Plague Doctor

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Plague Doctor
Plague Doctor.png
Base Stats
Resolve 1 2 3 4 5
MAX HP 22 26 30 34 38
DODGE 5 10 15 20 25
PROT 0% 0% 0% 0% 0%
SPD 7 7 8 8 9
ACC MOD +0 +0 +0 +0 +0
CRIT 2.5% 3% 3.5% 4% 4.5%
DMG 4-7 5-8 6-10 6-11 7-13
Resistances
Poptext stun.png Stun 20% Poptext move.png Move 20%
Poptext poison.png Blight 60% Poptext bleed.png Bleed 20%
Poptext disease.png Disease 50% Poptext debuff.png Debuff 50%
Deathsdoor.png Death Blow 67% Tray trap disarm.png Trap 20%
Other information
Movement 1 forwards, 1 backwards.
Religious No
Provisions Antivenom


What better laboratory than the blood-soaked battlefield?

The Plague Doctor is one of the playable Characters in Darkest Dungeon. She used to be the only class who could cure bleed and blight on other heroes.

Combat Skills[edit | edit source]

A doctor, researcher and alchemist who prefers to hang back, eating away at her foes with stacking damage-over-time abilities like toxic clouds & plague-filled grenades. She is equally effective in a support role, blinding and confusing foes while enhancing a party's survival with damage-increasing tonics, and remedies for bleed and blight effects.
~ The Guild
Noxious Blast
Noxious Blast.png Range Rank Target Damage Accuracy Crit mod Effect Self
Ranged
Yellow dot.pngYellow dot.pngYellow dot.pngGrey dot.png
Red dot.pngRed dot.pngGrey dot.pngGrey dot.png
-80% 95 2% Blight (100% base)
4 pts/rd for 3 rds
Further levels
Level 2 -80% 100 2% Blight (110% base)
4 pts/rd for 3 rds
Level 3 -80% 105 3% Blight (119% base)
5 pts/rd for 3 rds
Level 4 -80% 110 4% Blight (129% base)
5 pts/rd for 3 rds
Level 5 -80% 115 4% Blight (139% base)
6 pts/rd for 3 rds
Plague Grenade
Plague Grenade.png Range Rank Target Damage Accuracy Crit mod Effect Self
Ranged
Yellow dot.pngYellow dot.pngGrey dot.pngGrey dot.png
Grey dot.pngGrey dot.pngRed dotr.pngRed dotl.png
-90% 95 0% Blight (100% base)
4 pts/rd for 3 rds
Further levels
Level 2 -90% 100 0% Blight (110% base)
4 pts/rd for 3 rds
Level 3 -90% 105 1% Blight (119% base)
5 pts/rd for 3 rds
Level 4 -90% 110 2% Blight (129% base)
5 pts/rd for 3 rds
Level 5 -90% 115 2% Blight (139% base)
6 pts/rd for 3 rds
Blinding Gas
Blinding Gas.png Range Rank Target Damage Accuracy Crit mod Effect Self
Ranged
Yellow dot.pngYellow dot.pngGrey dot.pngGrey dot.png
Grey dot.pngGrey dot.pngRed dotr.pngRed dotl.png
-100% 95 Stun (100% base)
Further levels
Level 2 -100% 100 Stun (110% base)
Level 3 -100% 105 Stun (119% base)
Level 4 -100% 110 Stun (129% base)
Level 5 -100% 115 Stun (139% base)
Incision
Incision.png Range Rank Target Damage Accuracy Crit mod Effect Self
Melee
Grey dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Red dot.pngRed dot.pngGrey dot.pngGrey dot.png
+0% 85 5% Bleed (100% base)
1 pt/rd for 3 rds
Further levels
Level 2 +0% 90 6% Bleed (110% base)
1 pt/rd for 3 rds
Level 3 +0% 95 6% Bleed (119% base)
2 pt/rd for 3 rds
Level 4 +0% 100 6% Bleed (129% base)
2 pt/rd for 3 rds
Level 5 +0% 105 7% Bleed (139% base)
3 pt/rd for 3 rds
Battlefield Medicine
Battlefield Medicine.png Rank Target Heal Crit mod Effect Self
Yellow dot.pngYellow dot.pngGrey dot.pngGrey dot.png
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
1-1 Cure Blight/Bleed Cure Blight/Bleed
Further levels
Level 2 1-2 Cure Blight/Bleed Cure Blight/Bleed
Level 3 2-2 Cure Blight/Bleed Cure Blight/Bleed
Level 4 2-3 Cure Blight/Bleed Cure Blight/Bleed
Level 5 3-3 Cure Blight/Bleed Cure Blight/Bleed
Emboldening Vapours
Emboldening Vapours.png Rank Target Effect Self
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
+25% DMG,
+3 SPD
Further levels
Level 2 +27% DMG,
+4 SPD
Level 3 +29% DMG,
+5 SPD
Level 4 +31% DMG,
+6 SPD
Level 5 +33% DMG,
+7 SPD
Disorienting Blast
Disorienting Blast.png Range Rank Target Damage Accuracy Crit mod Effect Self
Ranged
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Grey dot.pngRed dot.pngRed dot.pngRed dot.png
-100% 95 0% Shuffle Single
Clear corpses
Stun (100% base)
Further levels
Level 2 -100% 100 0% Shuffle Single
Clear corpses
Stun (110% base)
Level 3 -100% 105 1% Shuffle Single
Clear corpses
Stun (119% base)
Level 4 -100% 110 2% Shuffle Single
Clear corpses
Stun (129% base)
Level 5 -100% 115 2% Shuffle Single
Clear corpses
Stun (139% base)


