Enemies are varying Monsters and creatures in Darkest Dungeon with varying stats that act as the main antagonists of the player. Depending on the area you visit you'll experience different monsters. See a list of Monster below.
Legend
Enemy abilities are listed below, as well. The icons next to an ability is the effect it has on its target. Hover the cursor over the icon to see what it is. If you are still unclear on any terminology, please consult the Glossary.
Affects Light | Auto-Action | Bleed | Blight | Buff | Buff Passive | Crimson Curse | Debuff | Debuff Passive | Disease | Extra Damage vs Marked |
---|---|---|---|---|---|---|---|---|---|---|
Guard | Heal | Horror | Mark | Move | Riposte | Special Note | Stress | Stress Heal | Stun | Summons Enemy |
---|---|---|---|---|---|---|---|---|---|---|
Be mindful that some skills have additional effects in higher difficulty, only effects of the lowest level of the monster's ability are listed below. Also, self effects will not be listed unless it has critical information (such as the self buff from "Clapperclaw" used by Shambler Tentacle ). This is to keep the page easy to read. For detailed information on a specific enemy's skills, please check the monster's page.
Monsters that only appear in Veteran or Champion level will have their names in italic text.
Boss names are in bold text.
Any enemies exclusive to DLC will be placed before the Darkest Dungeon enemies to prevent spoilers. Additionally, any creature that is DLC exclusive will have an icon under its name to show which DLC it's from.
DLC Icons | |
---|---|
Exclusive to The Crimson Court | |
Exclusive to The Shieldbreaker DLC | |
Exclusive to The Color of Madness |
These foes don't stick to one dungeon, instead preferring to wander around the Estate, and as such can be encountered pretty much anywhere except the Darkest Dungeon. Bandits, Cultists, giant bugs, the undead, and other nightmarish abominations luring in the shadows, they can all be found stalling your progress in between hallways.
Enemies found within all dungeons | |||||||
---|---|---|---|---|---|---|---|
Enemy | HP | DODGE | PROT | SPD | Type | Resistances | Abilities |
Cultist Brawler |
15 | 0% | 0% | 5 | Human | ||
Cultist Acolyte |
13 | 12.5% | 0% | 7 | Human | ||
Brigand Cutthroat |
12 | 2.5% | 15% | 3 | Human | ||
Brigand Fusilier |
12 | 7.5% | 0% | 6 | Human | ||
Brigand Bloodletter |
35 | 0% | 0% | 1 | Human | ||
Brigand Raider |
25 | 26.25% | 25% | 5 | Human |
Stun - 72.5%
|
|
Brigand Hunter |
25 | 31.25% | 0% | 8 | Human |
Stun - 72.5%
|
|
Madman |
14 | 20% | 0% | 9 | Human | ||
Maggot |
6 | 0% | 0% | 3 | Beast | ||
Webber |
7 | 15% | 0% | 5 | Beast | ||
Spitter |
7 | 15% | 0% | 4 | Beast | ||
Bone Rabble |
8 | 0% | 0% | 1 | Unholy |
Stun - 10%
|
"Bump In The Night" |
Ghoul |
42 | 13.75% | 40% | 6 | Unholy | ||
Gargoyle |
12 | 16.25% | 50% | 9 | Unholy Stonework |
Stun - 30%
|
|
Supplicant |
12 | 0% | 20% | 1 | Bloodsucker |
Stun - 150%
|
|
Sycophant |
12 | 10 | 0% | 10 | Bloodsucker | ||
Gatekeeper |
12 | 21 | 0% | 5 | Bloodsucker | ||
Chevalier |
21 | 9% | 30% | 1 | Bloodsucker |
Stun - 20%
|
"Buried Blast" |
Pliskin |
12 | 12 | 10% | 6 | Beast | "Infuse" | |
Rattler |
24 | 7 | 25% | 9 | Beast | "Warning Rattle" | |
Adder |
45 | 5 | 20% | 4 | Beast | "Adder's Fang" | |
Shambler |
77 | 0% | 33% | 0 | Eldritch |
Stun - 100%
|
"Obdurous Advancement" |
Shambler Tentacle |
8 | 17.5% | 0% | 10 | Eldritch | ||
The Collector |
70 | 0% | 0% | 5 | Human Eldritch |
||
Collected Highwayman |
16 | 7.5% | 0% | 3 | Eldritch | ||
Collected Man-at-Arms |
16 | 7.5% | 0% | 7 | Eldritch | ||
Collected Vestal |
16 | 7.5% | 0% | 5 | Eldritch | ||
The Fanatic |
99 | 3 | 15% | 7 | Human |
"Sentence Rendered" | |
Pyre |
70 | 0 | 0% | 0 | Unholy Wood |
Stun - 200%
|
None. |
Thing From The Stars |
106 | 5 | 0% | 2 | Eldritch |
"Phase Gnaw" |
List of Ruins Monsters
After the Ancestors short sighted revival of the powerful Necromancer and his Apprentices he had just killed, they moved into the Ruins that once housed your family’s lineage. There they desecrated the graves of the soldiers and nobles that once served there, and brought them back as a mindless skeletal horde to serve as their undead army.
