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Darkest Dungeon Wiki
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Unclean Giant
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Unclean Giant
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== Behavior == Giants have no [[Protection Points|PROT]], unlike other [[Size|Large]] enemies. They instead rely upon their heavy resistances and massive HP pool to weather the [[Heroes]]' attacks. Their ''Treebranch Smackdown'' (referred to as TS for short) inflicts massive damage and [[knockback]] to a single target. ''Confusion Spores'' [[Move|shuffles]] the entire party. ''Poison Spores'' [[blight]]s anywhere from one to two targets. Giants should be prioritized after the lighter enemies have been dealt with, most notably [[Crone]]s, as she increases the hit chance of the Giant's fairly inaccurate attacks of connecting by [[Debuff]]ing the party. Keeping him [[stunned]] while you deal with the other monsters is a good idea. The [[Occultist]]'s ''Weakening Curse'' and the [[Man-at-Arms]]' ''Bolster'' are very helpful here, with the former reducing the damage of the giant's attack and the latter reducing the chances of getting hit. COOLDOWNS: Both of his spore attacks have a 2 turn cooldown in between each use. On Veteran Level dungeons, the giants will have a 3x probability of using his ''Confusion Spores'' on the first turn, compared to the other two skills with a 2x chance each. On any other turn, should the skill not be in cooldown, he will '''always''' use ''Confusion Spores''. This, however, changes on Champion dungeons, where the giants will have a greater chance to open with ''Confusion Spores'' (4x), but on subsequent turns, they will '''rarely''' use that skill (1x chance) while preferring to use his ''Poison Spores'' or the dreaded ''Treebranch Smackdown''. Finally, for both dungeon levels, if the target has very low health, the giant's ''Poison Spores'' is twice as likely to be used, in order to possibly ensure killing an ally who is on Death's Door through Blight damage.
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