Man-at-Arms

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Man-at-Arms
Man-At-Arms.png
Base Stats
Resolve 1 2 3 4 5
MAX HP 31 37 43 49 55
DODGE 5 10 15 20 25
PROT 0% 0% 0% 0% 0%
SPD 3 3 4 4 5
ACC MOD +0 +0 +0 +0 +0
CRIT 3.7% 4.3% 4.7% 5.3% 5.7%
DMG 5-10 6-12 7-13 7-15 8-16
Resistances
Poptext stun.png Stun 50% Poptext move.png Move 50%
Poptext poison.png Blight 30% Poptext bleed.png Bleed 40%
Poptext disease.png Disease 30% Poptext debuff.png Debuff 30%
Deathsdoor.png Death Blow 67% Tray trap disarm.png Trap 10%
Other information
Movement 2 forwards, 2 backwards.
Religious No
Provisions None


The raw strength of youth may be spent, but his eyes hold the secrets of a hundred campaigns.

The Man-at-Arms is one of the playable Character Classes in Darkest Dungeon.

Description[edit | edit source]

An old, battle-scarred veteran, the Man-at-Arms has seen enough war and bloodshed to last more than a dozen lifetimes. While he can no longer swing his great mace with the force he once could, you should not stand where he swings his mighty weapon. However it is not offense, but his defense, that makes the Man-at-Arms such a vital member of any team. His ability to read the enemy's movements allows him to draw fire to himself to defend his allies and then retaliate with surprising force.

The battlefield is a chaotic place, and the Man-at-Arms knows how to make himself heard. With his vociferous shouting he can issue vital commands to his men or let out a terrible bellow to strike fear into the enemy's heart. At camp, the Man-at-Arms can take time to instruct and practice with others, giving efficient information and life saving instruction. As long as the Man-at-Arms stands, he will never allow the line to break.

Combat Skills[edit | edit source]

The Man-at-Arms is a seasoned veteran of combat, and has been rewarded for his toil with haunting guilt and stoic resilience in equal measure. Immovable, commanding, and focused, the Man-at-Arms breaks down enemy lines with his mace, buckler, and furious battle cries.

~ Guild

Crush
Crush.png Range Rank Target Damage Accuracy Crit mod Effect Self
Melee
Grey dot.pngGrey dot.pngYellow dot.pngYellow dot.png
Red dot.pngRed dot.pngRed dot.pngGrey dot.png
+0% 85 5%
Further levels
Level 2 +0% 90 6%
Level 3 +0% 95 6%
Level 4 +0% 100 6%
Level 5 +0% 105 7%
Rampart
Rampart.png Range Rank Target Damage Accuracy Crit mod Effect Self
Melee
Grey dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Red dot.pngRed dot.pngRed dot.pngGrey dot.png
-60% 90 5% Knockback 1 (100% base),
Stun (100% base)
Forward 1
Further levels
Level 2 -60% 95 6% Knockback 1 (110% base),
Stun (110% base)
Forward 1
Level 3 -60% 100 6% Knockback 1 (119% base),
Stun (119% base)
Forward 1
Level 4 -60% 105 6% Knockback 1 (129% base),
Stun (129% base)
Forward 1
Level 5 -60% 110 7% Knockback 1 (139% base),
Stun (139% base)
Forward 1
Bellow
Bellow.png Range Rank Target Damage Accuracy Crit mod Effect Self
Ranged
Grey dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Red dotr.pngRed dotlr.pngRed dotlr.pngRed dotl.png
-90% 90 -5 DODGE (100% base)
-5 SPD (100% base)
Further levels
Level 2 -90% 95 -6 DODGE (110% base)
-5 SPD (110% base)
Level 3 -90% 100 1% -7 DODGE (119% base)
-6 SPD (119% base)
Level 4 -90% 105 2% -8 DODGE (129% base)
-6 SPD (129% base)
Level 5 -90% 110 2% -10 DODGE (139% base)
-7 SPD (139% base)
Defender
Defender.png Rank Target Effect Self
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Guard Ally +25% PROT
Further levels
Level 2 Guard Ally +30% PROT
Level 3 Guard Ally +35% PROT
Level 4 Guard Ally +40% PROT
Level 5 Guard Ally +45% PROT
Retribution
Retribution.png Range Rank Target Damage Accuracy Crit mod Effect Self
Melee
Grey dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Red dot.pngRed dot.pngRed dot.pngGrey dot.png
-75% 85 Mark,
Activate Riposte
-40% DMG when Riposte
Further levels
Level 2 -75% 90 Mark,
Activate Riposte
-35% DMG when Riposte
Level 3 -75% 95 1% Mark,
Activate Riposte
-30% DMG when Riposte
1% CRIT when Riposte
Level 4 -75% 100 2% Mark,
Activate Riposte
-25% DMG when Riposte
1% CRIT when Riposte
Level 5 -75% 105 2% Mark,
Activate Riposte
-20% DMG when Riposte
2% CRIT when Riposte
Command
Command.png Rank Target Effect Self
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Yellow dotr.pngYellow dotlr.pngYellow dotlr.pngYellow dotl.png
+10 ACC
+1% CRT
Further levels
Level 2 +11 ACC
+2% CRT
Level 3 +12 ACC
+2% CRT
Level 4 +13 ACC
+3% CRT
Level 5 +15 ACC
+3% CRT
Bolster
Bolster.png Rank Target Effect Self
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Yellow dotr.pngYellow dotlr.pngYellow dotlr.pngYellow dotl.png
+5 DODGE
+2 SPD
Further levels
Level 2 +6 DODGE
+3 SPD
Level 3 +7 DODGE
+3 SPD
Level 4 +8 DODGE
+4 SPD
Level 5 +9 DODGE
+5 SPD


