Jester

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Jester
Jester.png
Base Stats
Resolve 1 2 3 4 5
MAX HP 19 23 27 31 35
DODGE 15 20 25 30 35
PROT 0% 0% 0% 0% 0%
SPD 7 7 8 8 9
ACC MOD +0 +0 +0 +0 +0
CRIT 7.5% 8% 8.5% 9% 9.5%
DMG 4-7 5-8 6-10 6-11 7-13
Resistances
Poptext stun.png Stun 20% Poptext move.png Move 20%
Poptext poison.png Blight 40% Poptext bleed.png Bleed 30%
Poptext disease.png Disease 20% Poptext debuff.png Debuff 40%
Deathsdoor.png Death Blow 67% Tray trap disarm.png Trap 30%
Other information
Movement 3 forwards, 3 backwards.
Religious No
Provisions Medicinal Herbs


He will be laughing still... at the end.

The Jester is one of the playable Character Classes in Darkest Dungeon.

Description[edit | edit source]

In the darkest depths of these twisted lands few things are as welcomed as a good laugh, a merry song, and razor sharp blade. The Jester brings all of these in spades. Armed with a sickle and lute, this maniacal minstrel is a versatile class that has several tricks up his sleeves. With his oddly shaped blade he can slice the 2nd and 3rd positions of the opposition to ribbons, causing them to bleed out. With his lute he can provide in-battle comfort for his companions, playing songs that inspire greatness or relieve tension. Regardless of his position in your party, he is able to dance elegantly around those pesky party shufflers and set up opportunities to single out an enemy and bring about its utter, almost laughable demise.

As an entertainer, he can make a stressful night of camping turn into a night of merriment and wit. The melodious riffs of his lute will make any party member's mind quiet as he encourages them to strike quickly and precisely like a tiger. Beware though, not all find the Jester's antics amusing as mockery and cynicism is only funny until it happens to you. All who dare to confront the Darkest Dungeon know that it might mean their end, but with the Jester in tow he will make sure that it is at least a heroic end.

Combat Skills[edit | edit source]

Combat is a power ballad - a slow build up, and a grand finale! On the offense, the Jester leaps to and fro in a bloody cacophony, positioning himself for a glorious end in the front ranks! Alternatively, he can hang back, delivering chilling melodies and unsettling riffs that terrorize his foes, and give strength to his allies.
~ Guild
Dirk Stab
Dirk Stab.png Range Rank Target Damage Accuracy Crit mod Effect Self
Melee
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Red dot.pngRed dot.pngRed dot.pngGrey dot.png
+0% 85 2% Forward 1,
Finale DMG +20% for 7 rds
Further levels
Level 2 +0% 90 3% Forward 1,
Finale DMG +20% for 7 rds
Level 3 +0% 95 4% Forward 1,
Finale DMG +20% for 7 rds
Level 4 +0% 100 4% Forward 1,
Finale DMG +20% for 7 rds
Level 5 +0% 105 4% Forward ,1
Finale DMG +20% for 7 rds


Harvest
Harvest.png Range Rank Target Damage Accuracy Crit mod Effect Self
Melee
Grey dot.pngYellow dot.pngYellow dot.pngGrey dot.png
Grey dot.pngRed dotr.pngRed dotl.pngGrey dot.png
-50% 90 0% Bleed (100% base)
2 pts/rd for 3 rds
Further levels
Level 2 -50% 95 0% Bleed (110% base)
2 pts/rd for 3 rds
Level 3 -50% 100 1% Bleed (120% base)
3 pts/rd for 3 rds
Level 4 -50% 105 2% Bleed (130% base)
3 pts/rd for 3 rds
Level 5 -50% 110 2% Bleed (140% base)
4 pts/rd for 3 rds


Finale
Finale.png Range Rank Target Damage Accuracy Crit mod Effect Self
Melee
Grey dot.pngGrey dot.pngGrey dot.pngYellow dot.png
Red dot.pngRed dot.pngRed dot.pngGrey dot.png
+50% 140 4% Back 3,
-25 DODGE for 12 rds
Further levels
Level 2 +50% 145 4% Back 3,
-25 DODGE for 12 rds
Level 3 +50% 150 5% Back 3,
-25 DODGE for 12 rds
Level 4 +50% 155 5% Back 3,
-25 DODGE for 12 rds
Level 5 +50% 160 6% Back 3,
-25 DODGE for 12 rds
Limit: Once per battle


