Occultist

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Occultist
Occultist.png
Base Stats
Resolve 1 2 3 4 5
MAX HP 19 23 27 31 35
DODGE 10 15 20 25 30
PROT 0% 0% 0% 0% 0%
SPD 6 6 7 7 8
ACC MOD +0 +0 +0 +0 +0
CRIT 7.5% 8% 8.5% 9% 9.5%
DMG 4-7 5-8 6-10 6-11 7-13
Resistances
Poptext stun.png Stun 20% Poptext move.png Move 20%
Poptext poison.png Blight 30% Poptext bleed.png Bleed 40%
Poptext disease.png Disease 40% Poptext debuff.png Debuff 60%
Deathsdoor.png Death Blow 67% Tray trap disarm.png Trap 10%
Other information
Movement 2 forwards, 2 backwards.
Religious No
Provisions None


To fight the abyss, one must know it...

The Occultist is one of the playable Character Classes in Darkest Dungeon.

Description[edit | edit source]

Knowledge - the poison of man. Since time began, it has been the folly of men such as the Ancestor. Many have sought it out, but those who discover the truth of this world's secrets have found the revelations too much to bear. The Occultist, however, has utilized that same knowledge to further his understanding of the eldritch. His pursuits in antediluvian apprehension have left his body fragile and weak, but it has made his mind sharp and his capabilities most versatile. From the back, he can channel his baleful energy to strike those hiding in the shadows or pull them forward, removing all filth from his presence. With his curses, he can expel a foe's strength or open them up for devastation. His eldritch powers can rend the souls of even the most foul of beasts leaving them motionless, but at the cost of calling the ever-looming shadows closer.

While mostly destructive, the Occultist can also use his profane powers to reconstruct flesh and heal wounds. This technique is powerful, but unpredictable as it may restore a man to perfect health or tear apart their flesh. At camp, he practices rituals and rites that can empower his allies and even bring them back from the brink of death, but many of these eccentric practices can leave both the Occultist and his companions troubled. The gate to hell is open, and this man will seal it away with the very power it gave him.

Combat Skills[edit | edit source]

A lifetime of scholarly inquest into ancient and forbidden lore has opened the Occultist's mind to the powers of the void. Debilitating curses and maddeningly impossible support skills are his specialty. The void, however, is an unpredictable power, and consequently skills' effectiveness can vary dramatically, and usually come at a cost of light, or stress. -Guild
Sacrifical Stab
Sacrificial Stab.png Range Rank Target Damage Accuracy Crit mod Effect Self
Melee
Grey dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Red dot.pngRed dot.pngRed dot.pngGrey dot.png
+0% 80 10% +15% DMG vs Eldritch
Further levels
Level 2 +0% 85 11% +20% DMG vs Eldritch
Level 3 +0% 90 11% +25% DMG vs Eldritch
Level 4 +0% 95 12% +30% DMG vs Eldritch
Level 5 +0% 100 12% +35% DMG vs Eldritch
Abyssal Artillery
Abyssal Artillery.png Range Rank Target Damage Accuracy Crit mod Effect Self
Ranged
Yellow dot.pngYellow dot.pngGrey dot.pngGrey dot.png
Grey dot.pngGrey dot.pngRed dotr.pngRed dotl.png
-25% 85 5% +15% DMG vs Eldritch
Further levels
Level 2 -25% 90 6% +20% DMG vs Eldritch
Level 3 -25% 95 6% +25% DMG vs Eldritch
Level 4 -25% 100 6% +30% DMG vs Eldritch
Level 5 -25% 105 7% +35% DMG vs Eldritch
Weakening Curse
Weakening Curse.png Range Rank Target Damage Accuracy Crit mod Effect Self
Ranged
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Red dot.pngRed dot.pngRed dot.pngRed dot.png
-75% 95 5% -30% DMG (100% base)
Further levels
Level 2 -75% 100 6% -32% DMG (110% base)
Level 3 -75% 105 6% -35% DMG (119% base)
Level 4 -75% 110 6% -37% DMG (129% base)
Level 5 -75% 115 7% -40% DMG (139% base)
Wyrd Reconstruction
Wyrd Reconstruction.png Rank Target Heal Crit mod Effect Self
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
0-13 Bleed (59% base)
1 pt/rd for 3 rds
Further levels
Level 2 0-15 Bleed (69% base)
1 pt/rd for 3 rds
Level 3 0-17 Bleed (base 69%)
2 pt/rd for 3 rds
Level 4 0-19 Bleed (79% base)
2 pt/rd for 3 rds
Level 5 0-22 Bleed (85% base)
3 pt/rd for 3 rds
Vulnerability Hex
Vulnerability Hex.png Range Rank Target Damage Accuracy Crit mod Effect Self
Ranged
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Red dot.pngRed dot.pngRed dot.pngRed dot.png
-90% 95 5% Mark,
-15 DODGE (100% base)
Further levels
Level 2 -90% 100 6% Mark,
-16 DODGE (110% base)
Level 3 -90% 105 6% Mark,
-17 DODGE (119% base)
Level 4 -90% 110 6% Mark,
-18 DODGE (129% base)
Level 5 -90% 115 7% Mark,
-20 DODGE (139% base)
Hands from the Abyss
Hands from the Abyss.png Range Rank Target Damage Accuracy Crit mod Effect Self
Ranged
Grey dot.pngGrey dot.pngYellow dot.pngYellow dot.png
Red dot.pngRed dot.pngRed dot.pngGrey dot.png
-50% 90 10% Stun (110% base),
Torch -5
Further levels
Level 2 -50% 95 11% Stun (120% base),
Torch -5
Level 3 -50% 100 11% Stun (129% base),
Torch -5
Level 4 -50% 105 11% Stun (139% base),
Torch -5
Level 5 -50% 110 12% Stun (149% base),
Torch -5
Daemon's Pull
Daemon's Pull.png Range Rank Target Damage Accuracy Crit mod Effect Self
Ranged
Yellow dot.pngYellow dot.pngYellow dot.pngGrey dot.png
Grey dot.pngGrey dot.pngRed dot.pngRed dot.png
-50% 90 5% Pull 2 (100% base),
Clear Corpses
Further levels
Level 2 -50% 95 6% Pull 2 (110% base),
Clear Corpses
Level 3 -50% 100 6% Pull 2 (119% base),
Clear Corpses
Level 4 -50% 105 6% Pull 2 (129% base),
Clear Corpses
Level 5 -50% 110 7% Pull 2 (139% base),
Clear Corpses