Camping Skills[edit | edit source]

The Plague Doctor makes use of experimental remedies and risky healing practices to cure her companions' ailments, and restore their vigor. Eager to prove the effectiveness of her latest untested concotion, she will inject herself - blindly faithful in its beneficial results.

~ Survivalist

Camping skills are special skills heroes can use while they are camping. They take a certain number of "respite" points to use, and can only be used once per camp (unless the skill says otherwise). Most heroes have three shared camping skills and all heroes have 4 unique camping skills (With the Flagellant being the exception having only unique camping skills). Only 4 of these can be equipped at one time. Any Buffs or lasting effects given from a camping skill lasts for 4 battles.

The Plague Doctor practices and experiments during camp, and her tonics yield health benefits for the party and herself. She can cure disease, buff and heal.

Experimental Vapours
Experimental Vapours.png
Time Cost Target Description
4 One Companion +50% heal on target
+33% healing received on target
Bark "Inhale this. It *should* make you feel much better."
The Cure
The Cure.png
Time Cost Target Description
1 Self Remove disease
+20% disease resistance
Bark "This injection shall fortify against any internal assault on my flesh."
Leeches
Leeches.png
Time Cost Target Description
2 One Companion Heal 15%
Remove target blight
Remove target disease
Bark "The leeches shall purify your blood."
Self-Medicate
Self-Medicate.png
Time Cost Target Description
3 Self -10 stress on self
+20% heal on self
Remove blight on self
Remove bleed on self
+10 ACC on self
Bark "This needle is for me. Finally."

Encourage
Encourage.png
Time Cost Target Description
2 One
Companion
Reduce stress by 15
Bark "Here...quaff this tonic. It restores the humors."
"Apply this unguent. It strengthens the will."
"Smoke this leaf. It will restore your confidence."
Wound Care
Wound Care.png
Time Cost Target Description
2 One
Companion
Heal 15%
Removes target bleeding
Removes target blight
Bark "Let me drain the fluids. They could be useful."
"Change that dressing twice daily and you may yet live."
"An impressive wound! Let me make a quick sketch."
Pep Talk
Pep Talk.png
Time Cost Target Description
2 One
Companion
-15% Stress (4 combats)
Bark "We can cure this place's ills. We are its medicine."
"Like a vaccine, we shall inoculate this land against evil!"
"Fear wears off in time, much like a mild poison."


Tactical Analysis[edit | edit source]

The Plague Doctor is an effective support character who specialises in Blight Damage. She also has the unique ability to reliably cure both Bleed and Blight on allies, while providing a small heal.

Many players like to take full advantage of her ability to hit multiple backline targets with both stuns and blight, rather than individual enemies in the front rank - as the damage output per target is almost the same. However, you should tailor your use of skills to the enemies you're likely to face in the given area.

She is most useful in the Ruins and Cove, where almost all enemies are vulnerable to Blight skills, and strong against Bleed.

She is much weaker in the Weald and Warrens, where the opposite is true. However, she can still stun and remove bleed/blight and at camp she can purge diseases. She can still inflict damage if you want by giving her the Bloody Herb to boost the DMG/ACC of her incision skill.