Solo
Solo.png Range Rank Target Damage Accuracy Crit mod Effect Self
Ranged
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Red dotr.pngRed dotlr.pngRed dotlr.pngRed dotl.png
-100% 125 No -10 ACC (90% Base) Forward 3,
+5 SPD,
Finale DMG +50% for 7 rds
Further levels
Level 2 -100% 130 No -12 ACC (100% Base) Forward 3,
+6 SPD,
Finale DMG +50% for 7 rds
Level 3 -100% 135 No -14 ACC (110% Base) Forward 3,
+7 SPD,
Finale DMG +50% for 7 rds
Level 4 -100% 140 No -16 ACC (120% Base) Forward 3,
+8 SPD,
Finale DMG +50% for 7 rds
Level 5 -100% 145 No -18 ACC (130% Base) Forward 3,
+9 SPD,
Finale DMG +50% for 7 rds
Limit: Twice per battle


Slice Off
Slice Off.png Range Rank Target Damage Accuracy Crit mod Effect Self
Melee
Grey dot.pngYellow dot.pngYellow dot.pngGrey dot.png
Grey dot.pngRed dot.pngRed dot.pngGrey dot.png
-33% 95 8% Bleed (100% base)
3 pts/rd for 3 rds
Further levels
Level 2 -33% 100 8% Bleed (110% base)
3 pts/rd for 3 rds
Level 3 -33% 105 8% Bleed (120% base)
4 pts/rd for 3 rds
Level 4 -33% 110 9% Bleed (130% base)
4 pts/rd for 3 rds
Level 5 -33% 115 10% Bleed (140% base)
5 pts/rd for 3 rds


Battle Ballad
Battle Ballad.png Rank Target Effect Self
Yellow dot.pngYellow dot.pngGrey dot.pngGrey dot.png
Yellow dotr.pngYellow dotlr.pngYellow dotlr.pngYellow dotl.png
+5 ACC,
+2% CRIT,
+3 SPD
Finale DMG +20% for 7 rds
Further levels
Level 2 +6 ACC,
+3% CRIT,
+3 SPD
Finale DMG +20% for 7 rds
Level 3 +7 ACC,
+3% CRIT,
+4 SPD
Finale DMG +20% for 7 rds
Level 4 +8 ACC,
+4% CRIT,
+4 SPD
Finale DMG +20% for 7 rds
Level 5 +10 ACC,
+4% CRIT,
+5 SPD
Finale DMG +20% for 7 rds


Inspiring Tune
Inspiring Tune.png Rank Target Effect Self
Yellow dot.pngYellow dot.pngGrey dot.pngGrey dot.png
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Stress Heal +10,
-10% Stress DMG
Finale DMG +20% for 7 rds
Further levels
Level 2 Stress Heal +11,
-13% Stress DMG
Finale DMG +20% for 7 rds
Level 3 Stress Heal +12,
-15% Stress DMG
Finale DMG +20% for 7 rds
Level 4 Stress Heal +13,
-18% Stress DMG
Finale DMG +20% for 7 rds
Level 5 Stress Heal +15,
-20% Stress DMG
Finale DMG +20% for 7 rds


Camping Skills[edit | edit source]

The Jester shines in the flickering light of the campfire, bringing his lute and unerring wit to bear against the fears and stress his companions suffer. He can inspire greater combat prowess, or raise the group's spirits at the cost of singling out a target for his acrimonious scandalizing.
~ Survivalist

Camping skills are special skills heroes can use while they are camping. They take a certain number of "respite" points to use, and can only be used once per camp (unless the skill says otherwise). Most heroes have three shared camping skills and all heroes have 4 unique camping skills (With the Flagellant being the exception having only unique camping skills). Only 4 of these can be equipped at one time. Any Buffs or lasting effects given from a camping skill lasts for 4 battles.

The Jester is all fun and games at camp, singing songs and making jokes to keep everyone's stress levels down. However, sometimes he can go too far with a joke.

Encourage
Encourage.png
Time Cost Target Description
2 One
Companion
Reduce stress by 15
Bark "(sigh) Your whining bothers me. Just... smile!"
"(sigh) Shall I do a little dance to amuse you? Yes?"
"If all else fails... laugh. It blinds the mind."
Wound Care
Wound Care.png
Time Cost Target Description
2 One
Companion
Heal 15%
Removes target bleeding
Removes target blight
Bark "Nasty ugly thing, this wound. It suits you."
"There. Now you will die much more slowly."
"Good. That should delay your death."
Pep Talk
Pep Talk.png
Time Cost Target Description
2 One
Companion
-15% Stress (4 combats)
Bark "If we are going to die, let's at least enjoy it."
"What's the deal with pinapple... I am right?"
"Here's what I think of our enemies: HA HAA HAAAA!"