Camping Skills[edit | edit source]

At rest, the Occultist will attempt communion with the dark and impossible forces of the void in an effort to strengthen himself and the party. Such efforts are frequently taxing, however, exacting a toll in darkness and stress. - Survivalist

Camping skills are special skills heroes can use while they are camping. They take a certain number of "respite" points to use, and can only be used once per camp (unless the skill says otherwise). Most heroes have three shared camping skills and all heroes have 4 unique camping skills (With the Flagellant being the exception having only unique camping skills). Only 4 of these can be equipped at one time. Any Buffs or lasting effects given from a camping skill lasts for 4 battles.

All of the Occultist's rites and rituals during camp will cause stress, if not to himself than the others who are unnerved by it. But with effects that buff damage, heal a great about of his own stress, prevent the Night-Time Ambush and even remove mortality debuffs, they may be worth the risk.

Abandon Hope
Abandon Hope.png
Time Cost Target Description
1 Self/All Companions Self only: -25 stress on self

+10 stress on other party members (50% chance)
+5 stress on other party members (50% chance)

Bark "Why should we fret? We'll all be worms soon enough."
Dark Ritual
Dark Ritual.png
Time Cost Target Description
4 Self/One Companion -100 torch

+15 stress on self
+50% heal on target
Remove Death’s Door debuffs on target

Bark "G'NATH ELDRATCHANAR F'THGYLL GRY'NDOT!"
Dark Strength
Dark Strength.png
Time Cost Target Description
2 Self/One Companion +15 stress on self

+20% DMG on target

Bark "Let the eldritch powers course!"
Unspeakable Commune
Unspeakable Commune.png
Time Cost Target Description
3 Self/All Companions +7 stress on other party members

Prevents a nighttime ambush

Bark "G'NATH ELDARTCHANAR F'THGYLL GRY'NDOT!"

Encourage
Encourage.png
Time Cost Target Description
2 One
Companion
Reduce stress by 15
Bark "Song is proven to raise moral. So... a one and a two and a..."
"Two plus two is four. See? Things are not so uncertain."
"Fear is a mental state; change your mind and you conquer it."
Wound Care
Wound Care.png
Time Cost Target Description
2 One
Companion
Heal 15%
Removes target bleeding
Removes target blight
Bark "Anatomy is hardly my specialty, I'll admit."
"I am now glad I attended a liberal arts university."
"Best complete this procedure. The blood...it riles me."
Pep Talk
Pep Talk.png
Time Cost Target Description
2 One
Companion
-15% Stress (4 combats)
Bark "We must work together, as the tribal-folk do"
"You must distract your mind. Think of happier times."
"I know a rite for this. It will calm you."


Tactical Analysis[edit | edit source]

The Occultist has a flexible playstyle that allow him to fulfill multiple roles.

  • Primary Healer
  • Debuffs / Stuns / Movement
  • Damage, primarily against backline enemies and Eldritch

Wyrd Reconstruction is a powerful heal, exceeded only by the reliability of the Vestal. It can restore over 30 points of damage in a single use, or might heal 0 AND cause bleeding on your ally. As such, it's advisable not to rely on it at clutch moments, and to keep a Plague Doctor (or other bleed removing heroes such as the Grave Robber or Hellion) handy to resolve this quickly. It is however worth noting that Wyrd Reconstruction on higher levels has a higher chance to bleed and causes higher damage/round. This means that keeping the skill on a low level might be a viable choice, especially when using Trinkets to counteract the lower healing power.

The Occultist has an array of stuns, movement and debuffs available to him. You can mark targets for the likes of the Arbalest and Bounty Hunter to take advantage of, and reduce the damage output of single foes very effectively. You can also pull backline troops out of position, ruining enemy formations.