She has good synergy with the Occultist, with their combination allowing significant (and less risky) heals, as well as the ability to swiftly defeat enemy backlines.

Equipment[edit | edit source]

The Plague Doctor wears only light cloth - intent on remaining as far from melee combat as possible. From a distance she lobs toxic sachets that can blind, disorient, and eat away at her foes.

~ Blacksmith

Unlike other games, equipment upgrades in Darkest Dungeon are linear, all bought at the Blacksmith.

Grenades
Level 1 Level 2 Level 3 Level 4 Level 5
Eqp weapon 0doc (1).png Crude Sachets Eqp weapon 0doc (2).png Crafted Sachets Eqp weapon 0doc (3).png Diseased Sachets Eqp weapon 0doc (4).png Toxic Grenades Eqp weapon 0doc (5).png The Bubonic Herald
DMG base: 4-7 DMG base: 5-8 DMG base: 6-10 DMG base: 6-11 DMG base: 7-13
CRT base: 2.5% CRT base: 3.0% CRT base: 3.5% CRT base: 4.0% CRT base: 4.5%
SPD base: 7 SPD base: 7 SPD base: 8 SPD base: 8 SPD base: 9
Doctor's Robes
Level 1 Level 2 Level 3 Level 4 Level 5
Eqp armour 0doc.png Attendant's Robes Eqp armour 1doc.png Intern's Robes Eqp armour 2doc.png Doctor's Robes Eqp armour 3doc.png Surgeon's Robes Eqp armour 4doc.png The Malignant Mantle
DODGE base: 5 DODGE base: 10 DODGE base: 15 DODGE base: 20 DODGE base: 25
HP base: 22 HP base: 26 HP base: 30 HP base: 34 HP base: 38


Each Hero has trinkets unique to them that only they can equip. The Plague Doctor has eight; 3 common, 2 Crimson Court and 1 uncommon, rare and very rare. In the base game, her trinkets are herbs, vials and a censer. The Crimson Court DLC adds a subject notes and dissection tools.

Trinket Image Trinket Name Rarity Class Restriction Origin Dungeon Effect Additional Notes
Inv trinket-diseased herb.png
Diseased Herb Common Plague Doctor
  • +40% Disease Resist


Inv trinket-rotgut censer.png
Rotgut Censer Common Plague Doctor
  • +8 ACC
  • -5% MAX HP


Inv trinket-witchs vial.png
Witch's Vial Common Plague Doctor
  • +20% Stun Skill Chance


Inv trinket-bloody herb.png
Bloody Herb Uncommon Plague Doctor
  • +10 ACC Melee skills
  • +30% Bleed Skill Chance
  • +20% DMG Melee Skills


Inv trinket-poisoned herb.png
Poisoned Herb Rare Plague Doctor
  • +40% Blight Skill Chance
  • -15% MAX HP


Inv trinket-blasphemous vial.png
Blasphemous Vial Very Rare Plague Doctor
  • +15 ACC Ranged Skills
  • +40% Stun Skill Chance
  • +20% Blight Skill Chance
  • +25% Stress



The Crimson Court DLC added special Trinket Sets, two for each hero. They confer powerful bonuses to the hero equipped with them and having both equipped at once yields an additional bonus, which is shown greyed out at the bottom. The origin dungeon for all Trinket Sets is the Courtyard and they all have the rarity Crimson Court.

Trinket Image Trinket Name Class Restriction Effect Set Effect Quote Additional Notes
Inv trinket-cc set pd codex of plagues.png Subject #40 Notes Plague Doctor
  • +15% MAX HP
  • +35% Disease Resist
  • +15% Blight Skill Chance
  • +15% Stun Skill Chance
"Those fools at the University..."
Inv trinket-cc set pd dissection kit.png Dissection Kit
  • +35% Bleed Skill Chance
  • +25% DMG

District Bonus[edit | edit source]

The Crimson Court DLC adds Districts to the Hamlet, some of which confer passive buffs to heroes.

The gold cost of most Districts in Radiant Mode is significantly reduced. The price in Radiant mode is shown in parentheses.

Districts
Name Image Effect Cost
Athenaeum
District Library.png
Antiquarian, Occultist and Plague Doctor receive:
  • +15% Blight Skill Chance
  • +15% Debuff Skill Chance
  • Interacting with Knowledge Curios heals 15 Stress.

