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"The first is she increases the amount of loot the party can carry in a stack, and the second is identifying valuable treasures that look common enough that the uneducated would dismiss as garbage. " -> shouldnt the text be a bit more specific in regard to the inventory stack size and the extra loot?

You're quite right. I will take care of that now. Also, making talk messages, please end it with 4 ~ in a row, because then this last part will show up and we'll know who said it and when GentleIceZ (talk) 03:35, 19 March 2016 (UTC)

got it and well done! 17:38, 22 March 2016 (UTC)

On the Steam forums we're discussing whether the antiquarian's Trinket Scrounge is worth abusing, by simply entering dungeons, camping a few times, and heading home. I'm calling this "backyard camping".  :) I'll need someone to sanity-check my math (I suspect I've forgotten how to do expected value estimates)... but given these chances and prices:

Very common trinkets: 10/25 * 750 = 300 Common trinkets: 7/25 * 1125 = 315 Uncommon trinkets: 5/25 *1500 = 300 Rare trinkets: 2/25 * 2250 = 180 Very rare trinkets: 1/25 * 3750 = 150

Then each camp opportunity should give an average of 1245 gold per antiquarian. So for pure cash, unless you're in a tight spot it's just better to just complete quests, as this advances hero resolve and grants other benefits. However, if you're like me and you've lost some beloved trinkets to champion party wipes, or you keep not seeing trinkets you want and you wish to increase the number and variety you get to game the odds, then this might be a good option.

(edit: If my calculation is right, then I'll try updating the page at some point with that info) 00:37, 24 March 2016 (UTC)