where?

Damaging Self[edit | edit source]

  • ... had me cornered - said if I didn't talk they beat it out of me!
  • ...and then Paulson struck me - just like this!
  • ...so I beat him to a pulp - like this!

Refuses to Retreat[edit | edit source]

  • ...wait - I'm at the best part of the story!
  • ...they had hidden the grog beneath the floorboards! Well, I couldn't help but admire their ingenuity...

Getting Hit by Enemy[edit | edit source]

  • Hah! I am housebroken!
  • ...ow!

Enemy Missed Self[edit | edit source]

  • That was a bit close for melee practice!
  • Keep fanning, the heat in this cell is dreadful!

Party Member Attack Hits[edit | edit source]

  • We don't like you either!
  • Quickly! Describe the incident, that I may apprehend the culprit!

Party Member Attack Misses[edit | edit source]

  • Paulson couldn't hit the broadside of a barn, either! Died his first week on the force.
  • Are we fighting AGAIN?!

Enemy Hit Party Member[edit | edit source]

  • ...so I said I'd let him off with a warning...
  • ...but of course, Captain, I will wash your horse!

Enemy Missed Party Member[edit | edit source]

  • ...they met me in the warehouse, at the scene of the crime.
  • ...well, of course I couldn't go to the Duke, he was in on it!

Refuses to Move[edit | edit source]

  • Quiet, I'm close to cracking the case!
  • I'm staying put - I won't be forced from duty!

Refuses to Use Item[edit | edit source]

  • We're busy sharing this bone!
  • That is not the card I picked - cheat!

Refuses to Get Healed[edit | edit source]

  • We prefer the pretty nurse who smells like roses and roasted chicken.
  • Not a chance - I remember you from the lineup!
  • I've seen your face on a wanted poster, I'm sure of it.

Refuses to Get Buffed[edit | edit source]

  • I'm simply too buried in paperwork right now...
  • ...no, no. I won't be party to...whatever it is your accused of doing.
  • It is for the hound to decide. What do you say, girl?

Refuses to Perform Camping Skill[edit | edit source]

  • Ruff! Ruff! Grrrrrrr!!!!
  • Wait, try putting the collar on me - just so see how it looks!

Refuses to be Target of Camping Skill[edit | edit source]

  • I walked a beat for so many years, feels good just to lay here in the grass...
  • ...well sure enough, by the time we arrived, the evidence had destroyed...

Refuses to Eat when Camping[edit | edit source]

  • The hound and I cannot seem to agree on what to eat!
  • They eat better than this in prison!
  • ...and deny the roaches their supper? I think not.

Becoming Stalwart[edit | edit source]

  • Miscreants! Fly from our unerring pursuit!
  • Nose to the ground - we always get our man!

Reducing Own Stress[edit | edit source]

  • My conscience is clear! I fight for what is right!
  • The hunt must continue!

Becoming Courageous[edit | edit source]

  • I've stood up to worse - we can do this!
  • I am the Law!

Stress Healing Party[edit | edit source]

  • No lawlessness, corruption or scandal will thwart our righteous purpose!
  • Be inspired by the purity of the hunt!

Becoming Focused[edit | edit source]

  • Look closely, you can see their weaknesses!
  • My gut tells me they are faltering!

Buffing Party Member[edit | edit source]

  • Follow your instincts! They lead true!
  • Gather your wits!

Becoming Powerful[edit | edit source]

  • Bring down the hammer of justice!
  • Her ears perk up - strike hard and without mercy

Buffing Party[edit | edit source]

  • Get'em girl!
  • Now is the time - take them down!

Becoming Vigorous[edit | edit source]

  • Our ideals bring us strength!
  • We'll never stop, never compromise.

Self Healing[edit | edit source]

  • I cannot - I WILL not - falter in the pursuit of evil!
  • It seems I can feed from it as it feeds on me.

Separator.png

This article or section may contain spoilers about the final boss. You might want to avoid reading further if you don't want to spoil the surprise for yourself!

Raid failure banner.png
Steady, girl. If we're called, we answer.
~ Houndmaster when confronting the Heart of Darkness death call.
Separator.png

This article or section may contain spoilers about the final boss. You might want to avoid reading further if you don't want to spoil the surprise for yourself!

Raid failure banner.png

Trivia[edit | edit source]

  • The Dog Treats are a reference to the Scooby Snacks from Scooby Doo.
    • Further reinforced by the fact that the predetermined name for the Houndmaster is none other than Shag and Scoob.
  • The meaning of Gendarme in the Houndmaster's last armor upgrade, Gendarme's Pride, is a French word referring to "a soldier who is employed on police duties". This makes sense as the Houndmaster was previously a lawman and it may also hint that he is French in origin.
  • The Hound Master's damage animation shows him shielding his dog.
  • In the Houndmaster's artwork, he is shown with a bloodhound, but in the game, he has an Irish Wolfhound.
  • One of the lines uttered upon turning Irrational references Laika, the female dog that was loaded on the Sputnik 2 satellite, becoming the first animal to be put on an orbiting space vessel.
  • The skill "Cry Havoc" most likely was named after Mark Anthony's line: "... Cry 'Havoc!', and let slip the dogs of war..." in Act 3, Scene 1, line 273 of William Shakespeare's Julius Caesar.

Navigation

edit
Heroes MiniScrollpip.png Abomination MiniScrollpip.png Antiquarian MiniScrollpip.png Arbalest MiniScrollpip.png Bounty Hunter MiniScrollpip.png Crusader MiniScrollpip.png Grave Robber MiniScrollpip.png Hellion MiniScrollpip.png Highwayman MiniScrollpip.png Houndmaster MiniScrollpip.png Jester MiniScrollpip.png Leper MiniScrollpip.png Man-at-Arms MiniScrollpip.png Occultist MiniScrollpip.png Plague Doctor MiniScrollpip.png Vestal
DLC MiniScrollpip.png Flagellant MiniScrollpip.png Shieldbreaker
Variants MiniScrollpip.png Musketeer