Turn Back Time
Turn Back Time.png
Time Cost Target Description
3 One Companion -30 stress on target

-15 stress on target if afflicted

Bark "Pride's like a knife, it can cut deep inside... Words are like weapons, they wound sometimes."
Every Rose Has Its Thorn
Every Rose has its Thorn.png
Time Cost Target Description
3 All Companions -15 stress on other party members

-15% stress DMG on other party members (4 combats)

Bark "Listen here, every rose has its thorn."
Tiger's Eye
Tiger's Eye.png
Time Cost Target Description
3 One Companion +10 ACC on target (4 combats)

+5% CRT on target (4 combats)

Bark "Lose not your grip on the dreams of the past, you must just fight to keep them alive!"
Mockery
Mockery.png
Time Cost Target Description
2 One Companion / All Companions -20 stress on other party members

+20 stress on one target

Bark "Look at this fool, this imbecile! Playing the hero, are you?! Ha-HAA."


Tactical Analysis[edit | edit source]

The Jester is an unusual hero who has a unique combination of skills. His primary advantage is his ability to heal the stress of allies - both in battle and during camps.

His damage output can be tailored towards a fairly reliable bleed skillset, or by rapidly moving forwards and backwards in the party to deliver a Finale.

You ideally want the rest of your party to be reasonably comfortable with being moved from their preferred spots - some skills like Holy Lance and Point Blank Shot can synergise well with this, but unfortunately you can often find yourself unable to use a key ability (such as a heal) if you get this wrong.

The Jester has a high dodge chance, but low hit points, so runs of partly good or bad luck can often come into play.

He synergizes well with the Abomination, as he can heal the stress caused, and they move around each other well.

Equipment[edit | edit source]

Clad only in mildewed cloth, the Jester makes a mockery of battle. Only a fool would underestimate the vicious bloodletting power of his sharpened sickle, or the discordant throng of his lute.
~ Blacksmith

Unlike other games, equipment upgrades in Darkest Dungeon are linear, all bought at the Blacksmith.

Sickle & Lute
Level 1 Level 2 Level 3 Level 4 Level 5
Eqp weapon 0jes (1).png Worn Sickle, Untuned Lute Eqp weapon 0jes (2).png Reclaimed Sickle and Lute Eqp weapon 0jes (3).png Sharpened Sickle, Restrung Lute Eqp weapon 0jes (4).png Masterwork Sickle, Fine Lute Eqp weapon 0jes (5).png Slash and Solo
DMG base: 4-7 DMG base: 5-8 DMG base: 6-10 DMG base: 6-11 DMG base: 7-13
CRT base: 7.5% CRT base: 8.0% CRT base: 8.5% CRT base: 9.0% CRT base: 9.5%
SPD base: 4 SPD base: 4 SPD base: 5 SPD base: 5 SPD base: 6
Garb
Level 1 Level 2 Level 3 Level 4 Level 5
Eqp armour 0jes.png Motley Garb Eqp armour 1jes.png Mocking Garb Eqp armour 2jes.png Padded Garb Eqp armour 3jes.png Armored Garb Eqp armour 4jes.png The Cruelest Crown
DODGE base: 15 DODGE base: 20 DODGE base: 25 DODGE base: 30 DODGE base: 35
HP base: 19 HP base: 23 HP base: 27 HP base: 31 HP base: 35


Each Hero has trinkets unique to them that only they can equip. The Jester has seven; 2 common, 2 Crimson Court and 1 uncommon, rare and very rare. In the base game, his lower level trinkets are dice and his high level trinkets are tambourines. The Crimson Court DLC adds a necklace made from a finger bone and poisoned goblet.

Trinket Image Trinket Name Rarity Class Restriction Origin Dungeon Effect Additional Notes
Inv trinket-bloody dice.png
Bloody Dice Common Jester
  • +30% Bleed Skill Chance
  • -10% Bleed Resist


Inv trinket-lucky dice.png
Lucky Dice Common Jester
  • +4 ACC
  • +4 DODGE


Inv trinket-critical dice.png
Critical Dice Uncommon Jester
  • +3% CRIT


Inv trinket-bright tambourine.png
Bright Tambourine Rare Jester
  • +20% Stress Healed
  • -25% Stress if Torch above 75
  • +15% Stress if Torch below 51
Here, stress healed refers to stress healed on others by the Jester.


Inv trinket-dark tambourine.png
Dark Tambourine Very Rare Jester
  • +12% Death Blow Resist
  • -25% Stress if Torch Below 26
  • +10% Virtue Chance if Torch Below 26



The Crimson Court DLC added special Trinket Sets, two for each hero. They confer powerful bonuses to the hero equipped with them and having both equipped at once yields an additional bonus, which is shown greyed out at the bottom. The origin dungeon for all Trinket Sets is the Courtyard and they all have the rarity Crimson Court.

