Camping Skills can be used during camping in the room of a dungeon, only once per camp. Any buffs given last for 4 battles. New Camping Skills can be learned in the Survivalist building in the Hamlet. Each hero can have 4 active camping skills at a time, but start with only 3. Camping Skills cannot be upgraded.
Although a hero can have only 4 camping skills equipped at once, they can be swapped in and out at any time - even during an expedition.
Following is a list of all camping skills available:
When the target is One Companion, the skill cannot be used on the hero activating the skill. All Companions affects all other heroes, not the one using the skill. When the target is Self/One Companion, the skill needs to be used on another hero to work, so if the player has only one hero left, a skill like that cannot be used.Skill | Character | Time Cost | Target | Effect |
---|---|---|---|---|
ENCOURAGE File:Camp skill encourage.png |
All (except Flagellant) | 2 | One Companion | -15 Stress |
WOUND CARE |
All (except Flagellant) | 2 | One Companion | Heal 15% HP
Remove Blight/Bleed |
PEP TALK |
All (except Flagellant) | 2 | One Companion | -15% Stress (4 Battles) |
ANGER MANAGEMENT |
3 | All Companions / Self Only |
Self: +20 Stress All Companions: -10 Stress | |
PSYCH UP |
4 | Self Only | +25% DMG (4 Battles) +20 Stress | |
THE QUICKENING |
3 | Self Only | +4 SPD (4 Battles) | |
ELDRITCH BLOOD |
3 | Self Only | +40% Blight resist (4 Battles) +40% Bleed resist (4 Battles) +40% Disease resist (4 Battles) +20% Stress (4 Battles) | |
RESTRING CROSSBOW CLEAN MUSKET |
3 | Self Only | +10 ACC Ranged Skills (4 Battles) +20% DMG Ranged Skills (4 Battles) +8% CRT Ranged Skills (4 Battles) -2 SPD (4 Battles) | |
FIELD DRESSING |
2 | One Companion | Heal +35% HP (50% chance) Heal +50% (50% chance) | |
MARCHING PLAN |
3 | All Companions | +2 SPD (4 Battles) | |
TRIAGE |
3 | All Companions | Heal 20% HP | |
THIS IS HOW WE DO IT |
2 | Self Only | +10 ACC (4 Battles) +8% CRT (4 Battles) | |
TRACKING |
2 | Self Only | -15% chance Party Surprised (4 Battles) +10% chance Monsters Surprised (4 Battles) | |
PLANNED TAKEDOWN |
4 | Self Only | +25% DMG against size 2 enemies (4 Battles) +15 ACC against size 2 enemies (4 Battles) | |
SCOUT AHEAD |
3 | Self Only | +25% Scouting chance (4 Battles) | |
UNSHAKEABLE LEADER |
2 | Self Only | -25% Stress (4 Battles) | |
STAND TALL |
3 | One Companion | -15 Stress Remove Mortality debuffs | |
ZEALOUS SPEECH |
5 | All Companions / Self Only |
Party: -15 Stress
All Companions: -15% Stress (4 Battles) | |
ZEALOUS VIGIL |
4 | Self Only | -25 stress
-15 stress if afflicted | |
SNUFF BOX |
3 | One Companion / Self Only |
Self: Remove Disease One Companion: Remove Disease | |
GALLOWS HUMOR |
4 | All Companions / Self Only |
Self: -25 Stress All Companions: -20 Stress (75% chance) +10 Stress (25% chance) | |
NIGHT MOVES |
2 | Self Only | +20% Scouting chance (4 Battles) | |
PILFER |
1 | Self Only | Produces a supply item. | |
BATTLE TRANCE |
3 | Self Only | +25% DMG if in position 1 (4 Battles) -25% DMG if not in position 1 (4 Battles) | |
REJECT THE GODS |
2 | All Companions / Self Only |
Self: -30 Stress | |
SHARPEN SPEAR |
3 | Self Only | +10% CRT (4 Battles) | |
REVEL |
3 | All Companions / Self Only |
Party: -20 Stress | |
UNPARALLELED FINESSE |
4 | Self Only | +10 DODGE (4 Battles) +2 SPD (4 Battles) | |
CLEAN GUNS |
4 | Self Only | +10 ACC Ranged Skills (4 Battles) +20% DMG Ranged Skills (4 Battles) +8% CRT Ranged Skills (4 Battles) | |
BANDIT'S SENSE |
