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Houndmaster (Butcher's Circus)

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Disambig.png This article is about the Butcher's Circus version of the Houndmaster. For the regular character, see Houndmaster.
Disambig.png This article is about a hero in the Butcher's Circus. For the DLC, see The Butcher's Circus.
Houndmaster
Houndmasterportrait butcher.png
Base Stats & Resistences
MAX HP 31 Poptext stun.png Stun 40%
DODGE 15 Poptext move.png Move 25%
PROT 0% Poptext poison.png Blight 20%
ACC MOD +0 Poptext bleed.png Bleed 5%
CRIT 8.0% Poptext debuff.png Debuff 45%
DMG 6-12 Deathsdoor.png Death Blow 75%
Other information
Movement 2 forwards, 2 backwards.
Crit Buff Bonus +20% Bleed Skill Chance
Religious No


Combat Skills[edit | edit source]

(All buffs and debuffs last for 3 rounds unless otherwise specified.)

Hound's Rush
Hound's Rush.png Range Rank Target Damage Accuracy Crit mod Effect Self
Ranged
Yellow dot.pngYellow dot.pngYellow dot.pngGrey dot.png
Red dot.pngRed dot.pngRed dot.pngRed dot.png
+0% 90 9% Bleed (100% base)
2 pts/rd for 3 rds
+100% DMG vs Marked
Further levels
Level 2 Base 100 0 None None
Level 3 Base 100 0 None None
Level 4 Base 100 0 None None
Level 5 Base 100 0 None None
Sound
None
Hound's Harry
Hound's Harry.png Range Rank Target Damage Accuracy Crit mod Effect Self
Ranged
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Red dotr.pngRed dotlr.pngRed dotlr.pngRed dotl.png
-80% 85 -1% Bleed (110% base)
2 pts/rd for 3 rds
Stress Stress +12
Further levels
Level 2 Base 100 0 None None
Level 3 Base 100 0 None None
Level 4 Base 100 0 None None
Level 5 Base 100 0 None None
Sound
None
Target Whistle
Whistle.png Range Rank Target Damage Accuracy Crit mod Effect Self
Ranged
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Red dot.pngRed dot.pngRed dot.pngRed dot.png
-100% 120 Mark Target (3 rds)
-30% PROT (130% base)
Further levels
Level 2 Base 100 0 None None
Level 3 Base 100 0 None None
Level 4 Base 100 0 None None
Level 5 Base 100 0 None None
Sound
None
Cry Havoc
Cry Havoc.png Rank Target Effect Self
Yellow dot.pngYellow dot.pngGrey dot.pngGrey dot.png
Yellow dotr.pngYellow dotlr.pngYellow dotlr.pngYellow dotl.png
Stress -15 (88% base)
Further levels
Level 2 None None
Level 3 None None
Level 4 None None
Level 5 None None
Sound
None
Guard Dog
Guard Dog.png Rank Target Effect Self
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Guard Ally (3 rds)
-70% Stress taken while Guarded
+50% Debuff Resist while Guarded
+20 DODGE
Further levels
Level 2 None None
Level 3 None None
Level 4 None None
Level 5 None None
Sound
None
Lick Wounds
Lick Wounds.png Rank Target Heal Effect Self
Yellow dot.pngYellow dot.pngYellow dot.pngGrey dot.png
Self
5 (on use)
4 pts/rd for 3 rds
Further levels
Level 2 0 None None
Level 3 0 None None
Level 4 0 None None
Level 5 0 None None
Sound
None
Limit: 2 Uses per Battle
Blackjack
Blackjack.png Range Rank Target Damage Accuracy Crit mod Effect Self
Melee
Grey dot.pngGrey dot.pngYellow dot.pngYellow dot.png
Red dot.pngRed dot.pngRed dot.pngGrey dot.png
-65% 110 9% Stun (100% base)
Further levels
Level 2 Base 100 0 None None
Level 3 Base 100 0 None None
Level 4 Base 100 0 None None
Level 5 Base 100 0 None None
Sound
None

Tactical Analysis[edit | edit source]

Using a Houndmaster[edit | edit source]

Two kinds of builds exist for the Houndmaster. The first build, designed for a Mark team, typically carries Target Whistle and Hound's Rush to Mark enemies and capitalize on Marks respectively. These builds favor use of the Target Whistle to increase the raw damage done. The second build, designed to spread Bleeds and Stress, typically spams Hound's Harry for almost the entire battle since the skill can be used anywhere. These builds favor the Attack whistle and Crimson Hook to raise the bleed rate and Stress output respectively.

