I'm trying to add a new parameter to this box: Movement. Can someone help me out? My HTML is no good. This information would have saved the life of my poor Arbalest in position 4 who couldn't move forward to heal herself.
From the game files, the current move info is as follows. Note the first number refers to backwards movement, the second number refers to forwards movement.
abomination combat_move_skill: .id "move" .level 0 .type "move" .move 2 1 .launch 4321
arbalest combat_move_skill: .id "move" .level 0 .type "move" .move 2 0 .launch 4321
Bounty Hunter combat_move_skill: .id "move" .level 0 .type "move" .move 2 2 .launch 4321
Crusader combat_move_skill: .id "move" .level 0 .type "move" .move 1 1 .launch 4321
Grave Robber combat_move_skill: .id "move" .level 0 .type "move" .move 2 2 .launch 4321
Hellion combat_move_skill: .id "move" .level 0 .type "move" .move 0 1 .launch 4321
Highwayman combat_move_skill: .id "move" .level 0 .type "move" .move 2 2 .launch 4321
Hound master combat_move_skill: .id "move" .level 0 .type "move" .move 2 2 .launch 4321
Jester combat_move_skill: .id "move" .level 0 .type "move" .move 3 3 .launch 4321
Leper combat_move_skill: .id "move" .level 0 .type "move" .move 0 1 .launch 4321
Man-at-arms combat_move_skill: .id "move" .level 0 .type "move" .move 2 2 .launch 4321
Occultist combat_move_skill: .id "move" .level 0 .type "move" .move 2 2 .launch 4321
Plague Doctor Combat_move_skill: .id "move" .level 0 .type "move" .move 1 1 .launch 4321
Vestal combat_move_skill: .id "move" .level 0 .type "move" .move 1 1 .launch 4321 Mrbunnyban (talk) 07:32, 28 January 2016 (UTC)
Thank you GentleIceZ!Mrbunnyban (talk) 13:01, 29 January 2016 (UTC)
You're welcome GentleIceZ (talk) 21:33, 29 January 2016 (UTC)