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I'm trying to add a new parameter to this box: Movement. Can someone help me out? My HTML is no good. This information would have saved the life of my poor Arbalest in position 4 who couldn't move forward to heal herself.

From the game files, the current move info is as follows. Note the first number refers to backwards movement, the second number refers to forwards movement.

abomination combat_move_skill: .id "move" .level 0 .type "move" .move 2 1 .launch 4321

arbalest combat_move_skill: .id "move" .level 0 .type "move" .move 2 0 .launch 4321

Bounty Hunter combat_move_skill: .id "move" .level 0 .type "move" .move 2 2 .launch 4321

Crusader combat_move_skill: .id "move" .level 0 .type "move" .move 1 1 .launch 4321

Grave Robber combat_move_skill: .id "move" .level 0 .type "move" .move 2 2 .launch 4321

Hellion combat_move_skill: .id "move" .level 0 .type "move" .move 0 1 .launch 4321

Highwayman combat_move_skill: .id "move" .level 0 .type "move" .move 2 2 .launch 4321

Hound master combat_move_skill: .id "move" .level 0 .type "move" .move 2 2 .launch 4321

Jester combat_move_skill: .id "move" .level 0 .type "move" .move 3 3 .launch 4321

Leper combat_move_skill: .id "move" .level 0 .type "move" .move 0 1 .launch 4321

Man-at-arms combat_move_skill: .id "move" .level 0 .type "move" .move 2 2 .launch 4321

Occultist combat_move_skill: .id "move" .level 0 .type "move" .move 2 2 .launch 4321

Plague Doctor Combat_move_skill: .id "move" .level 0 .type "move" .move 1 1 .launch 4321

Vestal combat_move_skill: .id "move" .level 0 .type "move" .move 1 1 .launch 4321 Mrbunnyban (talk) 07:32, 28 January 2016 (UTC)

Thank you GentleIceZ!Mrbunnyban (talk) 13:01, 29 January 2016 (UTC)

You're welcome GentleIceZ (talk) 21:33, 29 January 2016 (UTC)

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