Now rumbling halls of the Ruins are overrun by Undead and a group of Cultists have also stake a claim on the Ruins as they listen to the gibbering ravings and terrible predictions of their Blind Prophet.
Enemies found within the Ruins | |||||||
---|---|---|---|---|---|---|---|
Enemy | HP | DODGE | PROT | SPD | Type | Resistances | Abilities |
Bone Soldier |
10 | 0% | 15% | 2 | Unholy |
Stun - 25%
|
"Graveyard Slash" |
Bone Courtier |
10 | 12.5% | 0% | 8 | Unholy |
Stun - 10%
|
|
Bone Arbalest |
15 | 5% | 0% | 5 | Unholy |
Stun - 10%
|
|
Bone Defender |
15 | 0% | 25% | 0 | Unholy |
Stun - 25%
|
|
Bone Spearman |
22 | 8.75% | 0% | 4 | Unholy |
Stun - 45%
|
|
Bone Captain |
51 | 8.75% | 33% | 1 | Unholy |
Stun - 70%
|
|
Bone Bearer |
45 | 35.5% | 15% | 7 | Unholy |
Stun - 245%
|
|
Necromancer |
105 | 0% | 0% | 8 | Unholy Eldritch |
||
Prophet |
105 | 5% | 0% | 0 | Unholy |
"Calamitous Prognostication" | |
Small Pew |
25 | 0% | 0% | 0 | Carpentry |
Stun - 200%
|
None |
Medium Pew |
40 | 0% | 0% | 0 | Carpentry |
Stun - 200%
|
None |
Large Pew |
55 | 0% | 0% | 0 | Carpentry |
Stun - 200%
|
None |
List of Warrens Monsters
While the Ancestor was trying his hand at blood rituals, he used the ancient Warrens as a dumping grounds for his failures and underwhelming results. By the time the Heir arrives, the Warrens are now home to the descendants of those experiments called The Swine, a primitive warrior race of pig men whose only desire is to butcher and feed on any human they can get their hooved claws on.
Enemies found within the Warrens | |||||||
---|---|---|---|---|---|---|---|
Enemy | HP | DODGE | PROT | SPD | Type | Resistances | Abilities |
Swine Chopper |
21 | 0% | 15% | 3 | Beast Human |
||
Swine Slasher |
8 | 7.5% | 25% | 5 | Beast Human |
"Hook Where It Hurts" | |
Swine Wretch |
12 | 12.5% | 0% | 8 | Beast | ||
Swine Drummer |
15 | 0% | 0% | 7 | Beast Human |
||
Carrion Eater |
9 | 0% | 0% | 4 | Beast |
Stun - 50%
|
|
Large Carrion Eater |
48 | 8.75% | 0% | 2 | Beast |
Stun - 70%
|
|
Swinetaur |
65 | 8.75% | 40% | 1 | Beast Human |
Stun - 95%
|
|
Swine Skiver |
51 | 32.5% | 15% | 9 | Beast Human |
Stun - 90%
|
|
Swine Prince |
132 | 0% | 0% | 0 | Beast |
"Obliterate Body" | |
Wilbur |
17 | 15% | 0% | 20 | Beast | ||
Flesh |
100 | 0% | Various | Various | Eldritch |
Stun - Various
|
"Bone Zephyr" |
List of Weald Monsters
When the Ancestor banished The Hag to the Weald after being disgusted by her appearance, she began to use her discovery of an odd, parasitic fungus to transform the woodland into something more sinister. Now the road leading to the town is blighted with a fungal infestation that has taken over the ecosystem, hiding the hordes of zombified victims under the control of the fungus being spread by the witches that serve under The Hag.