Trinket Image Trinket Name Class Restriction Effect Set Effect Quote Additional Notes
Inv trinket-cc set jest tasting cup.png Tyrant's Tasting Cup Jester
  • +33% Stress Healed
  • +25% Stress
  • +33% Stress Healed while Camping
"Heh. The last laugh is mine!"
Inv trinket-cc set jest tyrants fingerbone.png Tyrant's Fingerbone
  • +35% Debuff Skill Chance
  • +3 SPD if in position 1
  • +10 DODGE if in position 1
  • -15% MAX HP

District Bonus[edit | edit source]

The Crimson Court DLC adds Districts to the Hamlet, some of which confer passive benefits to heroes.

The gold cost of most Districts in Radiant Mode is significantly reduced. The price in Radiant mode is shown in parentheses.

Districts
Name Image Effect Cost
Performance Hall
District Theatre.png
Jester receives:
  • -10% Stress
  • +2 SPD
  • +20% DMG from skill "Finale"
Currency.gold.large icon.png
2500 (500)
Currency.crest.icon.png
75
Currency.blueprint.icon.png
1

Customisation[edit | edit source]

As for every hero, the Jester has four different colour palettes to choose from: red, purple, green and black.

Barks[edit | edit source]

Landing a Critical Hit[edit | edit source]

  • HA HA HAAAA!
  • Hee heee heeeeee!
  • HA!
  • AH-HA HA HAAAAA!
  • Truly amusing...
  • Slice, slice, slice!

On Death's Door[edit | edit source]

  • At last, the greatest joke of all...

Becoming Fearful[edit | edit source]

  • Err... Eh heh. Ha. Err....
  • Ha haaa! Haaaa! Aaaaaaaaah!
  • Well, so much for bravery.
  • Some idiot once told me all bravery comes from fear.
  • Which prancing fop led me down here anyway??

Stressing Party[edit | edit source]

  • Why do we hang about here? We are defeated!
  • Does this earth produce NOTHING that is good?
  • We're in out of our steps! We must flee!

Switching Position to the Back[edit | edit source]

  • I won't be a punchline!
  • Move aside! I'm not dying for you or anyone!
  • What a horror!

Passing Turn[edit | edit source]

  • Ah hah. You are mad as a hatter.
  • No. No, I think I shall stay here...
  • Are you insane!?

Camping Stress[edit | edit source]

  • (nervous laughter)
  • Yes. Let us sit until we are murdered. Brilliant.
  • Do we even have a plan? Or are we waiting to die?

Getting Hit by Enemy[edit | edit source]

  • (pained sobbing)
  • (nervous laughter)

Enemy Missed Self[edit | edit source]

  • (shrill scream)
  • It's after me! HEEELLLLP!

Party Member Attack Misses[edit | edit source]

  • It knows we're easy targets. We are sad, pathetic fools!
  • Such hubris. We've practically killed ourselves!

Party Member Getting Hit[edit | edit source]

  • I should never have come out here...
  • On second thought, children's birthdays aren't so bad...

Party Member Missed by Enemy[edit | edit source]

  • RUN! RUUUUUUUUUN!
  • All your courage and your nobility... all for what?!

Refusing to Move[edit | edit source]

  • You pitiable fool! What use in scampering about!?
  • I cannot, lest I lose bowel control.

Refusing to Perform Camping Skills[edit | edit source]

  • Are you mad?! There's no time for that!
  • We're all going to die...
  • We are come to the end - a finale of sorts.

Becoming Paranoid[edit | edit source]

  • Maybe just cut all their throats... To be sure.
  • So you've finally tricked the trickster.
  • They take me for a fool. ... Fair, I suppose.
  • What a fool I've been. Ha. Ha ha. ... Hmm.
  • Let them stand behind me?! AH HA HA HAAAAA!

Stressing Party[edit | edit source]

  • Should never have gone with you grinning fiends...
  • I trusted my life to you sneaks. Truly I am the fool.
  • Sometimes your worst enemies are your "friends"...

Switching Position to the Back[edit | edit source]

  • This is no chance encounter! Someone wants us dead!
  • You watch -- our chances will slowly sour....
  • We are only MEANT to think them evil. They are being paid...

Passing Turn[edit | edit source]

  • I admire your guile, but I am immune to scheming.
  • Directly into the snapping jaws of death? Ha!
  • Yes, feed the jester to the dogs. A common scheme.

Random Action[edit | edit source]

  • I'll play the fool no longer!
  • Trick the master trickster?! HAA HAA HAAAAA!
  • Who said that?!