The other skill slots are typically filled by the Houndmaster's support skills, customized based on his expected position. Frontline Houndmasters take Blackjack as a long-reaching Stun and supplant it with the Brass Knuckles to raise their Stun rate. Guard Dog is a useful defensive tool to save allies under threat, and combined with the Padded Armguard can push the Houndmaster's DODGE stat to near-untouchable levels. Lick Wounds also sees use to give the Houndmaster self-sustainability, and can be augmented with the Tattered Chewtoy. Cry Havoc is rarely used due to its chance of failure but with the Brass Bugle it can provide AoE Stress relief to counter enemy Stress teams.

Fighting a Houndmaster[edit | edit source]

Since there are a number of useful skills available to the Houndmaster, how you deal with him depends on what skills the opponent is using and where he's located. If you see an enemy Houndmaster in a Stress team and their only skill is Hound's Harry, consider setting up a Riposte effect. Some players can be very insistent on using Hound's Harry due to how easily spammed it is, and Riposte damage will easily punish those Houndmasters. If Lick Wounds is of concern, bring the Houndmaster to the front and deny them their healing ability.

Houndmasters found in position 2 will usually carry Blackjack with them. This lets them shut down your units with a good-ranged Stun, and can be disastrous if, say, a healer is disabled. For Houndmasters with these capabilities, knock them back to disable use of Blackjack. You will still have to contend with things like Hound Rush or Hound's Harry but you won't be stunned as much.

Houndmasters in Mark teams usually try to make up the brunt of raw damage before a Bounty Hunter, Arbalest or Musketeer comes in and finishes the job. If you shuffle the enemy ranks so that they are all the way at the front, you deny them the use of Hound's Rush and reduce the overall damage being thrown around. The opponent may instead relegate the Hound to Marking, Guarding, or Stunning depending on the remaining skills available to them.

DLC Exclusive Trinkets[edit | edit source]

Trinket Image Trinket Name Rarity Class
Restriction
Prestige Level Unlocked Effect Additional Notes
Inv trinket attack whistle.png
Attack Whistle Ringmaster Houndmaster Prestige Level 12
  • +20% Bleed Skill Chance
  • +12 ACC


Inv trinket tattered chewtoy.png
Tattered Chewtoy Ringmaster Houndmaster Prestige Level 34
  • -15% Stress
  • +50% Stress Skills while Guarding
  • +15% Healing Received
  • +33% Restoration Duration


Inv trinket padded armguard.png
Padded Armguard Ringmaster Houndmaster Prestige Level 49
  • +15% PROT while Guarding
  • +12 DODGE
  • +33% Guard Duration


Inv trinket training whistle.png
Training Whistle Ringmaster Houndmaster Prestige Level 64
  • +15% DMG vs Marked
  • +15% DMG Ranged Skills
  • +8% CRIT Ranged Skills




view
Info Butcher's Circus
Heroes Abomination MiniScrollpip.png Antiquarian MiniScrollpip.png Arbalest MiniScrollpip.png Bounty Hunter MiniScrollpip.png Crusader MiniScrollpip.png FlagellantThe Crimson Court DLC MiniScrollpip.png Grave Robber MiniScrollpip.png Hellion MiniScrollpip.png Highwayman MiniScrollpip.png Houndmaster MiniScrollpip.png Jester MiniScrollpip.png Leper MiniScrollpip.png Man-at-Arms MiniScrollpip.png Musketeer Exclusive to The Musketeer DLC MiniScrollpip.png Occultist MiniScrollpip.png Plague Doctor MiniScrollpip.png ShieldbreakerExclusive to The Shieldbreaker DLC MiniScrollpip.png Vestal