While lacking the outright damage of other heroes, the occultist does have a high % crit, and can sometimes surprise you by hitting hard. He's particularly effective against backline troops, and gets strong bonuses against Eldritch enemies. This makes him extremely handy in the Cove as part of a Plague Doctor/Occultist combo.

Equipment[edit | edit source]

Scholarly robes, better suited to the library than the harsh realities of adventuring, are all the Occultist has brought with him. His rituals and chants require deft movements of hand and finger, so better he be unencumbered that he may channel the power of his morbid fetish: the polished skull of a dead man.
~ Blacksmith

Unlike other games, equipment upgrades in Darkest Dungeon are linear, all bought at the Blacksmith.

Skull
Level 1 Level 2 Level 3 Level 4 Level 5
Eqp weapon 0occ (1).png Battered Skull Eqp weapon 0occ (2).png Bleached Skull Eqp weapon 0occ (3).png Fine Skull Eqp weapon 0occ (4).png Scholar's Skull Eqp weapon 0occ (5).png The Mentor's Skull
DMG base: 4-7 DMG base: 5-8 DMG base: 6-9 DMG base: 6-11 DMG base: 7-13
CRT base: 7% CRT base: 8% CRT base: 9% CRT base: 9% CRT base: 10%
SPD base: 4 SPD base: 4 SPD base: 5 SPD base: 5 SPD base: 6
Robes
Level 1 Level 2 Level 3 Level 4 Level 5
Eqp armour 0occ.png Tattered Robes Eqp armour 1occ.png Scholar's Robes Eqp armour 2occ.png Academic's Robes Eqp armour 3occ.png Antiquarian Robes Eqp armour 4occ.png Dark Inquisition
DODGE base: 10 DODGE base: 15 DODGE base: 20 DODGE base: 25 DODGE base: 30
HP base: 23 HP base: 25 HP base: 27 HP base: 31 HP base: 35


Each Hero has trinkets unique to them that only they can equip. The Occultist has seven; 2 common, 2 Crimson Court and 1 uncommon, rare and very rare. In the base game, his lower level trinkets are incense and his high level trinkets are cauldrons. The Crimson Court DLC adds a vial of sand and tentacle idol, likely both symbols of the pact he struck.

Trinket Image Trinket Name Rarity Class Restriction Origin Dungeon Effect Additional Notes
Inv trinket-eldritch killing incense.png
Eldritch Killing Incense Common Occultist
  • +4% CRT vs Eldritch
  • +20% DMG vs Eldritch


Inv trinket-evasion incense.png
Evasion Incense Common Occultist
  • +8 DODGE
  • -1 SPD


Inv trinket-cursed incense.png
Cursed Incense Uncommon Occultist
  • +40% Debuff Skill Chance
  • +20% Move Skill Chance
  • -10% MAX HP


Inv trinket-sacrificial cauldron.png
Sacrifical Cauldron Rare Occultist
  • +15% DMG
  • +10% Stress


Inv trinket-demons cauldron.png
Demon's Cauldron Very Rare Occultist
  • +40% Stun Skill Chance
  • +40% Debuff Skill Chance
  • +1% CRT
  • -10% Virtue Chance
  • +15% Stress



The Crimson Court DLC added special Trinket Sets, two for each hero. They confer powerful bonuses to the hero equipped with them and having both equipped at once yields an additional bonus, which is shown greyed out at the bottom. The origin dungeon for all Trinket Sets is the Courtyard and they all have the rarity Crimson Court.

Trinket Image Trinket Name Class Restriction Effect Set Effect Quote Additional Notes
Inv trinket-cc set occ blood pact.png Blood Pact Occultist
  • +4 SPD if Torch below 60
  • +25% DMG if Torch below 60
  • -25% Bleed Skill Chance
  • -10% MAX HP
  • +15 DODGE
"The bargain is struck!"
Inv trinket-cc set occ vial of sand.png Vial of Sand
  • +25% Debuff Skill Chance
  • +25% Stun Skill Chance
  • +25% Move Skill Chance

District Bonus[edit | edit source]

The Crimson Court DLC adds Districts to the Hamlet, some of which confer passive buffs to heroes.

The gold cost of most Districts in Radiant Mode is significantly reduced. The price in Radiant mode is shown in parentheses.

Districts
Name Image Effect Cost
Athenaeum
District Library.png
Antiquarian, Occultist and Plague Doctor receive:
  • +15% Blight Skill Chance
  • +15% Debuff Skill Chance
  • Interacting with Knowledge Curios heals 15 Stress.

(Stack of Books, Bookshelf, Pile of Scrolls, Alchemy Table, Occult Scrawlings, Eerie Coral, Bas-Relief, Bloodflowers, Pile of strange Bones, Throbbing Coccoons, Throbbing Hive)

Currency.gold.large icon.png
2500 (1000)
Currency.deed.icon.png
110
Currency.blueprint.icon.png
1

Customization[edit | edit source]

As for every hero, the Occultist has four different colour palettes to choose from: beige, black, violet and green.