Camping Stress[edit | edit source]

  • Maybe kill them all in their sleep. Just to be sure...
  • Keep these blades close tonight... In case.
  • Why do they always wait until I've eaten first...?

Attacking Party Member[edit | edit source]

  • Ha ha, do not lie -- you were about to do the same, no?
  • Looks like I'm the quicker of us two! Ha ha haaaa

Refusing to Retreat[edit | edit source]

  • What, did you make a bet that we'd fail?
  • ... You're leading us into a trap! Clever, but I must decline.

Getting Hit by Enemy[edit | edit source]

  • GAH! ... Whose idea was this?? HUH??
  • Are you all TRYING to get me killed??

Enemy Missed Self[edit | edit source]

  • I am done for! That one has it out for me!
  • I think this one rather dislikes me!

Party Member Attack Misses[edit | edit source]

  • Ha! Only a traitor could have missed that shot!
  • How did you miss? Tell me, before I cut the truth from you!

Party Member Getting Hit[edit | edit source]

  • They bleed poison! Do not let it touch you!
  • Smell that? It is sulphur! They are demon-anointed!

Party Member Missed by Enemy[edit | edit source]

  • They missed. How convenient...
  • No... It's not possible they missed you. What's your game?

Refusing to Move[edit | edit source]

  • And leave me open to attack? Dear old me?
  • ... I'll stay here. Go fool someone else.

Refusing to Use Item[edit | edit source]

  • ... You try it first. I know poison when I see it
  • I would doubt me also, but I KNOW you're up to no good.

Refusing to Get Healed[edit | edit source]

  • Pfft. Like as not, you'll just make things worse.
  • And infect the wound? You must think me a fool.
  • Ha! Medicine! Parlour tricks, more like.

Refusing to Get Buffed[edit | edit source]

  • Tricks are really my area.
  • This stinks of witchcraft. What hogwash.
  • I'll go without the charms, thank you.

Refusing to Perform Camping Skills[edit | edit source]

  • Conspiracy at Court - intrigue is afoot!
  • I can't trust any of you!
  • ...What have you led us into? A trap, is what!

Refusing to be Target of Camping Skills[edit | edit source]

  • Stop touching me!
  • I prefer only a certain variety of poisons, thank you.

Refusing to Eat while Camping[edit | edit source]

  • If you wish to kill me, at least do something exciting.
  • Strong stuff. Boil your knickers in it, did you?

Becoming Masochistic[edit | edit source]

  • Heh heh heh heh. Heh. Heh-heh. Heh. Heh.
  • AAAAA-HAAAAA!
  • Torture? (shrugs) I'm always game for a little fun.
  • Oh, you like knives? Me too... Heh.
  • Yes, drain my blood. I tire of this... "life."

Stressing Party[edit | edit source]

  • Yes, destroy me. What a relief that would be.
  • If possible, remove my ears. I tire of their wit.
  • I am no more than a man. And so I deserve death.

Switching Position to the Front[edit | edit source]

  • Heh heh here we go!
  • An eye for an eye, me chappy?
  • I'll trade you! Slice for slice!

Random Action[edit | edit source]

  • By all means, if suicide is your plan...
  • Ha! You want to see foolhardy? Then shove over!
  • If suicide is your plan, then I am your man.

Camping Stress[edit | edit source]

  • A few drops of blood in the fire should attract them...
  • I'd prefer death over sleeping downwind of these apes.
  • Noise will attract animals, you say? AH HA HA HAAAAA!

Marking Self[edit | edit source]

  • GAH! Just KILL ME and be done with it!
  • HA HA HAAAAAA!

Damaging Self[edit | edit source]

  • You see? THAT'S how you kill a clown!
  • Bah, must I do everything myself!?

Refusing to Retreat[edit | edit source]

  • I prefer being stabbed over hearing you whine in the tavern.
  • Getting beaten and humiliated is sort of my job. (sad laugh)

Getting Hit by Enemy[edit | edit source]

  • Now here's an end worth singing about.
  • Yes, don't leave me out. I deserve all I can get.

Enemy Missed Self[edit | edit source]

  • You pathetic creature. Can't even kill a suicidal clown.
  • Go for the eyes next time.

Party Member Getting Hit[edit | edit source]

  • Beautiful. Just beautiful...
  • As usual, I am passed over even for punishment.

Refusing to Move[edit | edit source]

  • Ah-ha! I'll stay here, and damn the odds!
  • (whining) But I won't get any fighting if I move there!

Refusing to Use Item[edit | edit source]

  • What reason is there for living, if not excruciating pain?
  • Bah. Another day, another life-threatening injury.