Enemies found within the Weald | |||||||
---|---|---|---|---|---|---|---|
Enemy | HP | DODGE | PROT | SPD | Type | Resistances | Abilities |
Ectoplasm |
8 | 0% | 0% | 1 | Eldritch | ||
Large Ectoplasm |
35 | 0% | 20% | 1 | Eldritch | ||
Rabid Gnasher |
10 | 15% | 0% | 8 | Beast | ||
Fungal Scratcher |
19 | 0% | 33% | 0 | Human Eldritch |
||
Fungal Artillery |
14 | 5% | 15% | 2 | Human Eldritch |
||
Crone |
19 | 28.75% | 0% | 9 | Human | ||
Unclean Giant |
102 | 8.75% | 0% | 1 | Human Beast |
||
Hateful Virago |
57 | 48% | 7% | 10 | Human |
Stun - 245%
|
|
Necrotic Fungus |
33 | 0% | 0% | 3 | Eldritch |
Stun - 245%
|
|
Hag |
66 | 5% | 0% | 5 | Human |
Stun - 100%
|
"Into The Pot" |
Cauldron |
100 (Empty) 14 (Full) |
0% | 100% (Empty) 0% (Full) |
0 | Crockery |
Stun - 200%
|
|
Brigand Pounder |
50 | 0% | 70% | 0 | Ironwork |
Stun - 200%
|
|
Brigand Matchman |
8 | 12.5% | 0% | -20 | Human |
List of Cove Monsters
The Ancestor once used the Cove as a means to deliver some of his more controversial artifacts, as well as a location to perform his pacts with the ancient beings in the water when money was scarce. The ancient fishmen that lived there were roused by the activity around their home, making it a habit to sink and kill any sailors that comes near their domain, making them a threat to the marine shipments of provisions that the Hamlet relies on.
Enemies found within the Cove | |||||||
---|---|---|---|---|---|---|---|
Enemy | HP | DODGE | PROT | SPD | Type | Resistances | Abilities |
Pelagic Grouper |
14 | 5% | 0% | 6 | ELDRITCH |
"Seaward Slash" | |
Pelagic Shaman |
12 | 7.5% | 0% | 10 | ELDRITCH |
"Stress Wave" | |
Pelagic Guardian |
25 | 0% | 33% | 0 | ELDRITCH | ||
Sea Maggot |
5 | 0% | 75% | -5 | ELDRITCH | ||
Deep Stinger |
10 | 12.5% | 0% | 7 | ELDRITCH | ||
Drowned Thrall |
14 | 0% | 0% | 0 | UNHOLY ELDRITCH |
||
Uca Major |
61 | 8.75% | 50% | 1 | ELDRITCH | ||
Squiffy Ghast |
55 | 33.5% | 0% | 8 | UNHOLY |
Stun - 115%
|
|
Siren |
119 | 12.5% | 0% | 5 | ELDRITCH | ||
Drowned Crew |
100 | 0% | 0% | 3 | UNHOLY |
Stun - 50%
|
"All Hands on Deck!" |
Drowned Anchorman |
14 | 0% | 0% | 0 | UNHOLY |
Stun - 25%
|
List of Event Bosses
These are bosses that can only be fought when certain Town Events occur. Vvulf is fought during Wolves at the Door and the Shrieker can be fought when either Shrieker's Prize or A Thief in the Night occur
Special Bosses | |||||||
---|---|---|---|---|---|---|---|
Enemy | HP | DODGE | PROT | SPD | Type | Resistances | Abilities |
Brigand Vvulf |
160 | 25% | 0% | 4 | HUMAN |
Stun - 100%
|
"Bombs Away" |
Barrel O' Bombs |
25 | 0% | 0% | 0 | CARPENTRY |
Stun - 200%
|
None, but always has Riposte active. |
Shrieker |
75 | 40% | 0% | 7 | ELDRITCH BEAST |
Stun - 55%
|
"Peck" |
Shrieker's Nest |
60 | 0% | 0% | 0 | THATCHERY |
Stun - 200%
|
None |
List of Courtyard Monsters
Before he became truly invested in the pursuit of rightly-forbidden knowledge the Ancestor was an active participant in the lavish, refined debauchery that characterized the private gatherings of the upper echelons of society. Though he was by all accounts still as flawed as he would be when he opened the portal, he found himself well out of his depth when an attempt on the life of a particularly enchanting guest revealed her monstrous nature. By the time the Heir arrives on the estate, the Courtyard and its surrounding gardens have become flooded and merged with the nearby swamp, creating a damp, miasmatic maze where the air is heavy with the scent of blood. The infected creatures and bloodthirsty parodies of nobility that find their home here carry a creeping sickness that threatens to overwhelm even to corrupted lands of the rest of the estate.