Barks[edit | edit source]

Landing a Critical Hit[edit | edit source]

  • Another fool for the fire!
  • Uneducated savage!
  • So uncivilized!
  • FM'LATGH, GRAH'N.
  • MNAHN'T GOF'NN.
  • Y'LW'NAFH N'GHFT.
  • Behold! The unquenchable fire of the stars!

On Death's Door[edit | edit source]

  • This was not the deal we struck!

Becoming Fearful[edit | edit source]

  • My mind flies in an empty abyss! So horrible!
  • I see the blackened vault! Vast, limitless, terrible!
  • I feel terror grasping at my soul!
  • Fear is a mental construct... I must deny it!
  • My control is fading! It is coming through!

Stressing Party[edit | edit source]

  • We cannot win! It is simple math!
  • These creatures are a death-sending! Formed of murder!
  • No... My will falters! I feel It tearing through!

Switching Position to the Back[edit | edit source]

  • I must retreat... before the fear breaches my control!
  • Calm, professor... Calm!
  • Society must surely fall to such blind conviction!

Passing Turn[edit | edit source]

  • My willpower has faltered... the mind, compromised...
  • I cannot concentrate -- so unsettled I am.
  • I have stared overlong into the fuliginous abyss.

Camping Stress[edit | edit source]

  • We dare not linger... the air is foul here.
  • Put out the light! We attract danger!
  • Shh!.. You announce our location with your idle talk!

Getting Hit by Enemy[edit | edit source]

  • No! (grunting) NO! It must not be set free!
  • Protect me! (groaning) It is coming through!

Enemy Missed Self[edit | edit source]

  • Stars above! What foolishness brought me here!
  • Protect me! HEEELP!

Party Member Attack Misses[edit | edit source]

  • We'll be picked off one by one! It is simple numbers!
  • Knowledge of the afterlife will soon be mine...

Party Member Getting Hit[edit | edit source]

  • No!... I feel It coming through!...
  • Keep away from me!... (grunt)... I cannot control It!

Party Member Missed by Enemy[edit | edit source]

  • This path takes us to oblivion! Let us change our fate!
  • I saw greatness in my future... Now I see shadow!

Refusing to Move[edit | edit source]

  • THIS ONE WILL STAY HERE AND WATCH YOU ALL DIE.
  • No. Death shall be my greatest expedition.

Refusing to Perform Camping Skills[edit | edit source]

  • There are voices... You also hear them, yes?
  • I cannot. My mind is occupied with preventing flight.
  • You see that?! That is no natural mist!

Becoming Paranoid[edit | edit source]

  • I must stay ever-vigilant, lest It take me...
  • Is it the wind that howls so unmercifully...?
  • It is here. It lurks at the periphery of my mind...
  • We must hurry! Fetid aberrations nip at our heels!
  • The others fear my power... I must remain wary of them.

Stressing Party[edit | edit source]

  • This is not real... it is an illusion of the mind!
  • They have brought me here on purpose... A trap...
  • They seek to kill me and set It free! NO!

Switching Position to the Back[edit | edit source]

  • No! My power is mine alone! Only I can bear it!
  • I know what they want... It is mine, you hear me!
  • My dark traveler calls to them. They seek its favor.

Passing Turn[edit | edit source]

  • My mind gives way - I cannot!
  • I am wiser than that.
  • Ha! A textbook diversion. I am not tricked so easily.

Random Action[edit | edit source]

  • I... I cannot tell what is real, what illusion!
  • Motes of black dance before me! What is happening?!
  • YOU CANNOT EVEN CONTROL YOUR OWN THOUGHTS, WEAKLING.

Camping Stress[edit | edit source]

  • The others must surely know my secret by now...
  • Must not let the others guess my true nature...
  • My ritual scrolls are out of order. Who could have...?

Attacking Party Member[edit | edit source]

  • THE STAR-GODS KNOW YOUR MIND, PUNY MORTAL.
  • THEY DESIRE MY POWER. YOU WILL SHOW IT TO THEM.

Refusing to Retreat[edit | edit source]

  • Nonsense. Entertain your deceptions elsewhere.
  • I think not. If you doubted us, you should not have paid us.

Getting Hit by Enemy[edit | edit source]

  • They've been spying on us... They KNOW us.
  • Blast! ... What villain has cast them upon us?

Enemy Missed Self[edit | edit source]

  • This cretin... Has it out for me, I think.
  • I should not have worn red. I stand out like a lantern.

Party Member Attack Misses[edit | edit source]

  • No one - not even a child - could have missed that...
  • That was not logical. What are you hiding?!

Party Member Getting Hit[edit | edit source]

  • I have seen that one... in my dreams! My nightmares!
  • They are driven by demonic power. Mark my words...

Party Member Missed by Enemy[edit | edit source]

  • No one - not even a child - could have missed that...
  • That was not logical. What are you hiding?!

Refusing to Move[edit | edit source]

  • You may trick the others, but not I. Hold firm.
  • Please, I am too old for these palace intrigues...

Refusing to Use Item[edit | edit source]

  • Enough of your flea market snake oil!
  • Please, I am too old to be tricked so.

Refusing to Get Healed[edit | edit source]

  • Stay back. I know you seek to steal my power.
  • I'll not have you rifling my things!
  • Cease! Your intentions are painfully obvious!