Refusing to Get Healed[edit | edit source]

  • Why bother? There will only be more later.
  • Your honest positivity is positively annoying.
  • Stop touching me! Go bother someone else!

Refusing to Get Buffed[edit | edit source]

  • What's a few injuries? I have endured this long, yes?
  • I would prefer an unadulterated death, thanks.
  • You silly buffoon. Bleeding is half the fun!

Refusing to Perform Camping Skills[edit | edit source]

  • No. We shall lose fair and square. It is the fool's way.
  • I'd rather gut myself. No, I speak true.
  • You object to failure? You are in the wrong business.

Refusing to be Target of Camping Skills[edit | edit source]

  • You think me weak, frivolous? Hah!
  • I suffered much indignation at Court - I've a taste for it now.

Refusing to Eat while Camping[edit | edit source]

  • If it makes them look all the worse, I will go hungry.
  • Starvation has a certain allure for me.

Becoming Abusive[edit | edit source]

  • HA HAA HAAAAAA! (spits)
  • (snort, spit) There, that's my opinion.
  • You can all die. Simple as that.
  • I am in like company. Unfortunately for them.
  • Be polite? Would rather die of plague.

Stressing Party[edit | edit source]

  • You're not even worthy of death. Such weakness!
  • (snort, spit) Heh. Heh-heh.
  • Just another artifact of man's hubris. Bah!

Random Action[edit | edit source]

  • I am sick of sitting backstage!
  • My performance begins!
  • Can you even carry a tune, let alone a sword?

Camping Stress[edit | edit source]

  • Gods. The stink of humanity does truly cling.
  • I really do hope you're all dead by morning. Goodnight.
  • You stupid fools! Laws are merely tools of tyranny!

Attacking Party Member[edit | edit source]

  • There is no peace while your tongue still flaps!
  • The massacre begins with you, you ignorant child!

Party Member Attack Hits[edit | edit source]

  • Enough flailing and the job gets done, apparently.
  • Incredible. You hit one. Finally.

Party Member Attack Misses[edit | edit source]

  • Good gods, get out of my way.
  • I don't want to be here all daaaayyyyy!

Party Member Getting Hit[edit | edit source]

  • LORD, just kill yourself already! So cruel to egg them on!
  • And here I thought I was the court jester.

Refusing to Move[edit | edit source]

  • I don't like you right now. So piss off.
  • Mmmmmmmmm... no.

Refusing to Perform Camping Skills[edit | edit source]

  • Oh yes, now you would have me play nursemaid. I think not.
  • Put away your toys, little one. It is past your bedtime.
  • You pathetic failure. I bite my tongue at you!

Refusing to be Target of Camping Skills[edit | edit source]

  • You think that will help? Then it is YOU who are the fool! Ah ha! HAA HAAAAA!
  • You people and your cheap parlour tricks. (spits)

Becoming Selfish[edit | edit source]

  • I am not the only performer here. Just the most qualified.
  • For twenty-five percent, I give twenty-five percent.
  • No, I did not touch the coin purse. ... Hee-hee.
  • One quarter? Surely you jest.
  • If I must be paid in coinage, make it A LOT of coinage.

Stressing Party[edit | edit source]

  • No, I won't risk my life for you hopeless clots.
  • Save a decapitation for me, will you?
  • I've earned my pay. No need overextending myself.

Switching Position to the Front[edit | edit source]

  • Well, let me have a piece or two!
  • Oh, how I do love a pitiable scream.
  • Suppose I'll have to work for my living...

Switching Position to the Back[edit | edit source]

  • Life is a fool's errand. So please, excuse me.
  • Sacrifice is a most noble act. Here, see for yourself.
  • I've done more than enough for this 'expedition.'

Passing Turn[edit | edit source]

  • No. I am content. ... Bwah!
  • Not at the moment. I am... busy.
  • And what will you give me in return? Hmmmm?

Random Action[edit | edit source]

  • Fie. An idiot's work is never done.
  • LA LA LA, I canst barely hear you! ... Hee-heeee!
  • Huh? My apologies, I misunderstood. ... Heh.

Camping Stress[edit | edit source]

  • Cease your shrill laughter. I am getting a headache.
  • I will finish the food. You're all too fat as it is.
  • Try to sleep, you say? Out here?! AH HA HA HAAAAA!

Getting Hit by Enemy[edit | edit source]

  • Okay, I've had enough! Try someone else!
  • Few more hits and I'll require additional recompense!

Party Member Attack Hits[edit | edit source]

  • Yes, you do all the hard work. I approve.
  • I'm taking a nap. Let me know when it's safe.