Camping Skills[edit | edit source]

The Man-at-Arms seeks to either practice his strict training regimen himself, or teach it to his companions. Dexterity, damage and unerring accuracy await those fortified enough to endure his lessons.

~ Survivalist

Camping skills are special skills heroes can use while they are camping. They take a certain number of "respite" points to use, and can only be used once per camp (unless the skill says otherwise). Most heroes have three shared camping skills and all heroes have 4 unique camping skills (With the Flagellant being the exception having only unique camping skills). Only 4 of these can be equipped at one time. Any Buffs or lasting effects given from a camping skill lasts for 4 battles.

Being a military veteran, the Man-at-Arms makes sure that even when resting that training isn't overlooked. He can buff himself and everyone everyone else with extra DMG, DODGE and CRIT.

Maintain Equipment
Maintain Equipment.png
Time Cost Target Description
4 Self
Only
+10% PROT (4 combats)
+15% DMG (4 combats)
Bark "Keep your harness polished, and it will not fail you."
Tactics
Tactics.png
Time Cost Target Description
4 Entire
Party
+10 DODGE (4 combats)
+3% CRIT (4 combats)
Bark "The key to a continued heartbeat is to MOVE YOUR FEET."
Instruction
Instruction.png
Time Cost Target Description
3 One
Companion
+5 DODGE on target(4 combats)
+3 SPD on target (4 combats)
Bark "Skill always trumps raw strength. Strike like so..."
Weapons Practice
Weapons Practice.png
Time Cost Target Description
4 All
Companions
+10% DMG on other party members (4 combats)
+5% CRIT on other party members (75% chance) (4 combats)
Bark "A lifetime of practice still leaves more to learn."

Encourage
Encourage.png
Time Cost Target Description
2 One
Companion
Reduce stress by 15
Bark "This formation, yes!"
"To the line! TO THE LINE!"
"Remember the drills and we will see this through!"
Wound Care
Wound Care.png
Time Cost Target Description
2 One
Companion
Heal 15%
Removes target bleeding
Removes target blight
Bark "It isn't much but you should pull through."
"Take this, works a charm."
"I'm no physician but this should steady you."
Pep Talk
Pep Talk.png
Time Cost Target Description
2 One
Companion
-15% Stress (4 combats)
Bark "We are strong together, hold fast!"
"You execute maneuvers well!"
"Stick to the plan and we will survive."


Equipment[edit | edit source]

Clad in the heaviest plate, the Man-at-Arms is a mace-wielding heavy hitter. Quick to react and adapt, he is most effective leading the charge, protecting his companions with his unbreakable shield.