Refusing to Get Buffed[edit | edit source]

  • Your silly tricks are powerless against me!
  • You think I am blind? I can see through your soul!
  • Your deceit is laid bare. Do not try that again.

Refusing to Perform Camping Skills[edit | edit source]

  • ... You seek to distract me. Go on, deny it!
  • What is your game? Rob me while I look away?
  • Ha! I am trained in mind-reading, you know...

Refusing to be Target of Camping Skills[edit | edit source]

  • Stop. Stop... Let me think this through.
  • That is unnecessary. And potentially unsanitary.

Refusing to Eat while Camping[edit | edit source]

  • I trust you utterly, but I swear I saw a beetle.
  • (gags)... No, it's lovely, I'm just... full. Now.

Becoming Masochistic[edit | edit source]

  • DESTROY THIS BODY. IT IS MY CAGE.
  • STRIP AWAY THE MORTAL FLESH. SEE MY GLORY.
  • AM'YOGHN KTAH MYEP NGORHEM. NYARLATHOTEP FOGRAAHG.
  • WOUND THIS PATHETIC CREATURE. IT BEGS FOR DEATH.
  • I WILL GORGE MYSELF ON THIS BODY'S BLOOD. KRT'RAGHN MYA.

Stressing Party[edit | edit source]

  • If you wish to meet It, then by all means...
  • Yes... cut me down. You only seal your demise.
  • HRRRRRAAAGH, YES. SAVAGE THIS BODY. SET ME FREE.

Switching Position to the Front[edit | edit source]

  • The greatest strides demand great sacrifice.
  • Acquisition of first-hand knowledge always carries a cost...
  • Nothing ventured, nothing gained.

Random Action[edit | edit source]

  • MAKE YOUR FEAST UPON THIS PITIFUL MAN. HA-HAAAAA.
  • GRRAAAAAA! SAVAGE THIS CREATURE. SPILL HIS BRAINS.
  • FREE ME FROM THIS MORTAL PRISON, YOU M'RORGH R'KHNAS!

Camping Stress[edit | edit source]

  • Must not sleep... must not surrender to dreams...
  • If I sleep now, It will see me. Must resist... must...
  • This food tastes of ash... but I must eat...

Marking Self[edit | edit source]

  • Demon! Reveal your darkest works, that I may learn!
  • FOE OR FOOL -- ALL ARE MY PUPPETS.

Damaging Self[edit | edit source]

  • Yes... soon It shall reveal itself.
  • Witness my will! See that I cannot be dissuaded!

Refusing to Retreat[edit | edit source]

  • Ha. Perhaps it is time I and It went our separate ways...
  • Hmm. I find I rather like a little... humiliation. (grin)

Getting Hit by Enemy[edit | edit source]

  • You cannot dissuade me. Not even your cruel weapons can.
  • If you kill me, the black-beast will devour you. (grins)

Enemy Missed Self[edit | edit source]

  • And so I am forced to go on, I with my dark hitchhiker.
  • You are fair pitiless, to spare a tainted old sorcerer.

Party Member Getting Hit[edit | edit source]

  • I would sacrifice myself similarly, given the chance...
  • No! Focus your hatred on me! ME!

Refusing to Move[edit | edit source]

  • No. I am placed perfectly. Right near the action.
  • Learning is itself risky. So hold fast, and pay attention.

Refusing to Use Item[edit | edit source]

  • No thank you. I rather like a little self-torture.
  • STAY BACK, OR I WILL CRUSH YOU. THIS FOOL MUST DIE.

Refusing to Get Buffed[edit | edit source]

  • SOW YOUR EVIL ON THIS MAN. HE LONGS FOR RELEASE.
  • HA HA HA HAAAAAAA. G'ROMALKIN DUH'ROTARK GLON.
  • NO... It feeds on my blood... Must starve It out...

Refusing to Perform Camping Skills[edit | edit source]

  • ... Honestly, I'm not sure I wish to survive...
  • No. Peril is the very font of bravery. I read that.
  • You seek contentedness... but that is an illusion.

Refusing to be Target of Camping Skills[edit | edit source]

  • I prefer the pain. It drowns out the voice...
  • There can be no victory without challenge.

Refusing to Eat while Camping[edit | edit source]

  • A light belly has always served me well.
  • No thank you. Just a little coffee and biscuit.

Becoming Abusive[edit | edit source]

  • COWER, FOOLS. CHMOR BROGH PHTREEA LROM. HA HASSA.
  • They cannot begin to guess Its power.
  • You boorish brigands are an insult to the human intellect.
  • There exists techniques to treat all flavors of idiocy...
  • RLMARG AROMPHA TRAMAL. YOUR DEATHS ARE IRRELEVANT.

Stressing Party[edit | edit source]

  • FOOLISH FLESHY INSECTS. FGH'HORAK JOMORALSH.
  • CH'THON SHEBBOTH. I WILL BREAK YOU.
  • YOUR PATHETIC UNIVERSE IS WHEAT TO THE SCYTHE.