(Stack of Books, Bookshelf, Pile of Scrolls, Alchemy Table, Occult Scrawlings, Eerie Coral, Bas-Relief, Bloodflowers, Pile of strange Bones, Throbbing Coccoons, Throbbing Hive)

Currency.gold.large icon.png
2500 (1000)
Currency.deed.icon.png
110
Currency.blueprint.icon.png
1

Customization[edit | edit source]

As for every hero, the Plague Doctor has four different colour palettes to choose from: black, white, green and red.

Barks[edit | edit source]

Landing a Critical Hit[edit | edit source]

  • Look how they wither and die!
  • One more cadaver for the cart.
  • Become as dust!
  • Excise the tumor!
  • I'll keep this bit for later!
  • Bones break and flesh tears!

On Death's Door[edit | edit source]

  • All flesh fails, in the fullness of time.

Becoming Fearful[edit | edit source]

  • I am no stranger to death, but how can one bear these horrors!
  • I have seen much pain. And yet the thought chills me.
  • Blood in my eyes... blood in my throat.. blood...
  • ... pulse quickens... humours churn... body reacts...
  • So this is the death-bed fear, is it?

Stressing Party[edit | edit source]

  • The bell tolls for us!
  • The body stands, but the mind buckles.
  • My research fails us here. We must away!

Switching Position to the Back[edit | edit source]

  • Death reaches for me!
  • No... I am not prepared!
  • Their corruption is overwhelming!

Passing Turn[edit | edit source]

  • I... I am afraid!
  • N-no! I must consult my notes...
  • So c-c-cold... can't focus!

Camping Stress[edit | edit source]

  • I don't want to die down here...
  • Death lingers at the door...
  • If I die, leave my body here to feed the maggots.

Getting Hit by Enemy[edit | edit source]

  • I cannot die... Please! I have yet to prove myself!
  • This should not be possible! My recipe must be incorrect!

Enemy Missed Self[edit | edit source]

  • What?! But I warded against you!
  • Dammit! My repelling tonic isn't working!

Party Member Attack Misses[edit | edit source]

  • Death and dying feels so different on the receiving end...
  • You failed. And now death comes for us all.

Party Member Getting Hit[edit | edit source]

  • Death is coming. The all-devourer, the all-destroyer...
  • Here I am, death! CONSUME ME!

Party Member Missed by Enemy[edit | edit source]

  • I saw greatness in my future... Now I see shadow!
  • If we die, donate my body to the university.

Refusing to Move[edit | edit source]

  • The black breath... It goes in once, then nevermore...
  • The physiology of terror has gripped me. I cannot.

Refusing to Perform Camping Skills[edit | edit source]

  • Unpack my supplies here? With creatures about!?
  • No. My chemicals will attract the enemy.
  • There's no time for that! They are nearly here!

Becoming Paranoid[edit | edit source]

  • I see how you all conspire to end me!
  • This has all been a decoy to steal my formulas! Deny it!
  • You will not have my secrets! NO YOU SHALL NOT!
  • I hear the miasma... it whispers of suffering!
  • Stop breathing on me! I'll catch cold!

Stressing Party[edit | edit source]

  • The very air carries death upon it!
  • Even if we survive, more will follow!
  • Death has caught our scent. There is no escape.

Switching Position to the Back[edit | edit source]

  • You'll not have my formulae! They are MINE! MIIIIIINE!
  • My secrets are my own! Stay back!
  • They know I can wield plague and corruption! They hate me!

Passing Turn[edit | edit source]

  • Toxic conspiracies - I smell betrayal!
  • I must protect my formulae from prying eyes!
  • I demand a second opinion!

Random Action[edit | edit source]

  • I diagnose you all with treachery!
  • Do not doubt that I can smell your corruption.
  • Vile turpitude! I defy you!

Camping Stress[edit | edit source]

  • You're sick - all of you, sick!
  • Injuries can be treated. Emotional trauma however...
  • How many times must I remind you to WASH YOUR HANDS?

Attacking Party Member[edit | edit source]

  • You want my secrets! You would take them off my corpse!
  • You fear my knowledge. You cannot understand it!

Refusing to Retreat[edit | edit source]

  • Oh yes. And in our haste, we would simply abandon the loot.
  • And you'll come collect the loot later, I bet. Ha!

Getting Hit by Enemy[edit | edit source]

  • They can't be real! A hallucination!
  • I am weak... They have poison breath! Can you smell it?

Enemy Missed Self[edit | edit source]

  • I am attracting them somehow! My vapors must be off!
  • Foul creature! It knows my power!