~ Blacksmith

Unlike other games, equipment upgrades in Darkest Dungeon are linear, all bought at the Blacksmith.

Mace
Level 1 Level 2 Level 3 Level 4 Level 5
Eqp weapon 0man (1).png Footman's Mace Eqp weapon 0man (2).png Seargent Major's Mace Eqp weapon 0man (3).png Seargent's Mace Eqp weapon 0man (4).png Master Seargent's Mace Eqp weapon 0man (5).png Bludgeon
DMG base: 5-10 DMG base: 6-12 DMG base: 7-13 DMG base: 7-15 DMG base: 8-16
CRT base: 3.7% CRT base: 4.3% CRT base: 4.7% CRT base: 5.3% CRT base: 5.7%
SPD base: 3 SPD base: 3 SPD base: 4 SPD base: 4 SPD base: 5
Plated Mail
Level 1 Level 2 Level 3 Level 4 Level 5
Eqp armour 0man.png Shoddy Splint Eqp armour 1man.png Military-Issue Armor Eqp armour 2man.png Sergeant Major's Plate Eqp armour 3man.png Master Sergeant's Plate Eqp armour 4man.png The Bulwark
DODGE base: 5 DODGE base: 10 DODGE base: 15 DODGE base: 20 DODGE base: 25
HP base: 31 HP base: 37 HP base: 43 HP base: 49 HP base: 55


Each Hero has trinkets unique to them that only they can equip. The Man-at-Arms has seven; 2 common, 2 Crimson Court and 1 uncommon, rare and very rare. In the base game, his lower level trinkets are eye-patches and his high level trinkets are shields. The Crimson Court DLC adds a banner and toy soldier.

Trinket Image Trinket Name Rarity Class Restriction Origin Dungeon Effect Additional Notes
Inv trinket-cleansing eyepatch.png
Cleansing Eyepatch Common Man-at-Arms Weald
  • +30% Blight Resist
  • +20% Disease Resist
  • -2 DODGE


Inv trinket-sly eyepatch.png
Sly Eyepatch Common Man-at-Arms
  • +4 DODGE
  • -10% Stun Resist
  • -10% Move Resist


Inv trinket longevity eyepatch.png
Longevity Eyepatch Uncommon Man-at-Arms
  • +15% MAX HP
  • -2 SPD


Inv trinket-guardians shield.png
Rampart Shield Rare Man-at-Arms
  • +40% Move Skill Chance
  • +40% Stun Skill Chance
  • -20% DMG


Man at arms Shield.png
Guardian's Shield Very Rare Man-at-Arms
  • +10% PROT if in position 4
  • +50% Healing Received if in position 4
  • +5 DODGE if in position 4



The Crimson Court DLC added special Trinket Sets, two for each hero. They confer powerful bonuses to the hero equipped with them and having both equipped at once yields an additional bonus, which is shown greyed out at the bottom. The origin dungeon for all Trinket Sets is the Courtyard and they all have the rarity Crimson Court.

Trinket Image Trinket Name Class Restriction Effect Set Effect Quote Additional Notes
Inv trinket-cc set maa old unit banner.png Old Unit Standard Man-at-Arms
  • +25% Stun Skill Chance
  • +25% Debuff Skill Chance
  • +15% Deathblow Resist
  • +10% Stress
  • +25% DMG when Riposte
  • +10 ACC when Riposte
"Glory days? Hmph."
Inv trinket-cc set maa toy soldier.png Toy Soldier
  • +10% PROT
  • +3% CRT

District Bonus[edit | edit source]

The Crimson Court DLC adds Districts to the Hamlet, some of which confer passive benefits to heroes.

The gold cost of most Districts in Radiant Mode is significantly reduced. The price in Radiant mode is shown in parentheses.

Districts
Name Image Effect Cost
Training Ring
District Training Ring.png
Arbalest, Houndmaster, Man-at-Arms and Shieldbreaker receive:
  • +4 ACC
  • +10% MAX HP
Currency.gold.large icon.png
5000 (1000)
Currency.crest.icon.png
300
Currency.blueprint.icon.png
1

Customization[edit | edit source]

As for every hero, the Man-at-Arms has four different colour palettes to choose from: red, purple, blue and yellow.