Random Action[edit | edit source]

  • Interesting idea, though clearly an uninformed one.
  • Tsk, tsk, tsk... You should look to your schooling.
  • I daresay your experience in these matters is lacking.

Camping Stress[edit | edit source]

  • Silence! Can't you see I'm studying my scrolls!?
  • I am reminded of the value of public education...
  • Quiet, now. Or I'll hex you to sleep.

Attacking Party Member[edit | edit source]

  • Ignorant whelp! I will show you power!
  • I have more power than your pitiful mind can conceive!

Party Member Attack Hits[edit | edit source]

  • YOU THINK YOURSELF POWERFUL. BUT YOU ARE AN INSECT.
  • MORTALS FIGHTING MORTALS. WHAT DULL AMUSEMENT.

Party Member Attack Misses[edit | edit source]

  • I can hear It laughing at you... inside my mind.
  • You are improving. Albeit slowly.

Party Member Getting Hit[edit | edit source]

  • That wasn't particularly wise, now was it?
  • You should dodge next time. That's just a little tip.

Refusing to Move[edit | edit source]

  • A stagnant mind is indeed the result of adversity avoided...
  • I understand -- you are afraid. Ergo, I hold my ground.

Refusing to Perform Camping Skills[edit | edit source]

  • Fear clouds your undeveloped minds.
  • Disturb me again and I will burn you to the bone.
  • You have not seen mortal danger. You embarrass me.

Refusing to be Target of Camping Skills[edit | edit source]

  • ENOUGH OF YOUR SIMPLE TRICKS. SUBMIT TO MY POWER.
  • BRAINLESS HUMAN SPAWNLINGS. YOUR POWER IS AS NOTHING.

Becoming Selfish[edit | edit source]

  • Yes, I am on sabbatical. E'en so, I do not work for free.
  • If they filch one penny from me, I'll burn them alive.
  • Little lucre always comes in handy, tenured though I am...
  • Let me study the artifacts. Few others are qualified.
  • This is not my fair share. I know - I have studied maths.

Stressing Party[edit | edit source]

  • Do not touch their bodies! I must inspect them first!
  • Only fire can purify this taint! Stand aside!
  • Do not damage the head! I need it for my rituals!

Switching Position to the Front[edit | edit source]

  • This one could have artifacts of interest to my study!
  • I must observe their behaviour more closely...
  • Fascinating! Let me through a little. Lovely.

Switching Position to the Back[edit | edit source]

  • You younger folk should take the lead...
  • So tired... these arcane energies do take their toll.
  • I have done my part. Now it is your turn.

Passing Turn[edit | edit source]

  • I decline. The mind requires rest.
  • I cannot wield the dark arts endlessly. I must rest.
  • I must preserve my focus!

Random Action[edit | edit source]

  • The black-beast commands else... and I cannot argue.
  • My wondering mind commands a different tactic. Sorry.
  • Let us try something else. As a learning experience!

Camping Stress[edit | edit source]

  • Any artifacts we find should go to the university...
  • Give me all your candles. I require them for my rituals.
  • I am out of moustache wax. Let's make this quick.

Getting Hit by Enemy[edit | edit source]

  • Rather rough treatment for an honored scholar, no?
  • (pained grunt) I am too old for this.

Party Member Attack Hits[edit | edit source]

  • See? It's easy when you have a teacher like myself.
  • Good. The younger folk should indeed do most of the work.

Party Member Attack Misses[edit | edit source]

  • Fascinating. I could write a paper on misfortune about you.
  • Hold still... I want to fix your failure in my mind.

Refusing to Perform Camping Skills[edit | edit source]

  • You want me to spend my powers... for free?
  • You know, I have an enormous student loan debt...
  • If I give an inch, these louts will take a mile...

Becoming Hopeless[edit | edit source]

  • Leave me alone! Leave me to my commandeered mind!
  • I will never escape It. I will suffocate first.
  • I toyed with greatness -- now I suffer eternally.
  • They must never know what I am becoming... Never.
  • The beast is unhinging my mind. Dark fantasies emerge...

Stressing Party[edit | edit source]

  • I feel It boiling up within... It is coming through!
  • The black-beast presses against the veil...
  • No! If my strength wanes, all will come to despair...

Switching Position to the Front[edit | edit source]

  • Even if I succeed, I shall never be rid of... It.
  • Like all before us, our civilization must fall...
  • My will fades... the black-beast shall go free...

Switching Position to the Back[edit | edit source]

  • I see my hubris now... The supernatural IS superior.
  • With every incantation, the black-beast only strengthens...
  • All my study is meaningless in this arena!

Passing Turn[edit | edit source]

  • The fire will not answer... The stars denounce us.
  • My rituals are weakening. Without them, I am nothing...
  • Too late for that. It comes for us all.

Random Action[edit | edit source]

  • Please, we have far exceeded all logical thought.
  • Surrender yourself to the will of the black-beast...
  • Salvation is a construct of the fatigued mind...

Camping Stress[edit | edit source]

  • Cannot sleep... the black-beast is ever-roaring...
  • I would trade all my power for a glass of fresh water...
  • Will I ever possess my own mind again? Or am I lost?
  • Some think the Flame is holy. I know otherwise...