Enemies found in the Courtyard | |||||||
---|---|---|---|---|---|---|---|
Enemy | HP | DODGE | PROT | SPD | Type | Resistances | Abilities |
Manservant |
10 | 16 | 0 | 9 | BLOODSUCKER | ||
Esquire |
16 | 4 | 0 | 2 | BLOODSUCKER | "Rib Cracker" | |
Courtesan |
13 | 8 | 0 | 5 | BLOODSUCKER |
"Mind Your Manners" | |
Crocodilian |
118 | 10 | 10 | 7 | BLOODSUCKER |
"Swarming Corruption" | |
Bulrush |
100 | 200 | 80% | 0 | VEGETATION |
Stun - 215%
|
None. |
Cattail |
100 | 200 | 80% | 0 | VEGETATION |
Stun - 215%
|
None. |
Baron |
280 | 20 | 10% | 10 | BLOODSUCKER |
"The Show Begins" | |
Pulsating Egg |
0% | 0% | 0 | ELDRITCH BLOODSUCKER |
Stun - 200%
|
||
Viscount |
127 | 23 | 0% | 5 | BLOODSUCKER |
"Hungry Eyes" | |
Emaciated Body |
31 | 0 | 0% | 2 | BLOODBAG |
Stun - 90%
|
None. |
Body |
55 | 0 | 0% | 2 | BLOODBAG |
Stun - 90%
|
None. |
Bloodstuffed Body |
72 | 0 | 0% | 2 | BLOODBAG |
Stun - 90%
|
None. |
Countess |
400 | 25 | 30% | 4 | BLOODSUCKER |
Stun - 140%
|
Thirsty Form |
Bloodlust Form | |||||||
Garden Guardian |
246 | 0 | 50% | 3 | STONEWORK ELDRITCH |
Stun - 245%
|
|
Blood Fount |
62 | 0 | 40% | 0 | STONEWORK ELDRITCH |
Stun - 245%
|
|
Stone Shield |
72 | 0 | 60% | 0 | STONEWORK ELDRITCH |
Stun - 245%
|
List of Farmstead Monsters
Some hateful shard of alien origin has streaked through the night sky, crashing into the old Miller’s farm on the outskirts of the Hamlet! Those unfortunate enough to witness the Comet’s arrival have been blinded by what they can only describe as a shifting, ephemeral hue of damnably abrasive intensity. There has been no word from the farm in a fortnight, save for the unearthly groaning that echoes from the ruin of the mill…
Ever since the Comet stuck the Old Windmill, the Farmstead and it’s surrounding acres of land are several altered by the otherworldly corruption. As if natural flow of time has been distorted beyond recognition; once fertile fields are a lifeless wasteland were only crystallized wheat and mutated pumpkins can grow and the acres are littered with fossilized remains of people, farm animals and petrified crops, as if they have aged uncountable years in blink of eye. Even stars above Farmstead are not right, none of the recognizable constellations can be seen in the night sky and the Northern Star is in the wrong position, as if these night skies are not from this time and place.
Only reason why this new source of Evil and corruption have not taken over Estate is because the Enchanted Stone Slabs on the perimeter of Farmstead keep this new Evil contained, but like all things it is only matter of time before the barrier is pierced by this terror from the stars.
Enemies found within the Farmstead | |||||||
---|---|---|---|---|---|---|---|
Enemy | HP | DODGE | PROT | SPD | Type | Resistances | Abilities |
Farmhand |
12 | 8 | 0% | 2 | Husk Human |
||
Foreman |
26 | 0 | 15% | 3 | Husk Human |
||
Scarecrow |
12 | 15 | 0% | 6 | Husk |
Stun - 60%
|
|
Plow Horse |
20 | 5 | 15% | 7 | Husk Beast |
"Trample" | |
Crystalline Aberration |
5 | 0 | 0% | -4 | Husk |
Stun - 200%
|
|
Sleeper's Herald |
11 | 20 | 45% | 3 | Husk |
Stun - 140%
|
|
Sleeper's Dream |
Husk | ||||||
Miller |
181 | 6 | 20% | 6 | Poor Soul |
Stun - 115%
|
|
Frozen Farmhand |
35 | 0 | 35% | 3 | Husk Human |
||
Fracture |
115 | 20 | 0% | 6 | Husk |
Stun - 140%
|
|
Focus Point |
Husk | None | |||||
Unfinished Aberration |
Husk |
None | |||||
Finished Aberration |
Husk |
Eternal Blossom: | |||||
The Sleeper |
Husk |
List of Darkest Dungeon Monsters
When the Ancestor finally managed to dig up the Portal under his manor, he was horrified and driven to suicide from the cosmic entity he unleashed. Others though, saw this creature as a deity that’s to be worshiped and protected. Now devoted Cultists patrol around the estate, making a pilgrimage to join their much more powerful brothers and sisters in the manor. There, they give their lives to protect their God and its spawn of fleshy monstrosities.