Barks[edit | edit source]

Landing a Critical Hit[edit | edit source]

  • Outmaneuvered!
  • Now that is a proper flanking!
  • A devil's due!
  • Perfectly executed!
  • This line will not break!
  • We hold as one and strike as one!

Becoming Fearful[edit | edit source]

  • H-how flawed, my strategy!
  • We must fall back! We must retreat!
  • The classic strategems elude me!
  • Retreat, damn you! RETREAT!
  • Turn back, we are too far!

Stressing Party[edit | edit source]

  • What devilish mind shapes their strategy?
  • I cannot recognize their tactics! What comes?!
  • My mind is blank! How will I counter them?!

Switching Position to the Back[edit | edit source]

  • We are exposed!
  • Fall back!
  • We need to change formation!

Passing Turn[edit | edit source]

  • Which maneuver? Which strategem?!
  • I am blind to the next move.
  • No! I could overextend myself!

Camping Stress[edit | edit source]

  • I have marched in dark campaigns, but this...
  • The shades of those I have slain will not let me sleep.
  • The fire sputters and dims, like my spirit.

Getting Hit by Enemy[edit | edit source]

  • All is becoming as I'd feared!
  • My nightmares brought to life!

Enemy Missed Self[edit | edit source]

  • Death creeps too slowly!
  • I was frozen in place!

Party Member Attack Misses[edit | edit source]

  • Now it will slay us all!
  • You stray from the plan!

Party Member Getting Hit[edit | edit source]

  • Spare them! I cannot bear to lose more men!
  • This place is saving me for last.

Party Member Missed by Enemy[edit | edit source]

  • They could finish us at any time!
  • See how they taunt us!

Refusing to Move[edit | edit source]

  • I cannot avoid my destiny, this is my final stand.
  • This marks the spot where I die.

Refusing to Perform Camping Skills[edit | edit source]

  • My mind obsesses over my last defeat.
  • My will flees from the terror of this place.
  • It takes my entire being not to flee this place!

Becoming Paranoid[edit | edit source]

  • Dissenters - you spoil my tactics!
  • Eyes down, Private!
  • They aim to sneak up on us!
  • Cowards! Finks! Underminers! You are revealed!
  • Treachery in the ranks!

Stressing Party[edit | edit source]

  • You louts willfully spoil my manuevers!
  • Best you aim your weapons away from my back.
  • Do my own cohorts conspire with the enemy?

Switching Position to the Back[edit | edit source]

  • Is no position safe?!
  • I will not show my back to you cravens!
  • One of you has betrayed us!

Passing Turn[edit | edit source]

  • They know my plans!
  • Did you see them shift? We must hold fast!
  • Best I keep my plans from those who would betray me.

Random Action[edit | edit source]

  • Forgive me cohorts, I must move discreetly.
  • This is the only way I can escape!
  • I cannot be betrayed if I am unpredictable!

Camping Stress[edit | edit source]

  • Tonight, I sleep with one eye open. Heh.
  • I will slay anyone who moves against me this night.
  • Am I to lie beside scheming vipers?
  • Better to strike first against those who would betray you.

Attacking Party Member[edit | edit source]

  • Perhaps this will encourage loyalty!
  • I see demons peering from behind your eyes!
  • Traitorous viper!

Refusing to Retreat[edit | edit source]

  • Retreat? We will walk right into their trap!
  • Don't you see that this is what they want?!

Getting Hit by Enemy[edit | edit source]

  • They know my tactics!
  • Impossible! There is a traitor!

Enemy Missed Self[edit | edit source]

  • They have broken our formation!
  • They know my weaknesses!

Party Member Attack Misses[edit | edit source]

  • Who among us has disturbed your aim?!
  • You have sided with our enemies!

Party Member Getting Hit[edit | edit source]

  • Because they know our plans!
  • You play the victim to disguise your defection!

Party Member Missed by Enemy[edit | edit source]

  • They warned you of their attack!
  • It is said a viper will never strike another of its kin.