Marking Self[edit | edit source]

  • I cannot let It escape... DESTROY ME! NOW!
  • YES. FREE ME FROM THIS MORTAL PRISON. FREE ME.

Damaging Self[edit | edit source]

  • What do I care? Unleash this black-beast on the world!
  • Free me from this terrible matrimony!

Refusing to Retreat[edit | edit source]

  • I crave the most final experience. One you cannot read about.
  • Think positively: we shall know what no man alive can know.

Refusing to Use Item[edit | edit source]

  • If the mind cannot survive this, then I am surely dead.
  • I choose mind over matter. This at least remains true.

Refusing to Get Healed[edit | edit source]

  • It's no use. My wound cannot be cured...
  • You cannot cure my wound. No mortal can...
  • No. I traded fair and square for this...

Refusing to Get Buffed[edit | edit source]

  • Just let me go... You'll be doing the cosmos a favor.
  • I am a dying star. Let me burn out quietly.
  • There is no fighting it. We shall not survive.

Refusing to Perform Camping Skills[edit | edit source]

  • The black-beast speaks of doom... and I believe it.
  • We fall into blackness. Nothing can save us.
  • Oblivion is inevitable. Accept it.

Refusing to be Target of Camping Skills[edit | edit source]

  • There is no point. We cannot outplay perdition.
  • An inevitable doom is coming for us. Make your peace.

Refusing to Eat while Camping[edit | edit source]

  • I would, but... I have a stomach bug. Of a sort.
  • I would prefer to read. Thank you.

Becoming Irrational[edit | edit source]

  • There are suckers growing on my elbows!
  • MNAH GL'AK OBOOSHUU FTAGUH. HOM NGLUI.
  • KADISHTU FORMAZ GLER'AKTII. FOMALHAUT BEG'INN.
  • MEN'ALISH GRAK NI'KTOO SIRIUS. HOORVAN GRAK SNOOAVC!
  • Warm is the dawn, yet so distant the horizon...

Switching Position[edit | edit source]

  • FOOLISH MORTAL. ATTACK AND YOU MAY YET LIVE.
  • Ungh... my head, pounding.... pounding from the inside!
  • So much rage... It fights to tear through!

Passing Turn[edit | edit source]

  • I... cannot... ungh... the black-beast has seized me!
  • The orbs are not beings... They are balls of fire...
  • ...countless worlds boiling in a Stygian broth...

Random Action[edit | edit source]

  • MAKE YOUR PEACE, MORTALS. I BURN THROUGH.
  • I AM THE BLACK-BEAST. PERISH IN FLAME.
  • HG'ROKAN MANOGASN EL'CTHORGHRAKORH L'LOARX-R'GHAN.

Camping Stress[edit | edit source]

  • No.. (grunts)... I will not! They deserve a chance!
  • No... no, you can't make me... I will not...
  • Summers at the beach... love in the forest... in the glens...

Marking Self[edit | edit source]

  • Approach and die! I will vomit this demon upon you!
  • You want to see power? Kill me then, and despair.

Attacking Party Member[edit | edit source]

  • CHAOS AND RUIN. (deafening laughter)
  • THERE IS NO LIGHT. NO BLACK. ONLY PANDEMONIUM.

Damaging Self[edit | edit source]

  • I SHALL BREAK HIM AS C'THOGUS WILL BREAK THIS WORLD.
  • I WILL SMASH THIS PATHETIC CELL AND RETURN TO THE STARS.

Refusing to Retreat[edit | edit source]

  • NOOO! ... (weird grunting)... NO, YOU STAY IN THERE!
  • STOP! We... (labored breathing)... We must flee! PLEASE!

Getting Hit by Enemy[edit | edit source]

  • COME AGAIN, FOOL. I WILL TEACH YOU SUFFERING.
  • YOU TEST ME, MORTAL. FIGHT, OR I SHALL ABANDON YOU.

Enemy Missed Self[edit | edit source]

  • KORTCH-AN R'KHORTH, YOU PATHETIC WEAKLING.
  • RAHM'NORVATH M'CROHAN TOOLEN'BAHT.

Party Member Attack Hits[edit | edit source]

  • PATHETIC. YOU ARE LITTLE MORE THAN DUST.
  • GLORY IS A MORTAL ILLUSION. A VEIL FOR THE INSIGNIFICANT.

Party Member Attack Misses[edit | edit source]

  • AS'KARAKH NOMARAGH. BOMORAL'CH TO-YUMILAF. IA IA IA.
  • BURN, INSECT. BURN IN THE FIRE OF TIME.

Party Member Getting Hit[edit | edit source]

  • The stars wheel above us... They foretell of doom!
  • Nothing but blackness for you... for us all.

Party Member Missed by Enemy[edit | edit source]

  • SIGGRATH'THAN HORROBAHD. MIK.
  • FIGHT AND DIE, GOD-PAWNS. OBLIVION AWAITS.

Refusing to Move[edit | edit source]

  • STAY BACK. YOG'HRANITH NELCHARIQ.
  • YOU STRUGGLE AND FIGHT, AND THE OLD ONES WEAVE YOUR FATE.