Enemies found within the Darkest Dungeon | |||||||
---|---|---|---|---|---|---|---|
Enemy | HP | DODGE | PROT | SPD | Type | Resistances | Abilities |
Ascended Brawler |
32 | 23.75% | 0% | 7 | HUMAN |
Stun - 72.5%
|
|
Ascended Witch |
27 | 36.25% | 0% | 9 | HUMAN |
Stun - 72.5%
|
|
Rapturous Cultist |
21 | 0% | 0% | 9 | HUMAN UNHOLY |
Stun - 47.5%
|
|
Cultist Priest |
38 | 23.75% | 0% | 7 | ELDRITCH BEAST |
Stun - 72.5%
|
|
Malignant Growth |
42 | 18.75% | 0% | 4 | ELDRITCH |
Stun - 72.5%
|
|
Defensive Growth |
42 | 13.75% | 0% | 10 | ELDRITCH |
Stun - 97.5%
|
"Grand Guard" |
Flesh Hound |
34 | 28.75% | 0% | 9 | ELDRITCH BEAST |
Stun - 72.5%
|
|
Polyp |
25 | 33.75% | 0% | 12 | ELDRITCH BEAST |
Stun - 72.5%
|
|
Templar Impaler |
137 | 26.25% | 0% | 5 | ELDRITCH BEAST |
Stun - 97.5%
|
|
Templar Warlord |
105 | 28.75% | 0% | 6 | ELDRITCH BEAST |
Stun - 97.5%
|
|
Templar Gladiator |
137 | 46.25% | 0% | 5 | ELDRITCH BEAST |
||
Templar Sniper |
105 | 46.25% | 0% | 6 | ELDRITCH BEAST |
Stun - 97.5%
|
|
Antibody |
38 | 28.75% | 0% | 6 | ELDRITCH BEAST |
||
White Cell Stalk |
25 | 38.75% | 0% | 8 | ELDRITCH BEAST |
Stun - 72.5%
|
|
Mammoth Cyst |
158 | 23.75% | 25% | 3 | ELDRITCH BEAST |
Stun - 97.5%
|
|
Shuffling Horror |
162 | 23.75% | 33% | 2 | ELDRITCH |
Stun - 147.5%
|
|
Ancestor |
5 | 23.75% | 100% | 12 | ELDRITCH HUMAN |
Stun - 122.5%
|
"Perfect Replication" |
Perfect Reflection |
36 | 17.75% | 0% | 9 | ELDRITCH HUMAN |
||
Imperfect Reflection |
29 | 16.75% | 0% | 4 | ELDRITCH HUMAN |
Stun - 72.5%
|
|
Ancestor |
252 | 15.75% | 0% | 10 | ELDRITCH HUMAN |
Stun - 72.5%
|
|
Absolute Nothingness |
999 | 999% | 0% | 0 | COSMIC |
Stun - 1,000%
|
None |
Gestating Heart |
189 | 23.75% | 0% | 2 | ELDRITCH |
Stun - 72.5%
|
|
Heart of Darkness |
252 | 23.75% | 0% | 10 | COSMIC |
Stun - 87.5%
|
Global Achievements
Image | Name | Description |
---|---|---|
A killer of striking force and wit... | Kill 50 enemies with one hero | |
The fiends must be driven back... | Slay 1000 enemies | |
And we slew the men who were wicked... | Defeat 100 Human enemies | |
And we slew the beasts that creepeth... | Defeat 100 Beast enemies | |
And we slew the abominations that haunteth... | Defeat 100 Unholy enemies | |
And we slew the evils that lurketh... | Defeat 100 Eldritch enemies | |
Four on the Floor | Kill Squiffy Ghast, Swine Skiver, Bone Bearer and Hateful Virago |
Trivia
Despite some monsters only appear in high level dungeons(i.e. Bone Bearer), files containing their lower level counterparts still exist in the game.