Refusing to Move[edit | edit source]

  • We are already surrounded, why hasten our end?
  • From here I can see those who would betray me.

Refusing to Use Item[edit | edit source]

  • Of course I trust you... just leave me to my own affairs.
  • These have been fouled by traitorous hands!

Refusing to Get Healed[edit | edit source]

  • So eager to heal me?
  • This is medicine?!
  • Such deception.

Refusing to Get Buffed[edit | edit source]

  • This is jiggery pokery, be off!
  • I will use my own, thank you!
  • It is not a question of trust, but a matter of survival.

Refusing to Perform Camping Skills[edit | edit source]

  • I will not help those who seek to undermine me.
  • Not now, we are surrounded!
  • So one of you can slip a knife in my back?

Refusing to be Target of Camping Skills[edit | edit source]

  • A viper's usury is demanded in blood.
  • The gall to try this to my face!

Refusing to Eat while Camping[edit | edit source]

  • Poison is said to be the worst way to die.
  • More craven attempts from my cohorts.

Becoming Masochistic[edit | edit source]

  • Let the blows fall! Strategy is born in blood!
  • Another scar is no difference!
  • The sting of injury dulls the grief for my brothers!
  • Wounds are the wages of battle, and I LIKE to get paid!
  • The searing pain is a most invigorating fire!

Stressing Party[edit | edit source]

  • A day without pain is a day unlived!
  • Hah, that woke me up!
  • I was counting on you to strike me!

Switching Position to the Front[edit | edit source]

  • I will gladly catch their blows!
  • To the line! I live to bleed!
  • One sweet wound is a sweeter stitching later!

Random Action[edit | edit source]

  • There is no thrill like the chaos of battle!
  • I invite my glorious end! Wound, by delicious wound!
  • The spirit of battle moves my limbs and guides my will!

Camping Stress[edit | edit source]

  • No tailor can rival me for stitching my own flesh.
  • I pray the battle is even bloodier on the morrow.
  • I study my wounds, I learn new tactics.

Marking Self[edit | edit source]

  • Here devils! Strike me! STRIKE ME!
  • I lower my shield to invite more sport.

Damaging Self[edit | edit source]

  • If you won't inspire me then I will!
  • Just had to pop my shoulder back into place.
  • Ahhh! That's it!

Refusing to Retreat[edit | edit source]

  • Finally a battle worthy of us and you lot want to slink away!
  • Not until I have drunk my fill of this battle!

Getting Hit by Enemy[edit | edit source]

  • More! MORE!
  • Blood is battle's most savoury spice.

Enemy Missed Self[edit | edit source]

  • Blazes, you were so close!
  • Damn, I moved the wrong way.

Party Member Getting Hit[edit | edit source]

  • How my envy stirs!
  • A wound is but a smile, depending on how you look at it.

Refusing to Move[edit | edit source]

  • And miss the sweet pain of battle?
  • I am here to bleed, and bleed I shall.

Refusing to Use Item[edit | edit source]

  • Pain is all I need.
  • Soldiers live to suffer!

Refusing to Get Healed[edit | edit source]

  • All this soldier needs is a nip of brandy, thank you.
  • By numbing the pain, I ignore the lesson of the blow.
  • No need for stitches yet!

Refusing to Get Buffed[edit | edit source]

  • That would taint the sweet smell of my blood!
  • There is no glory in witchcraft and strange charms!
  • Each wound earned is a lesson learned.

Refusing to Perform Camping Skills[edit | edit source]

  • A wounded soldier fights with more vigor.
  • Strive to become one with your pain!
  • I cannot deny you such a delicious experience.

Refusing to be Target of Camping Skills[edit | edit source]

  • I use the hurt to embolden my tactics.
  • No finer muse than pain.

Refusing to Eat while Camping[edit | edit source]

  • I would save myself for the feast of our return!
  • Hunger keeps me sharp on the field.

Becoming Abusive[edit | edit source]

  • To me, weaklings! Watch and learn!
  • Am I the only one here who has been in battle?!
  • Truth is, most of you won't survive this.
  • You are like a gaggle of pathetic recruits!
  • Incompetent fools!