Refusing to Use Item[edit | edit source]

  • KEEP YOUR TRINKETS. I NEED NOTHING BUT THIS MAN'S HEART!
  • FOOLISH MORTAL INSTRUMENTS. THEY CANNOT TOUCH THE SOUL.

Refusing to Get Healed[edit | edit source]

  • SAVE YOUR IMPOTENT EFFORTS. THIS ONE IS MINE.
  • YOU WILL NOT SAVE HIM. HE IS MINE BY RIGHT.
  • IT IS TOO LATE, MORTAL. HIS SOUL BELONGS TO ME.
  • DO NOT TOUCH HIM. WE HAVE A CONTRACT.

Refusing to Get Buffed[edit | edit source]

  • You wish to feel my fire? I can oblige if you wish...
  • Stay back! The black-beast... It has seen you!
  • It does not want your mercy. It wants only death!

Refusing to Perform Camping Skills[edit | edit source]

  • THESE LIVES ARE NOT WORTH OUR TIME. IGNORE THEM.
  • NO. YOU SHALL KNOW DESPAIR BEFORE MY COMING.
  • FOOLISH MORTALS. YOU RAGE AND STRUGGLE FOR NOTHING.

Refusing to Eat while Camping[edit | edit source]

  • KEEP YOUR FOUL PROVISIONS. THEY STINK OF WEAKNESS.
  • BRING ME HUMAN FLESH, OR NOUGHT ELSE. GO.

Becoming Stalwart[edit | edit source]

  • Foolishness, this fear! I deny it utterly!
  • The civilized mind can o'erperch any abyss!

Reducing Own Stress[edit | edit source]

  • Fell energy courses through me...
  • Such dark power... Would that it were truly mine.

Becoming Courageous[edit | edit source]

  • No evil can stand against the united human intellect!
  • We have survived thus far! We can survive so much more!

Reducing Party Stress[edit | edit source]

  • My power has healed them, true... but at what cost?
  • The black-beast is merciful this day...

Becoming Focused[edit | edit source]

  • One quieted mind can defeat all the world's ills.
  • Ah... the serenity of total mental concentration.

Buffing a Party Member[edit | edit source]

  • YES, MORTAL CH'TROG. USE MY POWER. (evil laughter)
  • Beware... The black-beast's power carries hidden costs.

Becoming Powerful[edit | edit source]

  • The moon waxes... blood-dark and roaring.
  • Physique, soul, and intellect, in perfect harmony.
  • The stars have aligned.

Buffing Party[edit | edit source]

  • The black-beast does not share his power freely...
  • GO FORTH, KINDLING, AND BURN IN STARFIRE.

Becoming Vigorous[edit | edit source]

  • Psychosomatics, wielded artfully, are akin to magic.
  • Mind over matter!

Self Healing[edit | edit source]

  • DIE ANOTHER DAY, MORTAL. I HAVE NEED OF YOU.
  • SARTHOR'GOR AN PHIROAH. MARASTH LIKA'LAH BOH'NROTH.

Separator.png

This article or section may contain spoilers about the final boss. You might want to avoid reading further if you don't want to spoil the surprise for yourself!

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Finally, the face of my tormentor. Come, then.
~ Occultist on being the one chosen to be sacrificied to the Heart of Darkness.
Separator.png

This article or section may contain spoilers about the final boss. You might want to avoid reading further if you don't want to spoil the surprise for yourself!

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Trivia[edit | edit source]

  • The "eldritch language" the occultist often speaks during fights is R'lyehian, one of the languages spoken in H.P. Lovecraft's Cthulhu mythos. Some can be translated but most seems to be made up by the devs. There is a partial translation here.
  • He is a reference of the Lovecraft's character Abdul Alhazred also known as "the mad arab" , phantomatic writer of the Necronomicon. In fact "Alhazred" can be one of the Occultist's pregenerated names.
  • He is the only hero to have both a combat skill to clear corpses and a camping skill to prevent the nighttime ambush.
  • Given his "final" bark and some of the lines he uses when being on Death's Door/afflicted, it can be assumed he has made a pact with some eldritch entity in order to gain his dark powers.
Separator.png

This article or section may contain spoilers about the final boss. You might want to avoid reading further if you don't want to spoil the surprise for yourself!

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  • If you take him to the last fight of the game, it becomes clear the one he made the deal with is also the last boss of the game.

Navigation

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Heroes MiniScrollpip.png Abomination MiniScrollpip.png Antiquarian MiniScrollpip.png Arbalest MiniScrollpip.png Bounty Hunter MiniScrollpip.png Crusader MiniScrollpip.png Grave Robber MiniScrollpip.png Hellion MiniScrollpip.png Highwayman MiniScrollpip.png Houndmaster MiniScrollpip.png Jester MiniScrollpip.png Leper MiniScrollpip.png Man-at-Arms MiniScrollpip.png Occultist MiniScrollpip.png Plague Doctor MiniScrollpip.png Vestal
DLC MiniScrollpip.png Flagellant MiniScrollpip.png Shieldbreaker
Variants MiniScrollpip.png Musketeer