Party Member Attack Misses[edit | edit source]

  • Your deception has been found out. Traitor!
  • Your trickery stands out like a rotting wound!

Party Member Getting Hit[edit | edit source]

  • That one is diseased! I see all the signs!
  • Smell that? ALMOND! THEY ARE POISONOUS!

Party Member Missed by Enemy[edit | edit source]

  • How could they have missed? It defies all sense...
  • I am no fool. You have paid them to spare you. Deny it!

Refusing to Move[edit | edit source]

  • Detestable urchin! I'll not fall prey to your... guile!
  • I'd rather keep you where I can see you...

Refusing to Use Item[edit | edit source]

  • ... Did you wash that?
  • Ew, no. It may have... germs.

Refusing to Get Healed[edit | edit source]

  • I know medicine...I recognize a knife in the back!
  • Get away from me! Have you not trained at all?
  • Thank you, but may I recommend a career as a butcher?

Refusing to Get Buffed[edit | edit source]

  • I have studied medicine enough...I see you are but a knife in the back!
  • Does that have any proven medicinal effect?
  • There is no science in that! Shamanism, perhaps!

Refusing to Perform Camping Skills[edit | edit source]

  • Absolutely not. These formulae are too valuable.
  • They would try to copy my work. I cannot risk that.
  • No... no, I must save my supplies. For later...

Refusing to be Target of Camping Skills[edit | edit source]

  • This is not medicine. It's another of your fandangos.
  • I've no patience for your... nostrums.

Refusing to Eat while Camping[edit | edit source]

  • What, pray tell, is in this... "food?"
  • (sniff) Oh god! Smells of decomposing navel!

Becoming Masochistic[edit | edit source]

  • I can survive endless blight! Cast it upon me!
  • Injury is the source of infection... sweet infection.
  • Finally... the doctor becomes the patient!
  • Ah... my wounds fester... I must have MORE!
  • Cut me again, villain. My humours seed the night air!

Stressing Party[edit | edit source]

  • Blood and bone! We are all blood and bone!
  • These scars and wounds merely temper my flesh!
  • Do thy worst! You will not find me lacking!

Switching Position to the Front[edit | edit source]

  • I've seen a lifetime of horrors - come on then!
  • What doesn't kill you, makes you stronger!
  • One more dance with death!

Random Action[edit | edit source]

  • Knowledge requires risk... and pain!
  • Nothing ventured, nothing gained!
  • I will go to any lengths to prove my theories!

Camping Stress[edit | edit source]

  • Hah! I don't even want the wounds to heal.
  • Must save these scabs for later.... ouch! .... ow!
  • ... and two drops of blood... Aye, that smarts!

Marking Self[edit | edit source]

  • Injure me! I can heal any wound!
  • Stand forth! Test the strength of my physic!

Damaging Self[edit | edit source]

  • When one is a healer, one is nearly immortal!
  • A scratch worries me not! Life and death are my playthings!

Refusing to Retreat[edit | edit source]

  • Every wound is the genesis of a new world.
  • No. I am testing my new pain-relieving tonic.

Getting Hit by Enemy[edit | edit source]

  • Yes... feed my blood to the crawling things!
  • Fools. If my blood were to somehow penetrate your flesh...

Enemy Missed Self[edit | edit source]

  • No... Kill me! Save me from myself!
  • This death could be quick. A luxury in these times.

Party Member Getting Hit[edit | edit source]

  • Work your evil on me, villain! I crave the knowledge of it!
  • No, me, me! I need wounds to feed my experiments!

Refusing to Move[edit | edit source]

  • There is a foul breeze where I stand. I must learn its nature.
  • No. I must keep these wounds out of the light. So they... improve.

Refusing to Use Item[edit | edit source]

  • I can heal myself, thank you.
  • Stop! I am testing a theory!

Refusing to Get Healed[edit | edit source]

  • Leave me - the pain fuels my focus.
  • Stay back. I am cultivating this wound... for science.
  • The body's natural healing will suffice today.

Refusing to Get Buffed[edit | edit source]

  • You're no more qualified than I.
  • The body and mind can o'ercome all. Watch.
  • I put my trust exclusively in the corporeal.

Refusing to Perform Camping Skills[edit | edit source]

  • ... I prescribe two parts placebo, one part hardship.
  • Sometimes blood is just as useful outside as in.
  • Preventing injury is not my area of study.