Stressing Party[edit | edit source]

  • And to think I hold the line for you pukes!
  • Go on! Trip and fall on your own swords!
  • You would scatter like corpseflies if it wasn't for my drilling!

Random Action[edit | edit source]

  • I will keep my plan to myself, recruits.
  • None of you have the right to order me.
  • I don't need to justify my actions to you whelps.

Camping Stress[edit | edit source]

  • Which of you imbeciles has taken up smoking dung?
  • I wonder how many of you curs think you have truly earned this rest.
  • Your snoring distracts my planning!

Attacking Party Member[edit | edit source]

  • Back to your place in formation!
  • Out of my way! Don't trip me up!
  • The rod is a dog's best tutor!

Party Member Attack Hits[edit | edit source]

  • You are attacking out of turn!
  • You dolt, never attack without knowing the plan!

Party Member Attack Misses[edit | edit source]

  • You will have to answer for that!
  • Cur! You gift them our very lives!

Party Member Getting Hit[edit | edit source]

  • I cannot say I will miss you, oaf.
  • Fortune favours the brave, and spits on the coward.

Refusing to Move[edit | edit source]

  • Such insubordination!
  • And where would the green recruit like me to stand?

Refusing to Perform Camping Skills[edit | edit source]

  • Don't waste my time!
  • Would it end your whinging?
  • There is no balm for cowardice.

Refusing to be Target of Camping Skills[edit | edit source]

  • Back, clumsy oaf!
  • Vex me not with such insistence!

Becoming Selfish[edit | edit source]

  • Don't you dare forget who has been keeping us all alive!
  • Maybe I'll reveal my strategems, maybe I won't.
  • I am the backbone of this unit!
  • I am the ranking officer!
  • They think I am old and cannot count my coin. Fools.

Stressing Party[edit | edit source]

  • Oh you can hold the line yourself then? Best I take that!
  • I have the most stitches, I'll take the greatest share!
  • Give that here, for I am the shield between you and the grave!

Switching Position to the Front[edit | edit source]

  • You cannot lead as I can!
  • It is I who will guide us!
  • I suppose it falls to me to hold this position!

Switching Position to the Back[edit | edit source]

  • Of course this is part of the plan!
  • I can see more of the battle from there!
  • Someone else hold the line!

Passing Turn[edit | edit source]

  • This is the best move, for me.
  • A veteran knows when it is time to march and when it is time to rest.
  • This is part of my strategy, do not question me.

Random Action[edit | edit source]

  • Give way to the commanding officer!
  • When you have my experience, then you can shape the strategy!
  • This is how my plan must be executed!

Camping Stress[edit | edit source]

  • Let me rest so I can save your worthless hides on the morrow.
  • Pray I am still here to guide you when you awaken.
  • Quit moaning, left you plenty of stew.

Getting Hit by Enemy[edit | edit source]

  • I require a bandage, NOW!
  • They strike at the greatest threat!

Party Member Attack Hits[edit | edit source]

  • I will decide who attacks whom!
  • That was not my command!

Party Member Attack Misses[edit | edit source]

  • It all falls to me!
  • I will show you how a true professional advances!

Refusing to Perform Camping Skills[edit | edit source]

  • I am busy with planning!
  • No gain in it for me!
  • Never disturb an officer.

Becoming Hopeless[edit | edit source]

  • I cannot bear the weight of keeping you all alive.
  • When did I become Death's right hand?
  • I am a dull weapon wielded by the wicked hand of Fate!
  • I am haunted by visions of my betrayed men!
  • I knew only to follow orders! Forgive me brothers!

Stressing Party[edit | edit source]

  • I feel like I am but a child playing soldier.
  • What palsy rattles my shield? Is this the end?
  • I should have died with my brothers!

Switching Position to the Front[edit | edit source]

  • I have naught to lose. I will shield you.
  • This will be my last march.
  • Suicide? Perhaps.

Switching Position to the Back[edit | edit source]

  • I am out of your way now.
  • My position was ill-chosen.
  • I cannot hold them back. I cannot lead.

Passing Turn[edit | edit source]

  • Can I face every soldier's fate?
  • My heart is too heavy, my feet are made of lead.
  • After so many campaigns, now my spirit is defeated.