Party Member Attack Misses[edit | edit source]

  • How the hell did you negotiate an equal share? Pffft.
  • Booooo! I want my money back!

Refusing to Perform Camping Skills[edit | edit source]

  • What a ridiculous waste that would be.
  • Oh, if only I had a copper for every fool in the world.
  • No. I'll not fritter away my skills for you.

Becoming Hopeless[edit | edit source]

  • What a sad display, us lumbering apes.
  • All this leather and steel and blood... for what?
  • We stink of will and confidence. What a crock.
  • We think we have purpose here? A noble venture? HA!
  • Just another sick demonstration of hubris. (snort)

Stressing Party[edit | edit source]

  • Heh. (sigh) Heh.
  • What a joke.
  • Would that I could quit this world willingly...

Switching Position to the Front[edit | edit source]

  • We cling so pathetically to life. Is it ego or id?
  • It's you or me. Either works.
  • Why endure this world? We all have a choice.

Switching Position to the Back[edit | edit source]

  • There is no "honor." You only seek to forestall shame.
  • Keep your pride. I'll have no part in it.
  • Foolishness! There is no glory! It is a construct!

Passing Turn[edit | edit source]

  • (giggles, sobs)
  • What hogwash, this need to "live."
  • All cowards flail hopelessly against demise. Pity.

Random Action[edit | edit source]

  • Why struggle so? It's all just meat and shame.
  • Too late. I gave up on us hours ago.
  • Why have we not surrendered yet?

Camping Stress[edit | edit source]

  • No matter where I go, cretins abound.
  • I could never kill them all... Another vain fantasy.
  • My life alone is an insult to my senses...

Marking Self[edit | edit source]

  • Is there one among you pitying enough to kill a fool?!
  • No! Take me instead! I've had my fill of this life!

Damaging Self[edit | edit source]

  • If you want something done right.
  • Pathetic. I'll not stand another moment of it.

Refusing to Retreat[edit | edit source]

  • No. I've PRAYED for death. I've LONGED for it!
  • (chuckle) You WANT more misery? You sadist! TORTURER!

Refusing to Use Item[edit | edit source]

  • Why save an old maniac, of no use to anyone?
  • Just leave me here. I know you would relish my death.

Refusing to Get Healed[edit | edit source]

  • No. One fewer soul will do the world some good.
  • Go. You don't want me around anyway.
  • Save your arts for someone with a spark of hope.

Refusing to Get Buffed[edit | edit source]

  • Like the rest of this world, I deserve nothing.
  • Your lot is suffering indeed if I am worthy of aid.
  • Pfft. I would rather be done with the lot of you.

Refusing to Perform Camping Skills[edit | edit source]

  • A fool's errand, that.
  • Truly, our hubris knows no bounds... and we shall suffer for it.
  • What a sham, this expedition... What tomfoolery.

Refusing to be Target of Camping Skills[edit | edit source]

  • And live to suffer another day? What a cruel joke.
  • Bah. All this charity is making me ill.

Refusing to Eat while Camping[edit | edit source]

  • This foolish eating... I extend my own agony.
  • I can stand the pain of starvation...

Becoming Irrational[edit | edit source]

  • HA HAA HAAAAAA!
  • Hee hee. Hee. Heee heeee heeeeeeee. Hee. Heh.
  • MWU-HA HA HAAAAAA!
  • HA HAAAA! (sobbing) HA HAAHAAAA! (sobbing) Hee-hee!
  • (crying and laughing)

Stressing Party[edit | edit source]

  • Heh.
  • RAH HA HA HA HAAAAAA!
  • (giggles uncontrollably)

Switching Position[edit | edit source]

  • Hoooo hoooooo hooooooooo!
  • (maniacal cackling)
  • Ah-ha ha HAAAAA!

Passing Turn[edit | edit source]

  • HOOO HOOO HAAA HAAAA HAAAAAAA!
  • Off with his head! Ha-haaa!
  • (annoying guffawing)

Random Action[edit | edit source]

  • (mad giggling)
  • HA HAAA HAAAAAAA!
  • MWAH-HA HA HA HAAAAA!

Camping Stress[edit | edit source]

  • Heh. He-heh. Heh-heh-heh. Heh. Heh. Heh-heh. Heh.
  • (screaming peals of laughter)
  • (sudden roaring laughter)

Marking Self[edit | edit source]

  • AH HA HAAA HAAAAAAA!
  • HOO HOOOOOOOO!

Attacking Party Member[edit | edit source]

  • HAAA HA-HA-HA HAAAAA HA-HA-HA HAAAAAA!
  • (giddy laughter)

Damaging Self[edit | edit source]

  • HAR HAR HAAAAARRRRRR!
  • (quiet tittering)

Refusing to Retreat[edit | edit source]

  • Hee heee heeeeeee! Hee-hee! HEEEEEE!
  • HA HAAAA!