4 | Self Only | -20% chance Party Surprised (4 Battles) +20% chance Monsters Surprised (4 Battles) | |
HOUND'S WATCH |
4 | Self Only | -20% chance Party Surprised (4 Battles)
+20% chance Monsters Surprised (4 Battles)
| |
THERAPY DOG |
3 | All Companions | -10 Stress
-10% Stress (4 Battles) | |
MAN'S BEST FRIEND |
2 | Self Only | -20 Stress | |
RELEASE THE HOUND |
4 | Self Only | +30% Scouting chance (4 Battles) | |
TURN BACK TIME |
3 | One Companion | -30 Stress Extra -15 Stress if afflicted | |
EVERY ROSE HAS ITS THORN |
3 | All Companions | -15 Stress -15% Stress (4 Battles) | |
TIGER'S EYE |
3 | One Companion | +10 ACC (4 Battles) +8% CRIT (4 Battles) | |
MOCKERY |
2 | All Companions / One Companion |
All Companions: -20 Stress One Companion: +20 stress | |
LET THE MASK DOWN |
1 | All Companions / Self Only |
Self: -25 Stress All Companions: +5 Stress | |
BLOODY SHROUD |
2 | Self Only | +25% Bleed resist (4 Battles) +25% Blight resist (4 Battles) +25% Move resist (4 Battles) | |
REFLECTION |
3 | Self Only | -20 Stress +10 ACC (4 Battles) +8% CRIT (4 Battles) | |
QUARANTINE |
3 | All Companions / Self Only |
Self: +20% HP damage All Companions: | |
MAINTAIN EQUIPMENT |
4 | Self Only | +15% PROT (4 Battles) +15% DMG (4 Battles) | |
TACTICS |
4 | All Companions/ Self Only |
+10 DODGE (4 Battles) +5% CRIT (4 Battles) | |
INSTRUCTION |
3 | One Companinon | +10 ACC (4 Battles)
+3 SPD (4 Battles) | |
WEAPONS PRACTICE |
4 | All Companions | +10% DMG (4 Battles)
75% chance of +8% CRT (4 Battles) | |
ABANDON HOPE |
1 | All Companions / Self Only |
Self: -25 Stress All Companions: | |
DARK RITUAL |
4 | Self Only / One Companion |
Reduce Torchlight by 100 Self: +15 Stress | |
DARK STRENGTH |
2 | Self Only / One Companion |
Self: +15 Stress One Companion: +20% DMG (4 Battles) | |
UNSPEAKABLE COMMUNE |
3 | All Companions | All Companions: +7 Stress Prevents a nighttime ambush | |
EXPERIMENTAL VAPOURS |
4 | One Companion | Heal +50% HP +33% Healing received (4 Battles) | |
LEECHES |
3 | One Companion | Heal +15% HP Remove Blight | |
THE CURE |
1 | Self Only | Remove Disease +20% Disease resist (4 Battles) | |
SELF-MEDICATE |
3 | Self Only | -10 Stress Heal +20% HP | |
BLESS |
3 | One Companion | +10 ACC (4 Battles) +10 DODGE (4 Battles) | |
CHANT |
3 | One Companion | -20% Stress if religious (4 Battles) -10% Stress if not religious (4 Battles) | |
PRAY |
3 | All Companions | -15 Stress if religious -5 Stress if not religious +15% PROT if religious (4 Battles) +5% PROT if not religious (4 Battles) | |
SANCTUARY |
4 | Self Only/ All Companions |
All Companions: If Mortality debuffs: Heal +50% HP If Mortality debuffs: -25 Stress | |
RESUPPLY | 1 | Self Only | Produces a random supply item (3 uses) | |
TRINKET SCROUNGE |
2 | Self Only | Produces a random trinket | |
STRANGE POWDERS |
2 | One Companion | +20% Bleed resist (4 Battles)
+20% Blight resist (4 Battles) +20% Move resist (4 Battles) +20% Debuff resist (4 Battles) +20% Disease resist (4 Battles) | |
CURIOUS INCANTATION |
1 | Self Only | -50% Stress (4 Battles) | |
LASH'S ANGER |
1 | Self Only | +40 Stress | |
LASH'S SOLACE |
3 | Self Only | -50 Stress | |
LASH'S KISS |
3 | Self Only | Heal 33% HP
Remove Bleed/Blight +3 SPD (4 Battles) | |
LASH'S CURE |
2 | Self Only | Remove Disease | |
SNAKE EYES |
3 | All Companions | Armor Piercing: +15% (4 Battles) | |
SNAKE SKIN |
3 | Self Only | +15% PROT (4 Battles)
+15% MAX HP (4 Battles) | |
SANDSTORM |
3 | One Companion | Can't Be Marked (4 Battles) | |
ADDER'S EMBRACE |
2 | Self Only | +20% Blight Skill Chance (4 Battles)
+20% Blight Resist (4 Battles) |