Random Action[edit | edit source]

  • Here, or there it matters not.
  • My experience deserts me in this place of despair.
  • It doesn't matter what we do in this charnel house.

Camping Stress[edit | edit source]

  • It is clear we are not made to survive this place.
  • I am not fit to lead you. Leave me here to die.
  • This is the grave I deserve, buried in the sins of war.
  • My tactics are ill suited to this place.

Marking Self[edit | edit source]

  • Quickly, send me to my brothers!
  • Better to die than suffer this regret I bear.

Damaging Self[edit | edit source]

  • Why can't I just finish it?!
  • Let my body feed the soil.

Refusing to Retreat[edit | edit source]

  • This old soldier knows this is his final skirmish.
  • The omens are poor. We are finished either way.

Refusing to Use Item[edit | edit source]

  • Save it for one who has the will to survive this place.
  • There is no salve for my guilty heart.

Refusing to Get Healed[edit | edit source]

  • Nothing can cure the disease of Time.
  • I am not meant to continue.
  • I would rejoin my departed brothers.

Refusing to Get Buffed[edit | edit source]

  • A reminder of how weak I truly am.
  • Despair infects everything in this place.
  • Save it for those who will survive.

Refusing to Perform Camping Skills[edit | edit source]

  • I would only make things worse.
  • I must reflect on my deeds.
  • Begone, I cannot help.

Refusing to be Target of Camping Skills[edit | edit source]

  • Pointless and inefficient.
  • No cure for this cursed old fool.

Refusing to Eat while Camping[edit | edit source]

  • I have no will to eat.
  • My stomach is knotted with despair.

Becoming Irrational[edit | edit source]

  • The flutes! Can no one else hear them?!
  • My stitches whisper recipes for the most delicious stew!
  • Someone has stolen my third hand!
  • The ball of my mace reflects the fires of Hell...
  • How curious you can see me, for I am long dead.

Stressing Party[edit | edit source]

  • The creaks of my armor mutter such ribald verses.
  • One skin for water, another for grog, or perhaps a skull will do...
  • Someone help take off this flesh, I wish to fly!

Switching Position to the Front[edit | edit source]

  • Retreat, NO - CHARGE! Hee hee...
  • I see my eye there as it sees me!
  • The ground dances on my feet!

Switching Position to the Back[edit | edit source]

  • Ants!! My armor is full of ants!
  • I saw the funniest dance the other day, can I show you?
  • This! This is the spot! Bring me my shovel!

Passing Turn[edit | edit source]

  • Hold still! Birds are nesting in our skulls!
  • I am caught in the spell of those damnable flutes...
  • My muscles follow another!

Random Action[edit | edit source]

  • Hup! 2-3-4!
  • My tactics have taken us upstream the River of Time!
  • And..NOW!

Camping Stress[edit | edit source]

  • Our mouths are filled with soldiers holding spears of bone.
  • My skin is the only bedroll I need. But I might take yours if it gets cold.
  • I sold my other eye to pay for this lovely belt.

Marking Self[edit | edit source]

  • I thirst and only mine own blood will do!
  • I am stitching a design in my flesh, strike me here!

Attacking Party Member[edit | edit source]

  • There is an imp on your shoulder!
  • I command you to be struck by me!

Damaging Self[edit | edit source]

  • This mace is too dull, see?
  • I will require additional armour.
  • You have just witnessed the ultimate strategem!

Refusing to Retreat[edit | edit source]

  • I have never seen such maneuvers! I would stay!
  • It is rude to interrupt an officer's strategem.

Getting Hit by Enemy[edit | edit source]

  • Good! Now the ringing is back!
  • That should do it!

Enemy Missed Self[edit | edit source]

  • Hah! Don't they know I'm a ghost?
  • A-la-la-dee and la-da-daaah!

Party Member Attack Hits[edit | edit source]

  • Why did you attack?! Only peace can bring us through!
  • You know the secret!

Party Member Attack Misses[edit | edit source]

  • All part of the dance, all part of the dance...
  • I command we all be friends and explore this place together!

Party Member Getting Hit[edit | edit source]

  • The customs in this place are strange beyond words.
  • The sharp things always find the soft things...