Refusing to be Target of Camping Skills[edit | edit source]

  • No thank you. I am training my immunity.
  • I prefer a good bleeding.

Refusing to Eat while Camping[edit | edit source]

  • I would rather expire slowly than eat this.
  • No. Fasting sharpens the instincts.

Becoming Abusive[edit | edit source]

  • You are all mewling babes. I will show you strength!
  • Silence! Or I'll expose you all to corrosive humours!
  • Your wake bears the linger of rotting flesh...
  • You halfwits are interrupting my concentration!
  • Uneducated brutes! The ignorance! The idiocy!

Stressing Party[edit | edit source]

  • Your wounds aid my studies immensely!
  • Hmmm... deformed at birth or merely hideous?
  • Gah! Your rank odors suggest a fungating wound!

Random Action[edit | edit source]

  • Medicine marks a new age, ignorant barbarians!
  • Yes, pray for salvation! Meanwhile, I will WORK for it!
  • You rely overmuch on luck. I prefer truth!

Camping Stress[edit | edit source]

  • Cross me and you'll wake up sick.
  • I marvel at some people's ignorance. For shame.
  • Conversation? No. ... Vivisection? Very possibly...

Attacking Party Member[edit | edit source]

  • You are fouling my aim! Brute! Idiot!
  • You have more value as a cadaver for my experiments.

Party Member Attack Hits[edit | edit source]

  • Butcher! Absolutely no precision at all.
  • You make a better patient than a surgeon...

Party Member Attack Misses[edit | edit source]

  • No, NO! Where is your passion? Where is your focus?!
  • I can see your potential! And yet you spurn it!?

Party Member Getting Hit[edit | edit source]

  • ... You would be worth more to me as a cadaver.
  • So many useful organs... all wasted on you.

Refusing to Move[edit | edit source]

  • Stop pestering me! Or I shall poison your grog!
  • You share my air too willingly. It is your loss, fool...

Refusing to Perform Camping Skills[edit | edit source]

  • Ha! My tonics are not for such weaklings as these!
  • In my professional opinion, nothing can be done for such sorry patients!
  • Why bother? You are all little more than meat.

Refusing to be Target of Camping Skills[edit | edit source]

  • You are unschooled, yes? Then I must decline.
  • I'll not risk sullying my physique with your bumbling efforts!

Becoming Selfish[edit | edit source]

  • If anyone gets out alive, it will be me!
  • Perhaps the party would make a donation to my research?
  • Surely you find my experiments to be of great value...
  • My fees just increased. Don't question me -- I am a doctor!
  • Save the physic first! Else who will maintain your vigor?

Stressing Party[edit | edit source]

  • I won't end up a plaything for amateur physicians!
  • Don't touch the bodies until I've inspected them!
  • I claim their bodies... for science!

Switching Position to the Front[edit | edit source]

  • Let me through, I'm a doctor!
  • Step aside! Let a professional demonstrate!
  • I must make a record of their death! For science!

Switching Position to the Back[edit | edit source]

  • I won't be the one who ends up on the pile!
  • Shield me while I concoct another batch!
  • I must update my notes!

Passing Turn[edit | edit source]

  • Keep back - I'm quarantined!
  • It's my life! I'll decide how to spend it!
  • That would compromise my experiment!

Random Action[edit | edit source]

  • I must be allowed to continue my researches!
  • Nonsense! I shall not deviate from standard practice!
  • Not now! My work here is almost done!

Camping Stress[edit | edit source]

  • I bear the brunt of our troubles, and should be rewarded accordingly.
  • That's a nasty cough. Let me collect the spittle.
  • Urinate in this flask. No, you're fine -- I just need it.

Getting Hit by Enemy[edit | edit source]

  • Dammit! My vials are broken! That will cost extra!
  • This was my favorite smock. Now you shall perish.

Party Member Attack Hits[edit | edit source]

  • Don't damage the brain! I need a sample!
  • Don't cut it up! I need it whole for my experiments!

Party Member Attack Misses[edit | edit source]

  • Gods. Move over. Let me show you how a professional does it.
  • You lack expertise, clearly. I can train you, for a fee...

Refusing to Perform Camping Skills[edit | edit source]

  • No. My supplies are not unlimited.
  • Mmmmm... treatment is unnecessary. Carry on.
  • (sigh) My time is too valuable for these trivialities!