Getting Hit by Enemy[edit | edit source]

  • (whistling a weird tune)
  • Ha haaa haaaaaa! ... HAAA!

Enemy Missed Self[edit | edit source]

  • HOO HOO HOOOOOO!
  • AH-HEE HEE HEEEEE!

Party Member Attack Hits[edit | edit source]

  • (mad chuckling)
  • Eh heh. Heh.

Party Member Attack Misses[edit | edit source]

  • EEEEEEE heee heee heeeeeeee! HA HAAA!
  • HAA HAAA HAAAAAAAA! HA! HA!!!

Party Member Getting Hit[edit | edit source]

  • Heh. Heh-heh. Eh-hmmm....
  • A-HA HA HA HA HA HA HA HA! ... HAAA!

Party Member Missed by Enemy[edit | edit source]

  • YAAA-HA-HA-HA-HAAAAAA!
  • (snort)

Refusing to Move[edit | edit source]

  • Ha! AH-HAA HAAAAA!
  • (snorts)

Refusing to Use Item[edit | edit source]

  • AH-HOO HOO HOO!
  • (cackling madly)

Refusing to Get Healed[edit | edit source]

  • HAR HARR HAAARRRR!
  • Eeee-hee heeeee!
  • BWAH HA HAAA!

Refusing to Get Buffed[edit | edit source]

  • HAAAAA! Not for me!!
  • Heh. Heh-heh. Heh.
  • HAAA HAAA HAAAAAAAAA!

Refusing to Perform Camping Skills[edit | edit source]

  • Hoo-hoooo-hooooooooo!
  • Ah-HAAAAAAAA!
  • EEEEE-hee-hee-hee-heeeeee!

Refusing to Eat while Camping[edit | edit source]

  • HA HA HA HA HA! HA HA HA HA HA!
  • EEEEE heh-heh-heh HEEEEEEE heh-heh-heh HEEEEEEEEEEE!

Becoming Stalwart[edit | edit source]

  • Madness or willpower. Either works.
  • I care not. And so I am immortal.

Reducing Own Stress[edit | edit source]

  • Blast. Seems I'll see tomorrow after all.
  • What a joke. Positively hilarious.

Becoming Courageous[edit | edit source]

  • Be calmed. We shall live to suffer another day.
  • A pathetic joke, this place. Court is infinite worse.

Reducing Party Stress[edit | edit source]

  • It's a sad day when I am your best hope.
  • Here, clean your wounds with this whiskey. I have lots.

Becoming Focused[edit | edit source]

  • My blade will find their weaknesses!
  • They squeal like pigs! Must silence them!

Buffing a Party Member[edit | edit source]

  • Good. Now you go first.
  • Never been much of a leader, but I'll try... TALLY HO!

Becoming Powerful[edit | edit source]

  • Ha haaa! Ha haa haaaaa! HAA HAAAAAAA!
  • EEEEEEE-HEEE HEEE HEEEEEE!!!

Buffing Party[edit | edit source]

  • There is no escape from here... save to slay all.
  • You must admit that wanton slaughter is a lot of fun...

Becoming Vigorous[edit | edit source]

  • If your foul reek hasn't killed me yet, nothing will.
  • I've lived at court. Poison no longer has any effect.

Self Healing[edit | edit source]

  • Insanity suits me, it seems.
  • Do I feel better, or is that just the pipe-weed?

Separator.png

This article or section may contain spoilers about the final boss. You might want to avoid reading further if you don't want to spoil the surprise for yourself!

Raid failure banner.png
Hah! The jokes's on me then...?
~ The Jester on accepting his demise at the Heart of Darkness.
Separator.png

This article or section may contain spoilers about the final boss. You might want to avoid reading further if you don't want to spoil the surprise for yourself!

Raid failure banner.png

Trivia[edit | edit source]

  • Jester's unique camping skills, Tiger's Eye, Turn Back Time, and Every Rose Has Its Thorn are references to famous songs of the same names by music artists Survivor, Cher, and Poison respectively. He also quotes a verse from a song when he activates one of them.
  • Jester's final weapon upgrade, Slash and Solo, is also a reference to Slash, the guitarist of Guns and Roses and his revered solos.
  • The predetermined name of the Jester is Jingles.
  • The Crimson Court DLC trinkets Tyrant's Tasting Cup and Tyrant's Fingerbone implies that the Jester did indeed work in a court (although probably not the Crimson Court), and that he murdered his way out of it.

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