Party Member Missed by Enemy[edit | edit source]

  • Look at how the wind plays with us all.
  • The old unwritten rule to never let the enemy miss.

Refusing to Move[edit | edit source]

  • Not the time, not the season, not the hour, nor the reason!
  • My armor forbids it!

Refusing to Use Item[edit | edit source]

  • Pfah, simple gravedirt is all I need.
  • No no no no no no.

Refusing to Get Healed[edit | edit source]

  • Get your hands off of me, I am promised to another!
  • Kindly examine my wounded mace instead.
  • They would not approve.

Refusing to Get Buffed[edit | edit source]

  • Your fingers drip with maggots!
  • Not too close, I have just passed wind.
  • Hush! I hear my missing eye calling!

Refusing to Perform Camping Skills[edit | edit source]

  • What cockledoodledoo is this?
  • My mace disagrees, and I agree with it.
  • Already dead!

Refusing to be Target of Camping Skills[edit | edit source]

  • It screams at us from the very centre of the universe!
  • You really can't hear them, can you?

Refusing to Eat while Camping[edit | edit source]

  • I only eat food that has distinguished itself in battle!
  • My teeth marched off yesterday, perhaps some gruel instead?

Becoming Stalwart[edit | edit source]

  • I was reborn through the blood and betrayal of my own kin!
  • Hear me brothers! I will redeem my debt!

Reducing Own Stress[edit | edit source]

  • My brothers! I can feel their blessings!
  • Our cause unites us!

Becoming Courageous[edit | edit source]

  • Hah! Behind me! None shall pass!
  • All into formation and we are made invincible!

Reducing Party Stress[edit | edit source]

  • It seems there are miracles, but I am no saint.
  • Lean on me, you need not ask.

Becoming Focused[edit | edit source]

  • Yes! Our victory is assured through these tactics!
  • I am one with my mace! I am one with my shield!

Buffing a Party Member[edit | edit source]

  • Strike while they are exposed!
  • Heed my strategem and you will crush them.

Becoming Powerful[edit | edit source]

  • I am forgiven! I am free!
  • We are as one! None can stop us!

Buffing Party[edit | edit source]

  • Let us press together!
  • They are exposed by our manoeuvers!

Becoming Vigorous[edit | edit source]

  • I am your wall! Fear nothing!
  • That's it! Upwards and onwards warriors!

Self Healing[edit | edit source]

  • Ah! My heart roars to serve alongside such stalwarts!
  • For a moment, my soul's guilt is lifted. For a moment...

Separator.png

This article or section may contain spoilers about the final boss. You might want to avoid reading further if you don't want to spoil the surprise for yourself!

Raid failure banner.png
I go with a clear conscience. I've given my all.
~ The Man-at-Arms on being executed by the Heart of Darkness.
Separator.png

This article or section may contain spoilers about the final boss. You might want to avoid reading further if you don't want to spoil the surprise for yourself!

Raid failure banner.png

Trivia[edit | edit source]

  • Both the Man-at-Arms' and Vestal's weapon are called "Mace," despite both the artwork and stats of the weapons being entirely different.
  • The Man-at-Arms introduced two new mechanics to the game when he was added; guarding and ripostes.
  • The predetermined name of the Man-at-Arms is Barristan, a reference to a character from Game of Thrones.
  • The guild text refers to Man-at-Arms' shield as a buckler, but it is actually a heater shield.

Comic[edit | edit source]

Navigation

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Heroes MiniScrollpip.png Abomination MiniScrollpip.png Antiquarian MiniScrollpip.png Arbalest MiniScrollpip.png Bounty Hunter MiniScrollpip.png Crusader MiniScrollpip.png Grave Robber MiniScrollpip.png Hellion MiniScrollpip.png Highwayman MiniScrollpip.png Houndmaster MiniScrollpip.png Jester MiniScrollpip.png Leper MiniScrollpip.png Man-at-Arms MiniScrollpip.png Occultist MiniScrollpip.png Plague Doctor MiniScrollpip.png Vestal
DLC MiniScrollpip.png Flagellant MiniScrollpip.png Shieldbreaker
Variants MiniScrollpip.png Musketeer