Becoming Hopeless[edit | edit source]

  • Sorrow and toil...sorrow and toil.
  • Those fools will never respect my work...
  • So cold inside. Like a morgue.
  • I have nothing... I offer little more than a corpse.
  • These tests are fruitless! I verge on failure!

Stressing Party[edit | edit source]

  • How has it come to this?
  • It seems that true evil can indeed defy the intellect.
  • All my training, yet still I am incompetent...

Switching Position to the Front[edit | edit source]

  • I'm just another body for the pile.
  • There is no avoiding the coming death.
  • Finally... my turn to meet the Reaper.

Switching Position to the Back[edit | edit source]

  • Leave me to wither...
  • Death's cold embrace entraps my soul.
  • I withdraw, as an owl from the dawn.

Passing Turn[edit | edit source]

  • We're all infested with rotteness, anyway.
  • I see disembodied eyes... floating in arsenic...
  • And so my organs, too, shall adorn a university shelf...

Random Action[edit | edit source]

  • All my study, all for naught.
  • My work is a shambles! I have nothing to live for!
  • I'd rather die than face my peers in disgrace...

Camping Stress[edit | edit source]

  • Why press on? Let us wait here for sickness and death.
  • I have spilled my latest batch of plague. We're doomed.
  • Nonsense! There is no Light and no God! Just death!

Marking Self[edit | edit source]

  • If I must die, I am taking you all with me!
  • Approach! Approach, and know the Reaper as I have!

Damaging Self[edit | edit source]

  • There is only one proper, true way to test death...
  • And I shall be judged by all those who died under my knife...

Refusing to Retreat[edit | edit source]

  • (laughs softly) I'll not deny my body its final rest.
  • We have failed. But our bodies will feed so, so many...

Refusing to Use Item[edit | edit source]

  • There is no cure for the broken spirit...
  • I am too far gone... You waste your materials.

Refusing to Get Healed[edit | edit source]

  • My wounds are my own.
  • The cortex has already failed. Why spare the corpus?
  • There is no saving me. The wound already festers.

Refusing to Get Buffed[edit | edit source]

  • Your efforts are a bandage applied to a tumor.
  • No technique exists that can defy death.
  • No. If I die, it is the way of elan vital.

Refusing to Perform Camping Skills[edit | edit source]

  • My instincts are dulled... it is this blasted gloom.
  • ... Perhaps you should seek a second opinion.
  • No. "Auribus teneo lupum," as they say.

Refusing to be Target of Camping Skills[edit | edit source]

  • You would make a poor battlefield physician...
  • Save your arts... This patient is too far gone.

Refusing to Eat while Camping[edit | edit source]

  • I cannot eat while my research suffers...
  • Seems both my appetite and confidence have atrophied...

Becoming Irrational[edit | edit source]

  • Burst those boils! Leech those wounds!
  • Where did that scalpel go... Eh, I will find it later.
  • There are shapes cavorting in the mist. Look there!
  • My feet smell of gangrene! YOU - smell these!
  • Eureka! Bubonic plague and lavender TOGETHER!

Stressing Party[edit | edit source]

  • One heart, two lungs, two hands!
  • Is plague evil? Or evil plague? Evil? PLAGUE??
  • 1, 2, 3, 4, the human heart shall beat no more...

Switching Position[edit | edit source]

  • Coughing, choking, prodding, poking...
  • 5, 6, 7, 8, store the bodies in a crate...
  • Medice -- cura te ipsum!

Passing Turn[edit | edit source]

  • Ring around the rosie, pocket full of posie...
  • No mortal can flee the black wind...
  • Here is the colour of death: light inverted.
  • 9, 10, 11, 12, in mind and body, I must delve...

Random Action[edit | edit source]

  • Ignorant professors - you will respect my studies, I swear it!
  • Pain is the kindling; death, fire.
  • Viscera painted on the cottage floor...

Camping Stress[edit | edit source]

  • The plague is not death, it is life.
  • Have you ever smelled a cadaver? (sigh) Exquisite.
  • If I could find my scalpel, I'd improve your face.

Marking Self[edit | edit source]

  • 17, 18, 19, 20, splatter the ground with blood aplenty!
  • We shall all know death. You sooner than others.

Attacking Party Member[edit | edit source]

  • The age of plague begins!
  • Fester and die, dear creature!

Damaging Self[edit | edit source]

  • I prescribe death.
  • Heather and lilac and juniper and lavender...

Refusing to Retreat[edit | edit source]

  • Coat thyself in this ointment. It will restore your courage!
  • Craven fool! Do you not see that death is a beginning?

Getting Hit by Enemy[edit | edit source]

  • The lob-lolly is dead! The lob-lolly is DEAD! (moan)
  • The blood is black... Scorched by sickness...

Enemy Missed Self[edit | edit source]

  • Split the skin. Break the ribs. Remove the lung.
  • A rare specimen indeed. Drain it and seal it in wax.

Party Member Attack Hits[edit | edit source]

  • Quickly! Staunch the bleeding! And get me leeches!
  • Excuse me - where is the apothecary? I've run out of mold.

Party Member Attack Misses[edit | edit source]

  • Two... yes two... two drops amaranth... NO, THREE!
  • Tiny creatures... infinitesimal small... Too small to see!

Party Member Getting Hit[edit | edit source]

  • Scrape out that wound and save it in this jar for me.
  • I smell gangrene about you. Like expensive perfume.

Party Member Missed by Enemy[edit | edit source]

  • Bones are like stone... MADE of stone... Shatter like stone!
  • Pop the skull. Drain the fluid. Find release...

Refusing to Move[edit | edit source]

  • Wounds heal slowly... Corruption moves quickly...
  • What is the speed of nature? Is there a fixed rate?

Refusing to Use Item[edit | edit source]

  • CAREFUL! I have been running an experiment here!
  • The black plague runs even this far. I can smell it.

Refusing to Get Healed[edit | edit source]

  • One germ helping another? Hah!
  • Tiny animals under glass... Smaller than sand...
  • Healing IS the disease, I tell you!

Refusing to Get Buffed[edit | edit source]

  • You, assist me? Ridiculous!
  • Approach any closer and I'll trepan you.
  • No. I am testing my pain threshold this day.

Refusing to Perform Camping Skills[edit | edit source]

  • I dub it "yersinia pestis." Yes. A fine name.
  • I cannot. I am too far behind on my note-taking.
  • I approach thee, fingers smeared with aconite...

Refusing to be Target of Camping Skills[edit | edit source]

  • (incoherent muttering)
  • 13, 14, 15, 16, excise the heart, the liver, the spleen...

Refusing to Eat while Camping[edit | edit source]

  • Nine, ten, eleven, twelve! Crack the ribs, then dig and delve!
  • Death floats on the wind... nests in my hand.

Becoming Stalwart[edit | edit source]

  • The prospect of death does not frighten me!
  • Even the will benefits from the immune response!

Reducing Own Stress[edit | edit source]

  • I have truly mastered life and death.
  • The corpus responds! Wounds heal -- scars fade!

Becoming Courageous[edit | edit source]

  • We can survive illness or injury!
  • Do not underestimate the body. It is virile.

Reducing Party Stress[edit | edit source]

  • You see? No physic alive can match my arts!
  • Despair not! I will vaccinate you against the plague of evil!

Becoming Focused[edit | edit source]

  • Ill fortune will not deter me from my goal!
  • Armor is no defense against plague.

Buffing a Party Member[edit | edit source]

  • Yes... I see my tonic is finally taking effect.
  • And now you see the power of my ministrations. Go forth.

Becoming Powerful[edit | edit source]

  • A special mixture for my many enemies!
  • I will heal this afflicted land.

Buffing Party[edit | edit source]

  • Yes... My special batch is taking effect. (chuckle)
  • Such power... It has infected us all.

Becoming Vigorous[edit | edit source]

  • Ah... my tonics are taking effect.
  • Even steel cannot pierce a healthy immune system!

Self Healing[edit | edit source]

  • Another victory for the lymphatic glands.
  • No one may kill that which defies death.

Separator.png

This article or section may contain spoilers about the final boss. You might want to avoid reading further if you don't want to spoil the surprise for yourself!

Raid failure banner.png
Not me! I am a learned scholar!
~ The Plague Doctor on being executed by the Heart of Darkness.
Separator.png

This article or section may contain spoilers about the final boss. You might want to avoid reading further if you don't want to spoil the surprise for yourself!

Raid failure banner.png

Trivia[edit | edit source]

  • One of the Plague Doctor's pregenerated names is "Paracelsus," who is credited as the founder of toxicology.
  • The predetermined name of the Plague Doctor is Badu.
  • While most characters have seven trinkets, The Crusader, Highwayman, Plague Doctor and Vestal all have the most at eight.


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